raph Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 36, D:1) a +0 dagger (12, 8, D:1) a +0 dagger (15, -10, D:1) a +0 club (15, -7, D:1) a +0 short sword (30, 0, D:1) a +0 short sword a +0 club a +0 short sword (33, 11, D:1) a +0 club (35, -9, D:1) 10 sling bullets (38, -9, D:1) a +0 flail (40, 13, D:1) a +0 short sword (45, -12, D:1) a +0 club (45, -2, D:1) 2 atropa-tipped darts (45, 45, D:1) a +0 hand axe (52, 46, D:1) a +0 club (54, 26, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (0, 6, D:2) a +0 long sword (12, 47, D:2) a +0 whip (26, 12, D:2) a +0 whip (26, 22, D:2) a +0 short sword (31, 3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) the +1 ring mail of Failure {rF+ rN+} rF: It protects you from fire. rN: It protects you from negative energy. (8, -3, D:3) a +0 dagger a goblin corpse (11, 0, D:3) a +0 club a kobold corpse (12, -12, D:3) a potion of haste (13, -8, D:3) a +0 club (still there?) an orc corpse (still there?)