Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 2039026976645965553 25 raph the Magician (level 2, -1/20 HPs) Began as a Draconian Hedge Wizard on Sept 18, 2022. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (1756 turns). raph the Magician (Draconian Hedge Wizard) Turns: 1756, Time: 00:02:00 Health: -1/20 AC: 4 Str: 12 XL: 2 Next: 86% Magic: 2/6 EV: 12 Int: 14 God: Gold: 48 SH: 0 Dex: 10 Spells: 2/7 levels left rFire . . . SeeInvis . g - +0 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . b - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +0 rapier (weapon) Armour b - a +0 hat (worn) Scrolls d - 3 scrolls of identify f - a scroll of teleportation h - a scroll of fear {unknown} Potions c - a potion of magic e - a potion of invisibility Skills: + Level 1.9 Dodging + Level 2.0 Stealth + Level 3.1 Spellcasting * Level 1.8 Conjurations + Level 1.4 Summonings + Level 1.4 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Blink Tloc 12% N/A 19% 2 c - Call Imp Summ 6% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 22% 1 Conjure Flame Conj/Fire 4% 6-21 41% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Tukima's Dance Hex 2% N/A 54% 3 Blade Hands Tmut 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. You kill the ball python! You start resting. Magic restored. Found a scroll labelled UZUYTW USOK. You see here a hobgoblin corpse. Found a gnarled glowing staff. d - 4 scrolls labelled UZUYTW USOK (gained 1) h - a scroll labelled RUNUGOLU DO SALUE Okay, then. As you read the scroll labelled UZUYTW USOK, it crumbles to dust. It is a scroll of identify. e - a potion of invisibility As you read the scroll labelled VIPPIZ SELU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Okay, then. You start waiting. Your surroundings suddenly seem different. Found a stone staircase leading down. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll shouts! Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The gnoll hits your crimson imp with a +0 flail. Your crimson imp barely misses the gnoll. You hit the gnoll but do no damage. The gnoll misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. The gnoll hits you with a +0 flail! You barely miss the gnoll. Your tail-slap misses the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ... . ... #########. .>. #...<..g.. #.# #######.#....ยง.. #g# #......#..5.gg.. #5# ###.#.###S## #.# # #.#.# #.## #.####g#####.#.# #... #.g5@g.......#.# #### ######.#####.#.###### #......#...... #.###.#.####.# #.#.###.# #......# #.....## #######.## .........## You could see 3 gnolls and a friendly crimson imp (summoned). Vanquished Creatures 6 ball pythons A bat (D:1) 2 hobgoblins 2 quokkas (D:1) 2 frilled lizards (D:2) A kobold (D:1) A rat (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 1 creature vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raph the Draconian Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 1 | D:1 | Noticed an electric eel 238 | D:1 | Found Louw's Antique Weapon Emporium. 573 | D:1 | Reached XP level 2. HP: 8/20 MP: 0/6 769 | D:1 | Learned a level 2 spell: Blink 772 | D:1 | Learned a level 2 spell: Call Imp 1055 | D:1 | Found a faded altar of an unknown god. 1756 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, serial_shops, shop, dilly_ecumenical_altar_fadedgnrine, nicolae_figureground_pulse D:2: layout_loops_ring, serial_shops, nicolae_shop_trees, nicolae_shop_hallway_plus, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 1.9 Spellcasting | | 3.1 Conjurations | | 1.8 Summonings | | 1.4 Translocations | | 1.4 Action || total -------------------------++------- Melee: Dagger || 2 Rapier || 4 Cast: Magic Dart || 37 Call Imp || 3 Use: Scroll || 2 Armor: Skin || 6 Dodge: Dodged || 28