raph Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 0, D:1) a +0 dagger (17, 15, D:1) a +0 leather armour (27, -1, D:1) a +0 whip (30, -17, D:1) a +0 dagger (31, -17, D:1) a +0 dagger (34, 21, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, 6, D:2) 17 stones (17, 17, D:2) a +0 hunting sling (30, -19, D:2) a +0 dagger (33, -25, D:2) a +0 hand axe (34, 3, D:2) a +0 club (47, -1, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Giab's Armour Emporium a +3 chain mail of poison resistance (258 gold) a +0 barding (253 gold) a +0 tower shield (49 gold) a +0 chain mail (49 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (731 gold) It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. a +0 pair of boots (49 gold) (0, 0, D:3) a +0 leather armour (10, -13, D:3) a +0 leather armour (21, -11, D:3) a +0 hunting sling a +0 dagger 13 stones (24, -16, D:3) a +0 club (27, -13, D:3) a +0 whip (31, -20, D:3) a +0 long sword (36, -9, D:3) a +3 quarterstaff of chaos a +0 mace (38, -10, D:3) the +7 mace of the Glimmering Seeker {venom, Str+3 Int+4} It poisons the flesh of those it strikes. Str: It affects your strength (+3). Int: It affects your intelligence (+4). (38, -8, D:3) a +0 mace (39, -9, D:3) a +0 mace (40, -10, D:3) a +0 mace (40, -8, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 20 stones (2, -4, D:4) a +0 hunting sling (6, 4, D:4) a +0 leather armour (12, 4, D:4) 27 arrows (16, 8, D:4) 29 stones Level 7 of the Dungeon (0, 0, D:7) the +1 robe of Vines {NoPotionHeal Regen++++} Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration.