raph Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -26, D:1) a +0 short sword (2, -3, D:1) a +0 dagger (12, -30, D:1) a +0 robe (14, -18, D:1) a +0 short sword (14, 17, D:1) a +0 sling (19, -22, D:1) a +0 club (30, 15, D:1) a +0 whip (35, -24, D:1) a +0 ring mail (35, -23, D:1) a +0 ring mail (40, 23, D:1) a +0 scale mail (42, 5, D:1) 8 stones (47, -10, D:1) a +0 dagger (51, -17, D:1) a book of Flames (52, -7, D:1) a +0 dagger (53, -5, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (3, 7, D:2) a +0 club (5, 19, D:2) 8 stones (10, -10, D:2) a +0 short sword (12, 28, D:2) a scroll of torment (15, 24, D:2) a stone (19, -13, D:2) a +0 mace a +0 chain mail of positive energy (19, 11, D:2) a +0 flail (19, 28, D:2) the +3 pair of gloves of Pipno Cuc {Harm rF- rC+} rF: It makes you vulnerable to fire. rC: It protects you from cold. Harm: It increases damage dealt and taken. (20, -6, D:2) a +0 robe (20, 9, D:2) a +0 whip a +0 flail (20, 11, D:2) a +0 club (21, 28, D:2) a +0 mace (22, -7, D:2) a +0 short sword 5 stones (23, -5, D:2) a +0 ring mail (24, -2, D:2) a +0 dagger (28, -17, D:2) a +0 hammer (31, 3, D:2) a +0 mace (38, 6, D:2) a +0 short sword 4 stones (40, 2, D:2) a +0 sling (50, 18, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (19, 35, D:3) a +0 leather armour (20, 12, D:3) a +0 cloak (26, 33, D:3) a +0 ring mail (29, 27, D:3) a +0 short sword a +0 dagger (29, 28, D:3) a +0 club (30, 25, D:3) a +0 flail a +0 scale mail (31, 26, D:3) a +0 spear a +0 spear (31, 27, D:3) a +0 dagger (32, 25, D:3) a +0 whip (34, 32, D:3) a +0 ring mail (36, 18, D:3) a +0 robe (45, 10, D:3) a +0 club 7 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 1, D:4) a +0 dagger a +0 dagger (1, 2, D:4) a +0 mace a +0 leather armour (18, 45, D:4) a +0 quarterstaff (19, 32, D:4) 6 stones (26, 1, D:4) a +0 club (26, 3, D:4) a +0 dagger a +0 robe a +0 club (26, 4, D:4) a +0 short sword (27, 2, D:4) a +0 mace (31, 19, D:4) a +0 leather armour a +0 flail (42, 22, D:4) a +0 short sword (52, -4, D:4) a +0 short sword a +0 leather armour (53, 34, D:4) a +0 long sword (55, -5, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (6, -25, D:5) a +0 giant club (8, -27, D:5) a +0 falchion (20, -31, D:5) a +0 scythe a +0 robe (33, -15, D:5) a +0 spear (34, -17, D:5) a +0 spear (34, -16, D:5) a +0 spear a +0 halberd a +0 whip (34, -14, D:5) a +0 whip a +0 leather armour (38, -9, D:5) a +0 falchion (43, -34, D:5) a staff of conjuration (43, 2, D:5) a stone (54, -26, D:5) a +0 war axe Level 6 of the Dungeon (2, -3, D:6) a +0 whip a +0 robe (8, 5, D:6) a +0 war axe a +0 robe (8, 6, D:6) a +4 dire flail a +0 robe (9, 3, D:6) a water moccasin corpse (skeletalised by now) (9, 4, D:6) a +3 hand axe of freezing a +0 robe a +0 morningstar a +0 robe (10, 2, D:6) an iguana skeleton (12, 12, D:6) a ring of protection from fire (22, 18, D:6) a scorpion corpse (25, 7, D:6) a +0 long sword (25, 8, D:6) a +0 sling the Ecumenical Temple