raph Level 1 of the Dungeon (20, 32, D:1) a staff of poison (26, 21, D:1) a +0 robe (27, 33, D:1) a +0 leather armour (38, 18, D:1) a +0 dagger a +0 whip (46, -6, D:1) a +0 dagger (54, -12, D:1) 19 arrows Level 2 of the Dungeon (3, 0, D:2) a +0 whip a +0 flail a +0 halberd 42 stones (4, 0, D:2) a +0 whip (15, -20, D:2) a +0 helmet (15, -19, D:2) a +0 spear (16, -6, D:2) a +0 dagger (20, -1, D:2) a +0 club (27, -2, D:2) 21 arrows (46, 20, D:2) a +0 ring mail (48, 10, D:2) 24 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 whip (8, -18, D:3) a +0 dagger (10, -2, D:3) 19 stones (12, -4, D:3) 4 stones a +0 club (17, -25, D:3) 22 sling bullets (17, -2, D:3) a +0 dagger (20, -20, D:3) 20 stones (23, -38, D:3) a +0 club a +0 dagger (25, -29, D:3) a +0 robe (27, -26, D:3) a +0 whip (27, -11, D:3) a +0 hand axe (31, -18, D:3) a +0 scythe a +0 robe (41, -24, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 18 sling bullets (4, -11, D:4) a +0 whip (6, -25, D:4) a +0 leather armour (still there?) a +0 whip (still there?) (6, -24, D:4) a +0 leather armour (still there?) a +0 falchion (still there?) a +0 hand axe (still there?) (6, -14, D:4) a +0 dagger (6, -5, D:4) 18 sling bullets (7, -24, D:4) a +0 leather armour a +0 dagger (18, -1, D:4) a +2 flail of protection (18, 1, D:4) a +1 quarterstaff of draining (20, -2, D:4) a +0 short sword (unseen) (27, -23, D:4) a +0 hunting sling (29, 1, D:4) 15 stones (30, -21, D:4) a +0 leather armour (32, -9, D:4) a +0 war axe (32, -3, D:4) a +0 trident (32, 1, D:4) a +0 ring mail a +0 hand axe (32, 6, D:4) 20 arrows (33, -2, D:4) a +0 short sword a +0 club a +0 chain mail a +2 dagger of pain (37, -19, D:4) a +0 spear (37, -18, D:4) a +0 flail (37, -17, D:4) a +0 whip (39, -10, D:4) a +0 trident (39, -9, D:4) 20 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 spear a +1 ring mail of cold resistance a +0 spear (4, -13, D:5) a +0 club (4, 16, D:5) a +0 spear (5, -14, D:5) a +0 club (10, -12, D:5) a +0 leather armour a +0 hand axe (28, 7, D:5) a +0 robe a +0 dagger a +0 short sword a +0 chain mail a +0 scimitar (29, 7, D:5) 16 arrows (29, 13, D:5) a +0 long sword (30, 13, D:5) 5 stones a +0 short sword (30, 17, D:5) a +0 club (32, 7, D:5) a +0 leather armour (33, 14, D:5) a +0 dagger (35, 11, D:5) 16 stones (36, 12, D:5) a +2 leather armour of willpower (37, -9, D:5) a +0 hand axe (37, 17, D:5) a +0 falchion a +0 leather armour (41, 16, D:5) a +0 dagger (42, 11, D:5) 22 stones (42, 12, D:5) a +0 dagger (43, 18, D:5) a +0 club a +0 club (52, -1, D:5) a +0 spear (53, 22, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -8, D:6) a +0 club (1, -7, D:6) a +0 flail a +0 chain mail (3, 0, D:6) a +2 vorpal battleaxe (4, -5, D:6) a +0 whip (4, -4, D:6) a +0 flail a +0 leather armour (5, -5, D:6) a +0 dagger 2 boomerangs a +0 leather armour a +0 short sword a +0 whip a wand of polymorph (10) a +0 dagger (6, -14, D:6) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (6, -6, D:6) a +0 club a +0 dagger a +0 long sword a +0 chain mail a +0 flail (16, -7, D:6) a +3 flail of protection a +0 leather armour (17, -22, D:6) a +0 giant club (20, -7, D:6) 20 bolts (31, -37, D:6) 17 arrows (39, -7, D:6) a +0 flail (58, -19, D:6) a +0 cloak Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 3, D:7) 3 stones a +0 short sword a +0 club (0, 4, D:7) a +0 hand axe 2 stones (0, 5, D:7) a stone a +0 dagger (0, 7, D:7) a +0 club (20, 27, D:7) a book of Dreams (24, 33, D:7) 23 stones (24, 40, D:7) a +0 troll leather armour (30, -14, D:7) a +0 dagger a +0 robe a +0 short sword a +0 flail (38, -16, D:7) a +0 scale mail (44, -13, D:7) a +0 giant club (47, -10, D:7) a +0 flail Level 8 of the Dungeon (2, -18, D:8) 26 arrows (2, -16, D:8) a +0 robe a +0 scimitar (2, -15, D:8) 32 arrows a +0 shortbow (6, -15, D:8) a +0 robe a +5 battleaxe a +0 robe a +0 dagger (7, -15, D:8) a +0 robe a +0 morningstar (21, 1, D:8) a +0 scale mail (23, -2, D:8) a +1 leather armour of willpower a +0 club (27, 6, D:8) a +0 quarterstaff (33, 6, D:8) a +0 scale mail (41, -26, D:8) 13 stones (47, 5, D:8) a +0 scimitar Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 ring mail a +0 short sword a +0 flail a +0 club (1, 0, D:9) a +0 spear a +0 scale mail a +0 kite shield (1, 1, D:9) a +0 spear a +0 halberd (3, -2, D:9) a +0 dagger a +0 robe a +0 short sword a +0 club 3 boomerangs (3, 24, D:9) 23 stones (4, -16, D:9) a +0 robe a +4 mace a +0 robe a +0 dagger a +0 robe a +0 morningstar a +0 robe a +3 hand axe a +0 robe a +0 great sword (4, -1, D:9) a +1 flail of protection (8, -15, D:9) 16 arrows (8, 25, D:9) 30 gold pieces (9, 24, D:9) the +1 pair of gloves "Eres" {Str+5 Dex+4} Str: It affects your strength (+5). Dex: It affects your dexterity (+4). (9, 25, D:9) Great Wizards, Vol. VII (10, -5, D:9) 13 stones (10, 25, D:9) 19 sling bullets (still there?) a +0 scimitar (still there?) (12, 35, D:9) 15 arrows (16, 14, D:9) a +0 ring mail (33, -8, D:9) 30 stones (37, 29, D:9) a +0 dagger (39, 22, D:9) a +0 scale mail (42, 4, D:9) a +0 scale mail (46, 19, D:9) a +0 flail a +0 leather armour (47, 18, D:9) a +0 whip a +0 ring mail (47, 32, D:9) a +0 robe (48, 18, D:9) a +0 dagger a +0 mace a +0 robe a +0 hand axe a +0 scale mail (64, -6, D:9) a +0 dagger (64, 13, D:9) 18 stones (67, 12, D:9) 20 stones Level 10 of the Dungeon (10, -3, D:10) 20 stones (14, 31, D:10) a +0 hunting sling (17, -1, D:10) a +0 scale mail (27, 10, D:10) a scroll of noise (30, 7, D:10) a +0 giant club a +0 giant spiked club (30, 27, D:10) a +0 hand axe (34, -4, D:10) a +0 executioner's axe (34, 3, D:10) a +0 giant club (36, -6, D:10) a +0 dagger (38, 8, D:10) a +0 mace (41, 32, D:10) a +0 dagger (43, 28, D:10) a +0 giant spiked club a +0 giant club Level 1 of the Orcish Mines (4, 20, Orc:1) a +0 giant spiked club (8, -1, Orc:1) a +0 club (9, -5, Orc:1) a +0 club a +0 ring mail (11, -8, Orc:1) a +0 whip (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) (11, -7, Orc:1) a +0 giant club (12, -5, Orc:1) a +0 giant club (13, -8, Orc:1) a +0 dagger (13, 5, Orc:1) a +0 giant club (15, 14, Orc:1) a +0 dire flail a +0 giant club Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 robe (still there?) a +0 dagger (still there?) (4, 6, Orc:2) 27 gold pieces Level 1 of the Lair of Beasts (15, 6, Lair:1) a scroll of noise (17, -13, Lair:1) a +0 falchion (20, -9, Lair:1) 11 stones (45, -39, Lair:1) a +0 great sword (55, 14, Lair:1) 6 curare-tipped darts (58, 13, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (5, -2, Lair:2) 23 gold pieces (7, -2, Lair:2) the ring of the Demon Prince {Ice Int+7} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+7). rF: It makes you vulnerable to fire. rC: It protects you from cold. (8, -24, Lair:2) a +0 spear of venom (8, -9, Lair:2) a +0 robe (23, 14, Lair:2) a +2 helmet (25, -14, Lair:2) a +0 hand axe (31, -3, Lair:2) 18 stones (32, -22, Lair:2) a scroll of vulnerability (39, -33, Lair:2) a staff of fire (50, -24, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 potions of degeneration (1, 18, Lair:3) a scarf of shadows a +0 leather armour a +0 chain mail a +0 plate armour +0 swamp dragon scales a +0 scale mail (5, -36, Lair:3) 20 stones (11, -19, Lair:3) a +0 helmet (32, -27, Lair:3) a scroll of vulnerability (38, -17, Lair:3) a +0 spear (43, -24, Lair:3) a +0 club (52, -23, Lair:3) a +0 buckler Level 4 of the Lair of Beasts (2, -13, Lair:4) a +0 club (13, -30, Lair:4) 30 gold pieces (22, -32, Lair:4) a +0 hand axe a +0 robe (22, -31, Lair:4) a ring of fire (30, -41, Lair:4) a +0 rapier (45, -3, Lair:4) a +0 ring mail (55, -9, Lair:4) a +0 spear Level 5 of the Lair of Beasts (2, 26, Lair:5) a +0 ring mail (7, 11, Lair:5) a scroll of immolation (10, 38, Lair:5) a +0 chain mail (12, 34, Lair:5) a +0 robe (18, -15, Lair:5) a +0 hand axe (22, 10, Lair:5) a scroll of immolation (23, -5, Lair:5) a +0 war axe a +0 leather armour (24, 24, Lair:5) a staff of fire (25, 24, Lair:5) a manual of Maces & Flails (25, 26, Lair:5) the ring "Joeffih" {Fire Str+3} [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. (26, 25, Lair:5) a scroll of immolation (26, 34, Lair:5) 20 arrows (28, 13, Lair:5) 23 stones (30, 13, Lair:5) a +0 leather armour a +0 war axe (32, 19, Lair:5) a +0 robe a +0 broad axe (36, -15, Lair:5) a +0 shortbow (37, 6, Lair:5) a scroll of immolation (43, 12, Lair:5) a +0 leather armour (54, 1, Lair:5) 14 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a ring of magical power a +0 trident a ring of willpower (14, 18, Lair:6) a +0 war axe (24, -9, Lair:6) 17 sling bullets (24, -8, Lair:6) a +0 antimagic lajatang Level 2 of the Abyss (0, 0, Abyss:2) a raiju skeleton (9, -9, Abyss:2) a raiju corpse (11, -8, Abyss:2) a raiju corpse