raph Level 1 of the Dungeon (4, -29, D:1) a +0 club (9, -10, D:1) a +0 club (10, -17, D:1) a +0 quarterstaff (26, -6, D:1) a +0 club (39, -28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (7, 3, D:2) a +0 leather armour (14, 11, D:2) a +0 falchion (32, 2, D:2) a +0 chain mail (33, -21, D:2) a +0 spear (41, -17, D:2) 28 bolts (41, -14, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Asiyrok's Jewellery Shop an amulet of the acrobat (360 gold) a +6 ring of strength (702 gold) a +6 ring of intelligence (702 gold) a +6 ring of dexterity (702 gold) a ring of poison resistance (240 gold) a ring of see invisible (180 gold) a ring of willpower (300 gold) the amulet of Rauwitau {Spirit rN+ Will+ Regen+ Slay+3} (712 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Will: It increases your willpower. a ring of resist corrosion (240 gold) an amulet of the acrobat (360 gold) a ring of protection from cold (300 gold) (0, 0, D:3) a +0 leather armour (7, 15, D:3) a staff of fire (9, 24, D:3) a +0 dagger (14, 36, D:3) a +0 dagger (22, 25, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Amiwil's Neck Hole a +0 cloak (58 gold) a scarf of invisibility (156 gold) a scarf of repulsion (156 gold) an amulet of reflection (390 gold) an amulet of the acrobat (390 gold) an amulet of guardian spirit (390 gold) (0, 0, D:4) a +0 robe (1, 31, D:4) a +0 leather armour (2, 28, D:4) a scroll of immolation (3, 32, D:4) a +0 spear (9, 27, D:4) a +0 dagger (15, 18, D:4) a +0 robe a +0 dagger (16, 19, D:4) 16 sling bullets (17, 18, D:4) a +0 hand axe (18, 11, D:4) a +0 falchion (19, 6, D:4) a +0 ring mail a +0 club (22, 21, D:4) a +0 falchion a +0 ring mail (22, 22, D:4) a +0 morningstar a +0 ring mail (27, 10, D:4) a +0 dagger (29, 16, D:4) a +0 robe (40, 11, D:4) a +0 club (42, 40, D:4) 10 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 club (12, -22, D:5) a +0 dagger (12, -15, D:5) a +0 falchion a +0 leather armour a +0 flail a +0 leather armour (22, 20, D:5) a +0 plate armour (26, -17, D:5) a +0 whip (34, 16, D:5) a +0 plate armour (39, -3, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 0, D:6) a +0 giant club (still there?) an ogre corpse (still there?) (3, 5, D:6) a throwing net (5, 5, D:6) a +0 war axe (still there?) a +0 leather armour (still there?) (6, 6, D:6) a +0 mace (7, 7, D:6) a +0 club (still there?) 4 boomerangs (still there?) (21, -7, D:6) a +0 dagger (22, -9, D:6) a +0 hand axe (22, -3, D:6) a +0 mace (still there?) a +0 leather armour (still there?) (22, -1, D:6) a +0 hand axe (still there?) a +0 chain mail (still there?) (35, -8, D:6) a +1 hat (37, 3, D:6) a +0 club a +0 robe a +0 dagger an orc corpse (skeletalised by now) (39, 3, D:6) a +0 leather armour a +0 hand axe (42, -6, D:6) a +0 whip a +0 ring mail a +0 falchion (43, -6, D:6) a +0 ring mail 2 boomerangs a +0 mace (53, 7, D:6) a +0 mace a +0 ring mail (54, 4, D:6) 4 large rocks the Ecumenical Temple