raph Level 1 of the Dungeon (0, 4, D:1) 18 stones (1, -19, D:1) a +0 hunting sling (1, -18, D:1) a +0 whip (5, 0, D:1) a +0 dagger 2 stones (13, 0, D:1) a +0 long sword (23, 11, D:1) a +0 club a +0 dagger (39, 22, D:1) a +0 spear (45, 13, D:1) a +0 short sword (49, 29, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) 11 arrows (1, -4, D:2) a +0 hunting sling a +0 dagger 23 stones (16, 11, D:2) a +0 dagger (20, -10, D:2) a +0 robe (37, 0, D:2) 13 stones (41, 15, D:2) a +0 club (41, 35, D:2) a +0 whip (47, -4, D:2) 11 gold pieces (47, 11, D:2) 10 bolts (48, -5, D:2) a book of Winter (49, -6, D:2) 11 gold pieces (54, -4, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Ilue's Distillery 2 potions of degeneration (22 gold) a potion of attraction (33 gold) a potion of brilliance (44 gold) (9, 4, D:3) a +0 mace (11, -9, D:3) a +0 hand axe (19, 19, D:3) 22 stones (20, 29, D:3) a +0 club (30, 20, D:3) a +0 ring mail (33, 7, D:3) 2 potions of degeneration (35, 20, D:3) a +0 mace a +0 leather armour (35, 21, D:3) a +0 whip (35, 23, D:3) a +0 club (42, 10, D:3) a +0 club Level 4 of the Dungeon [Shop] Sokhloi's Assorted Antiques 2 scrolls of teleportation (150 gold) a +0 robe (17 gold) a +0 scale mail (100 gold) a +0 spear (75 gold) (0, 0, D:4) 24 bolts (4, 33, D:4) 21 arrows (12, -8, D:4) a +0 spear (14, -11, D:4) a +0 flail a +0 whip (15, -12, D:4) a +0 halberd (16, -12, D:4) a +0 whip (17, 23, D:4) a +0 club a +0 ring mail (22, -10, D:4) 21 stones (23, 32, D:4) a +0 scythe a +0 robe (26, 21, D:4) a +0 dagger (32, 9, D:4) 30 stones (39, -7, D:4) a +0 mace (40, 18, D:4) a +0 club (41, -10, D:4) a +0 falchion (43, 21, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) the +0 mace of Taep {protect, rC- Dex+6} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. (4, 11, D:5) 24 arrows (9, -6, D:5) a +0 short sword (9, 13, D:5) a +0 leather armour (10, -9, D:5) a +0 dagger (10, -8, D:5) a +0 mace 2 boomerangs a +0 leather armour (10, -7, D:5) a +0 trident (12, -23, D:5) a +0 robe (12, 16, D:5) a +0 mace (13, -4, D:5) 16 stones (13, 2, D:5) a +0 plate armour (23, 16, D:5) a +0 club (26, 14, D:5) a +0 robe (28, 14, D:5) 22 stones (29, 19, D:5) a +0 war axe (31, -21, D:5) 19 stones (34, -22, D:5) a +0 helmet (38, 9, D:5) a +0 short sword Level 6 of the Dungeon (10, 0, D:6) 21 stones (13, -12, D:6) a +0 dagger a +0 dagger a +0 dagger a +0 giant club a +0 dagger a +0 club a +0 dagger (14, -14, D:6) a +3 dagger a +0 dagger (17, -14, D:6) a +0 dagger (27, 43, D:6) 16 stones (30, 22, D:6) a +0 flail (32, -3, D:6) a +0 leather armour a +0 falchion a +0 dagger of freezing (32, 42, D:6) 12 stones (33, -2, D:6) a +0 chain mail a +0 dagger of freezing (35, 19, D:6) a +0 robe (38, 1, D:6) a +0 dagger (39, 2, D:6) a +0 scale mail a +0 dagger (46, 19, D:6) a +0 dagger (58, 4, D:6) a +0 pair of boots Level 7 of the Dungeon (0, 0, D:7) a +0 flail (20, 7, D:7) a +0 dagger (21, -21, D:7) a +0 whip (21, 15, D:7) a +0 shortbow 12 arrows (22, -26, D:7) a +0 dagger of flaming (22, -8, D:7) a +0 trident (29, -23, D:7) a +0 mace (31, -22, D:7) a +0 ring mail of positive energy a +0 hand axe a +0 whip a +0 dagger (32, -23, D:7) a +0 leather armour a +0 trident (34, -8, D:7) a +0 ring mail a +0 hand axe (37, -2, D:7) a +0 leather armour a +0 club (40, -4, D:7) a +0 flail (41, -1, D:7) a +0 leather armour (41, 3, D:7) a +0 robe a +0 whip of flaming (44, -1, D:7) a +0 ring mail (still there?) the +9 staff of Olgreb {rPois∞} (still there?) If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. (44, 1, D:7) a +0 chain mail a +0 whip (45, 4, D:7) 19 stones (48, 2, D:7) the +4 hand axe "Widowmaker" {vorpal, Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). (49, -7, D:7) a book of Storms (49, -2, D:7) a staff of cold (50, -7, D:7) a book of the Spheres (50, -2, D:7) a ring of positive energy (51, 2, D:7) a +0 flail (53, 1, D:7) 15 arrows a +0 shortbow (55, 1, D:7) a +0 ring mail a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (14, -22, D:8) 15 stones (19, -35, D:8) a +0 scale mail (19, -20, D:8) a +0 club a +0 leather armour a +0 whip (19, -19, D:8) a +0 whip a +0 spear (28, -39, D:8) 25 stones (30, -19, D:8) a +0 club a +0 flail (31, -19, D:8) a +0 club a +0 robe (31, -18, D:8) a +0 club (31, -17, D:8) a +0 club (43, -38, D:8) a +0 hand axe (47, -23, D:8) a +0 ring mail a +0 spear (47, -22, D:8) a +0 spear (48, -33, D:8) a scroll of torment (48, -22, D:8) a +0 club (50, -22, D:8) a +0 club a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 spear (3, 18, D:9) a +0 quarterstaff a +0 hunting sling 17 sling bullets a +1 leather armour of fire resistance (4, 26, D:9) 11 sling bullets (8, 32, D:9) a wyvern corpse (skeletalised by now) (14, 3, D:9) a +0 halberd of flaming (17, 23, D:9) a +0 dagger of distortion a +0 robe (17, 24, D:9) a +0 dagger a +0 robe (17, 25, D:9) a +0 dagger a +0 robe (17, 28, D:9) a +0 club a +0 leather armour (28, 12, D:9) 21 stones (35, 23, D:9) 8 stones (35, 35, D:9) a large rock (36, 36, D:9) 15 gold pieces (36, 37, D:9) a +0 pair of boots (38, 31, D:9) a large rock (39, 24, D:9) a +0 falchion (39, 31, D:9) a +0 flail a +0 leather armour a +0 dagger a +0 robe a large rock (40, 22, D:9) a +0 leather armour (40, 31, D:9) 3 large rocks the Ecumenical Temple