Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 2840578920165544388 1187 raph the Destroyer (level 8, 0/61 HPs) Began as a Black Draconian Conjurer on Mar 6, 2022. Was an Initiate of Vehumet. Slain by Duvessa ... wielding a +0 rapier (10 damage) ... on level 5 of the Dungeon. The game lasted 00:07:47 (5824 turns). raph the Destroyer (Black Draconian Conjurer) Turns: 5824, Time: 00:07:47 Health: 0/61 AC: 12 Str: 9 XL: 8 Next: 19% Magic: 0/12 EV: 12 Int: 20 God: Vehumet [......] Gold: 265 SH: 0 Dex: 11 Spells: 2/12 levels left rFire . . . SeeInvis . j - +5 dagger of Darkness {freeze, rElec rCorr} rCold . . . Faith . l - orb {*Rage} rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec + Harm . i - +1 cloak rCorr + Rampage . (no gloves) Will ..... Rage 20% (no boots) Stlth ++........ (no amulet) HPRegen 0.20/turn g - +4 ring of protection MPRegen 0.13/turn (no ring) @: no status effects A: breathe lightning, AC +6, unfitting armour, electricity resistance, cold-blooded a: Breathe Lightning, Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 265 gold pieces. Inventory: Hand Weapons b - a +0 mace of freezing j - the +5 dagger of Darkness (weapon) {freeze, rElec rCorr} (You found it on level 2 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. p - a +2 short sword of venom Missiles e - 7 poisoned darts Armour i - a +1 cloak (worn) l - an orb of wrath (worn) Jewellery g - a +4 ring of protection (left hand) Wands o - a wand of flame (15) r - a wand of digging (7) Scrolls h - 2 scrolls of teleportation n - 2 scrolls of magic mapping {unknown} Potions a - 4 potions of curing c - a potion of mutation {unknown} d - 3 potions of cancellation f - a potion of ambrosia {unknown} k - a potion of haste {unknown} m - a potion of flight {unknown} s - a potion of heal wounds {unknown} Skills: + Level 2.0 Fighting + Level 2.6 Dodging + Level 2.7 Stealth + Level 2.8 Spellcasting + Level 9.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 4% N/A 14% 1 Wereblood Tmut 2% N/A 22% 2 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 21% 4 Gell's Gravitas Tloc 2% N/A 41% 3 Lesser Beckoning Tloc 2% N/A 41% 3 Spider Form Tmut/Pois 2% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Vehumet Annotations: D:5 Duvessa Innate Abilities, Weirdness & Mutations You can breathe wild blasts of lightning. Your glossy black scales are hard. (AC +6) You cannot fit into any form of body armour. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. Message History Activating: Breathe Lightning (4% risk of failure) Press: ? - help, Dir - look around, f - activate You breathe a wild blast of lightning! The orb of electricity explodes! The orb of electricity engulfs you. You resist. The orb of electricity engulfs Duvessa! Duvessa is heavily wounded. You hear a mighty clap of thunder! x2 Duvessa misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate Duvessa is dazzled. Duvessa hits you with a +0 rapier! Duvessa rages. Duvessa hits you with a +0 rapier! Duvessa is no longer blind. Duvessa barely misses you. Duvessa closely misses you. There is a stone staircase leading up here. Casting: Dazzling Flash (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Duvessa Aim: Duvessa, wielding a +0 rapier and wearing a +2 ring mail of willpower (heavily wounded, berserk, 87% to hit) The searing ray hits Duvessa. Duvessa is heavily wounded. (Press . to maintain the ray.) You have got your breath back. Duvessa hits you with a +0 rapier! The searing ray hits Duvessa! Duvessa is heavily wounded. Duvessa barely misses you. Duvessa hits you with a +0 rapier! * * * LOW HITPOINT WARNING * * * The searing ray hits Duvessa! Duvessa is severely wounded. Duvessa hits you with a +0 rapier. * * * LOW HITPOINT WARNING * * * You hit Duvessa but do no damage. Duvessa is severely wounded. Duvessa hits you with a +0 rapier! You die... #.# ##.## ##..## ##)# #..####..## #.†# ##...##..## ##.#######........# #...##..........## #...............# ##..............# #....e..#####...## ##....@..## ##...# #.........# ##..# ............# #..# ............# #.## ...........## #†# ......#...## #.## ...######## #..# ..# #..# #..## You could see Duvessa (berserk). Vanquished Creatures Grinder (D:3) Prince Ribbit (D:5) Sigmund (D:3) A black bear (D:5) A necrophage (D:4) A bullfrog (D:4) A scorpion (D:4) Dowan (D:5) A howler monkey (D:4) A hound (D:5) 2 orc priests (D:3) Ijyb (D:4) Terence (D:3) An iguana (D:5) Robin (D:4) 4 adders 2 ufetubi A worm (D:2) 4 dart slugs 2 orcs (D:3) 2 endoplasms 3 giant cockroaches 14 goblins 4 hobgoblins 3 jackals (D:2) 2 quokkas (D:1) 7 ball pythons 3 bats A frilled lizard (D:2) 5 kobolds 6 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raph the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 408 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/5 589 | D:1 | Learned a level 2 spell: Searing Ray 770 | D:1 | Found a faded altar of an unknown god. 1894 | D:2 | Reached skill level 5 in Conjurations 1894 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1951 | D:2 | Learned a level 3 spell: Dazzling Flash 2040 | D:2 | Identified the +5 dagger of Darkness {freeze, rElec rCorr} 2484 | D:3 | Noticed Grinder 2829 | D:3 | Noticed Terence 2835 | D:3 | Killed Terence 2836 | D:3 | Reached XP level 4. HP: 33/33 MP: 1/7 2984 | D:3 | Reached skill level 6 in Conjurations 2985 | D:3 | Reached XP level 5. HP: 38/38 MP: 3/8 3067 | D:3 | Noticed Sigmund 3091 | D:3 | Killed Sigmund 3092 | D:3 | Reached skill level 7 in Conjurations 3092 | D:3 | Reached XP level 6. HP: 34/45 MP: 1/9 3295 | D:3 | Paralysed by Grinder for 5 turns 3302 | D:3 | Killed Grinder 3303 | D:3 | Reached skill level 8 in Conjurations 3967 | D:4 | Your scales start taking on a glossy black colour. 3967 | D:4 | Reached XP level 7. HP: 42/50 MP: 2/10 3967 | D:4 | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] 4035 | D:4 | Found a radiant altar of Vehumet. 4130 | D:4 | Noticed Ijyb 4135 | D:4 | Became a worshipper of Vehumet 4168 | D:4 | Killed Ijyb 4169 | D:4 | Reached skill level 9 in Conjurations 4550 | D:4 | Learned a level 4 spell: Fulminant Prism 4705 | D:4 | Noticed Robin 4713 | D:4 | Killed Robin 5382 | D:5 | Entered Level 5 of the Dungeon 5382 | D:5 | Noticed Prince Ribbit 5391 | D:5 | Killed Prince Ribbit 5392 | D:5 | Reached skill level 1 in Fighting 5505 | D:5 | Reached XP level 8. HP: 48/59 MP: 5/11 5802 | D:5 | Noticed Dowan 5803 | D:5 | Noticed Duvessa 5813 | D:5 | Killed Dowan 5824 | D:5 | Slain by Duvessa Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_ring, nicolae_ecumenical_lake_church D:2: layout_rooms D:3: layout_loops_ring, st_stairs_3, uniq_grinder, uniq_sigmund, uniq_terence D:4: layout_loops_cross, amcnicky_altar_gilded, uniq_ijyb, uniq_robin D:5: layout_layer_cave, minmay_temple_entry_proselytizer, serial_shops, nicolae_shop_temple_entry_statues_fountains, uniq_duvessa, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 | 9.6 Fighting | 1 2 | 2.0 Dodging | 2 | 2.6 Stealth | 2 | 2.7 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Mace | 17 | | || 17 Unarmed | 5 | | || 5 Tailslap | 3 | | 3 || 6 Dagger | 6 | 8 | 41 || 55 Cast: Magic Dart | 24 | | 5 || 29 Searing Ray | 19 | 12 | 18 || 49 Dazzling Flash | | | 1 || 1 Abil: Breathe Lightning | | | 1 || 1 Use: Scroll | 4 | 1 | 4 || 9 Stab: Sleeping | | | 1 || 1 Armor: Skin | 10 | 5 | 40 || 55 Dodge: Dodged | 19 | 7 | 44 || 70