raph Level 1 of the Dungeon [Shop] Qiuff's Assorted Antiques a +0 whip (42 gold) a +0 short sword (51 gold) a +0 robe (11 gold) a +0 mace (51 gold) a +0 long sword (59 gold) [Shop] Ekoox's Antique Armour Shoppe a +0 ring mail (96 gold) a +0 robe (16 gold) a +2 plate armour of willpower (960 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) [Shop] Xuwkatath's Jewellery Emporium a +6 ring of intelligence (504 gold) a ring of protection from fire (350 gold) a ring of flight (245 gold) a ring of willpower (350 gold) a ring of poison resistance (280 gold) an amulet of magic regeneration (420 gold) a ring of protection from cold (350 gold) [Shop] Targhin's Weapon Shop a +0 dagger (28 gold) a +0 whip (35 gold) 8 stones (11 gold) a +0 hand axe (42 gold) a +0 hand axe (42 gold) a +0 war axe (49 gold) a +0 sling (21 gold) a +4 spear (350 gold) a +0 spear (42 gold) a +0 dagger of holy wrath (78 gold) (0, 0, D:1) 4 stones (32, 17, D:1) a +0 dagger (37, -20, D:1) a +0 dagger (37, -10, D:1) a +1 whip of venom (38, -21, D:1) a +0 whip (46, -9, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 4, D:2) a +0 short sword (7, -1, D:2) a +0 leather armour (7, 17, D:2) a +0 spear (10, 7, D:2) a +0 ring mail (18, 12, D:2) a scroll of enchant weapon (18, 14, D:2) a +0 dagger (25, 7, D:2) a +0 scale mail (32, 5, D:2) a +0 scale mail a +2 vorpal mace (35, -2, D:2) 5 stones a +0 club (35, 10, D:2) a scroll of immolation (39, -14, D:2) 2 stones a +0 whip a +0 club (50, 15, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (8, 17, D:3) 6 stones (15, -17, D:3) a +0 club (22, 6, D:3) a +0 dagger 12 stones (22, 16, D:3) a +0 spear (25, -2, D:3) a +0 dagger (25, 18, D:3) a +0 dagger a +0 club (30, 18, D:3) a throwing net (34, 13, D:3) a ring of see invisible (39, 19, D:3) a +0 club (51, 1, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) the +7 quarterstaff of Puakhuno {speed, rF+} Attacks with this weapon are significantly faster. rF: It protects you from fire. (2, -18, D:4) a +0 chain mail (2, 17, D:4) a +0 helmet (3, -4, D:4) 3 stones (5, -12, D:4) a +0 hand axe (6, -12, D:4) a +0 club (6, 17, D:4) 6 stones (7, -11, D:4) a +0 club a +0 leather armour (9, -12, D:4) a +0 short sword a +0 leather armour (11, -15, D:4) a +0 club 6 poisoned darts (18, -12, D:4) a +0 short sword (18, 13, D:4) a +0 plate armour (23, 23, D:4) a +5 scythe of freezing a +0 robe (26, -23, D:4) a +0 dagger (38, -11, D:4) a +0 ring mail (47, 0, D:4) a +0 club Level 5 of the Dungeon [Shop] Qievem's Weapon Shop a +0 trident (38 gold) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} (776 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. a +0 dagger (22 gold) the +5 scythe "Finisher" {speed, eviscerate} (484 gold) Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. a +2 flail of holy wrath (201 gold) 7 stones (7 gold) a +0 sling (16 gold) a +0 short sword (33 gold) a +0 flail (38 gold) a +0 short sword (33 gold) (2, 20, D:5) a +0 trident (6, 20, D:5) a +0 spear (13, 27, D:5) a +0 whip (21, 24, D:5) a +0 halberd (27, 26, D:5) a +0 short sword (31, 12, D:5) a +0 spear (33, 13, D:5) a +0 halberd (34, 12, D:5) a +0 pair of gloves (37, 12, D:5) a +0 robe a +0 club (51, 31, D:5) a +0 short sword a +0 scale mail (51, 33, D:5) a +0 hand axe a +0 scale mail (52, 31, D:5) a +0 dagger a +0 ring mail (57, 40, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (13, 19, D:6) a scroll of poison (16, 3, D:6) 6 poisoned darts (16, 38, D:6) 4 stones (20, 19, D:6) a +0 quarterstaff (22, 19, D:6) a +0 club (27, 20, D:6) 3 stones (29, 24, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 18, D:7) a +0 robe (1, 20, D:7) a +0 flail (3, 11, D:7) a +0 club (4, 13, D:7) a +1 vorpal long sword a +0 chain mail (4, 15, D:7) the +7 sling of Insomnia {freeze, rC+++ Will+ Int-5 Dex+4} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+4). rC: It renders you almost immune to cold. Will: It increases your willpower. a +0 mace a +0 chain mail (4, 19, D:7) a +0 whip (5, 17, D:7) a +0 dagger a +0 leather armour (8, 21, D:7) a +0 war axe (9, 5, D:7) a +0 mace a +0 ring mail (12, 5, D:7) a +0 arbalest a +0 halberd of protection a +0 plate armour (13, 4, D:7) a +0 whip 5 stones a +0 dagger (14, 3, D:7) a +0 whip 3 stones (14, 5, D:7) a +0 short sword a +0 club a +0 ring mail a +0 dagger 5 poisoned darts (17, 5, D:7) a +0 short sword 5 poisoned darts (17, 20, D:7) a +0 great sword (18, 5, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 war axe (3, -15, D:8) a +0 hand axe (4, -18, D:8) a +0 dagger (4, -14, D:8) a +0 dagger a +0 robe (7, -14, D:8) a +0 dagger a +0 robe (12, 18, D:8) 2 stones (17, 25, D:8) a +0 flail (20, -17, D:8) a scroll of enchant armour (28, -18, D:8) a scroll of poison (33, 4, D:8) a scroll of identify (49, 10, D:8) 2 potions of degeneration (50, -6, D:8) a +0 chain mail a +0 broad axe (53, -10, D:8) a +0 plate armour a +2 antimagic short sword Level 9 of the Dungeon [Shop] Viatuj's Changing Room a wand of polymorph (6) (117 gold) Sif Muna's Reference Book on Shaping (560 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Irradiate Conjuration/Transmutation 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Blade Hands Transmutation 5 the Cyclopedia of the Figure (420 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Wereblood Transmutation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 the +11 plutonium sword {Contam Stlth-} (1400 gold) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. a book of Changes (252 gold) a book of Alchemy (392 gold) (1, 0, D:9) a +0 mace (4, 0, D:9) a +0 war axe of freezing (5, -31, D:9) a +0 chain mail a +0 scimitar a +0 arbalest (6, -27, D:9) a +0 robe a +0 dagger (6, -2, D:9) a +0 plate armour a +0 war axe (8, -32, D:9) a +0 whip (8, -2, D:9) a +0 chain mail a +0 flail (8, 0, D:9) a +0 flail (9, 0, D:9) a +0 plate armour a +0 long sword (11, 0, D:9) a +0 plate armour a +0 mace (12, 0, D:9) a +0 plate armour a +0 long sword (14, 0, D:9) a +0 chain mail a +1 scimitar of protection (18, -2, D:9) a +0 plate armour a +0 battleaxe (18, 1, D:9) a +0 dagger a +0 flail (19, -13, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (19, 0, D:9) a +0 short sword (20, -45, D:9) a +0 giant club a +0 giant spiked club (20, -17, D:9) a +0 chain mail (20, -2, D:9) a +0 ring mail a +0 hand axe (20, 0, D:9) a +0 club (21, -3, D:9) a +0 giant club a +0 ring mail a +0 club (22, -8, D:9) a +0 whip (22, -7, D:9) a +0 robe a +0 dagger (22, -6, D:9) a +0 leather armour a +0 mace (22, -2, D:9) a +0 club (23, -14, D:9) a +0 short sword (24, -38, D:9) a +0 leather armour a +2 mace of distortion (24, -12, D:9) a +0 leather armour a +0 hand axe (24, -10, D:9) a +0 club (24, -7, D:9) a +0 chain mail a +0 mace (24, -6, D:9) a +0 chain mail a +0 hand axe of electrocution (25, -12, D:9) a +0 short sword (25, -4, D:9) a +0 chain mail a +0 long sword (28, -7, D:9) a +0 whip (28, -1, D:9) a +0 whip (30, -25, D:9) a +0 flail (31, -23, D:9) a +0 morningstar (32, -49, D:9) a +0 dagger (32, -23, D:9) a +0 falchion a +0 robe a +0 dagger (33, -23, D:9) a +0 club (34, -43, D:9) a +0 chain mail a +0 battleaxe (38, -42, D:9) a +0 chain mail a +0 flail (41, -35, D:9) a +0 giant club a +0 giant club (43, -45, D:9) a +0 flail (44, -46, D:9) a +0 whip (47, -37, D:9) a +0 spear (48, -38, D:9) a +0 shortbow (55, -23, D:9) a +0 robe a +0 dagger (56, -24, D:9) a +0 scale mail a +2 vampiric trident (57, -23, D:9) a +0 whip (60, -23, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (2, -3, D:10) 6 stones (3, 13, D:10) a +0 ring mail (15, 6, D:10) a +0 scale mail (29, 7, D:10) 4 poisoned darts (32, 4, D:10) 16 gold pieces (38, 46, D:10) a +0 dagger (39, 16, D:10) 5 stones (39, 28, D:10) a +0 whip (40, 0, D:10) 3 poisoned darts (40, 28, D:10) a curare-tipped dart a +0 short sword (41, 29, D:10) 5 stones a +0 whip (49, 19, D:10) a +0 plate armour (50, 11, D:10) a staff of cold (51, 9, D:10) 2 stones Level 11 of the Dungeon (0, 0, D:11) a +0 pair of boots (7, 11, D:11) a +0 club (11, -15, D:11) a +0 long sword a curare-tipped dart (14, -5, D:11) a +0 giant club a +0 giant club (15, -22, D:11) a +0 long sword (15, -14, D:11) a throwing net (15, -13, D:11) 3 large rocks (16, -16, D:11) a +0 dagger a +0 robe (17, -6, D:11) 5 large rocks (18, -22, D:11) a +0 troll leather armour (19, -22, D:11) a curare-tipped dart a +0 whip (19, -18, D:11) a +0 shortbow 16 stones (19, -16, D:11) a +0 leather armour a +0 whip (20, -19, D:11) a +0 plate armour a +0 mace (22, -22, D:11) 4 stones a +0 club (22, 13, D:11) a +0 giant spiked club a +0 giant spiked club (23, -22, D:11) a +0 whip (27, -23, D:11) a +0 robe a +0 dagger (28, 13, D:11) a +0 ring mail a +0 trident (30, 9, D:11) a +0 leather armour a +0 war axe (32, -19, D:11) a +0 chain mail (32, 7, D:11) a +0 robe a +1 dagger of distortion (33, -2, D:11) a +0 rapier (35, -5, D:11) a +0 chain mail a +0 trident (35, 8, D:11) a +4 trident a +0 robe (36, -35, D:11) a +0 cloak (36, -15, D:11) 9 stones (36, 4, D:11) a +0 leather armour a +1 hand axe of freezing (39, 13, D:11) a +0 ring mail (43, -34, D:11) a +0 club (56, -12, D:11) a +0 dagger Level 1 of the Orcish Mines (3, -5, Orc:1) 5 large rocks (3, -3, Orc:1) a +0 leather armour a +0 short sword (3, -2, Orc:1) a +0 mace (4, -3, Orc:1) a +0 robe a +0 dagger (5, -1, Orc:1) a +0 dagger (8, -2, Orc:1) a +0 club (10, -3, Orc:1) a +0 hand axe (21, 1, Orc:1) a +0 chain mail a +0 hand axe a +0 troll leather armour (24, -2, Orc:1) a +0 war axe (24, -1, Orc:1) a +0 chain mail a +0 scimitar (25, -2, Orc:1) a +0 robe a +0 dagger (25, -1, Orc:1) a +0 short sword (25, 4, Orc:1) a +0 giant club (26, -2, Orc:1) a +0 giant spiked club (26, 0, Orc:1) a +0 giant club (27, -2, Orc:1) a +0 robe a +0 dagger (27, 8, Orc:1) a +0 chain mail a +0 battleaxe (28, -6, Orc:1) a +0 leather armour a +0 war axe (28, 5, Orc:1) a +3 plate armour of cold resistance a +0 hand axe (29, -4, Orc:1) a +0 hand axe (31, -3, Orc:1) 5 large rocks (32, 4, Orc:1) a +0 dire flail 3 boomerangs a +0 chain mail Level 2 of the Orcish Mines (0, 0, Orc:2) 27 gold pieces (1, 6, Orc:2) a +1 dagger of draining (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (1, 7, Orc:2) a +0 glaive a +0 chain mail (2, -1, Orc:2) a +0 giant club (3, -2, Orc:2) a +0 glaive a +0 chain mail an orc corpse (4, -2, Orc:2) a +0 giant spiked club (4, 0, Orc:2) a +0 hand axe (9, 0, Orc:2) a +0 robe (still there?) a +0 dagger of protection (still there?) (10, -1, Orc:2) a +0 hand axe a +0 leather armour (11, -2, Orc:2) a +0 leather armour (still there?) a +0 mace (still there?) a +0 plate armour (still there?) a +1 mace of protection (still there?) (25, 9, Orc:2) a +0 ring mail a +0 morningstar an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 large rocks (4, 27, Lair:1) a +0 leather armour (5, -16, Lair:1) an amulet of reflection (5, 4, Lair:1) the +8 scale mail "Nicy" {Stlth+} Stlth: It makes you more stealthy. (25, 2, Lair:1) a +0 leather armour (31, -12, Lair:1) a +0 ring mail (32, 8, Lair:1) a book of Rime (37, 4, Lair:1) a scroll of enchant armour (43, 33, Lair:1) a scroll of immolation Level 2 of the Lair of Beasts (7, -7, Lair:2) a +0 club (7, 2, Lair:2) a +0 falchion (11, 33, Lair:2) +0 acid dragon scales a +0 glaive of pain (38, -12, Lair:2) a +0 robe a +2 scimitar of flaming (54, 33, Lair:2) 7 stones Level 3 of the Lair of Beasts (5, -2, Lair:3) 3 stones (7, 21, Lair:3) a scroll of immolation (9, -17, Lair:3) a +0 trident (17, -18, Lair:3) a lightning rod (4/4) (22, -16, Lair:3) a +0 spear (22, 16, Lair:3) a +0 robe (24, 30, Lair:3) a +0 pair of gloves (25, -4, Lair:3) a +0 trident 3 boomerangs (36, -15, Lair:3) a +0 spear (41, -8, Lair:3) 5 javelins (42, -5, Lair:3) 2 stones (45, 29, Lair:3) 5 poisoned darts Level 4 of the Lair of Beasts (0, 0, Lair:4) a condenser vane (3, 33, Lair:4) a +0 rapier (6, 20, Lair:4) a +0 club (7, 31, Lair:4) the +10 arbalest of Isemiamu {freeze, rF+ Str+2 Dex+4} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). Dex: It affects your dexterity (+4). rF: It protects you from fire. (unseen) (7, 32, Lair:4) a ring of protection from cold (7, 33, Lair:4) a +0 chain mail (11, 33, Lair:4) Great Wizards, Vol. II (12, 14, Lair:4) a phial of floods a condenser vane (15, 25, Lair:4) a +0 robe (16, 31, Lair:4) a +1 sling of freezing (22, -3, Lair:4) a ring of flight (29, 25, Lair:4) a +0 robe (34, 37, Lair:4) a +0 robe (34, 44, Lair:4) 2 javelins (36, 18, Lair:4) a +0 spear (37, 26, Lair:4) a +0 chain mail (52, 13, Lair:4) a +1 cloak (52, 35, Lair:4) a +0 chain mail (54, 11, Lair:4) a +0 robe (54, 40, Lair:4) a +2 quarterstaff of distortion (55, 35, Lair:4) 4 stones (58, 39, Lair:4) a scroll of immolation Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (5, 0, Lair:5) 6 stones (18, -48, Lair:5) a scroll of enchant weapon (19, -49, Lair:5) a +0 sling (23, -24, Lair:5) 26 gold pieces (23, -23, Lair:5) 16 gold pieces (24, -26, Lair:5) 2 stones (24, -25, Lair:5) a +1 demon whip of draining (unseen) (24, -22, Lair:5) a potion of curing (24, -21, Lair:5) a potion of curing (24, -12, Lair:5) a +0 mace (24, -10, Lair:5) a +0 mace (38, -36, Lair:5) a scroll of enchant weapon (38, 6, Lair:5) 2 large rocks (41, -17, Lair:5) +0 steam dragon scales (41, 8, Lair:5) a +0 ring mail (42, -14, Lair:5) a +0 leather armour (46, -10, Lair:5) a +0 dagger (54, 10, Lair:5) a potion of degeneration (58, -52, Lair:5) a +2 great mace of protection