Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 6368517881268756487 524049 raph the Ruinous (level 24, -3/155 HPs) Began as a Deep Elf Fire Elementalist on Dec 19, 2021. Was the Champion of Vehumet. Slain by an ironbound convoker (12 damage) ... on level 5 of the Vaults. The game lasted 03:18:47 (87988 turns). raph the Ruinous (Deep Elf Fire Elementalist) Turns: 87988, Time: 03:18:47 Health: -3/155 AC: 26 Str: 10 XL: 24 Next: 74% Magic: 48/59 EV: 21 Int: 33 God: Vehumet [******] Gold: 3449 SH: 9 Dex: 22 Spells: 3/66 levels left rFire + . . SeeInvis . a - staff of fire rCold . . . Faith . K - +3 buckler {AC+3} rNeg + + + Spirit . j - +0 steam dragon scales rPois + Reflect . z - +1 helmet of the Seven Knives {rN+++} rElec . Harm . p - +2 cloak rCorr . Rampage . D - +2 pair of gloves Will ++... Rnd*Tele + J - +2 pair of boots Stlth ++++...... x - amulet of Vitality {Regen+ HP+15} HPRegen 1.35/turn f - +4 ring of protection MPRegen 0.36/turn H - ring of Birdsong {rPois MP+9 Str+5 Dex+7} @: lethally poisoned (-3 -> -4), slowed, studying Summonings, very slow A: teleportitis 1 }: 2/15 runes: barnacled, gossamer a: Renounce Religion You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 8 branches of the dungeon, and saw 44 of its levels. You visited 1 bazaar. You collected 9014 gold pieces. You spent 5565 gold pieces at shops. Inventory: Hand Weapons b - a +7 demon blade of flaming Missiles l - 10 throwing nets Armour j - +0 steam dragon scales (worn) p - a +2 cloak (worn) z - the +1 helmet of the Seven Knives (worn) {rN+++} (You acquired it on level 4 of the Depths) rN: It renders you almost immune to negative energy. D - a +2 pair of gloves (worn) J - a +2 pair of boots (worn) K - a +3 buckler of protection (worn) S - a +2 buckler of fire resistance X - +0 fire dragon scales Magical Staves a - a staff of fire (weapon) w - a staff of conjuration Jewellery f - a +4 ring of protection (left hand) r - a +6 ring of strength x - the amulet of Vitality (around neck) {Regen+ HP+15} (You took it off a boggart on level 15 of the Dungeon) [amulet of regeneration] HP: It affects your health (+15). Regen: It increases your rate of health regeneration. H - the ring of Birdsong (right hand) {rPois MP+9 Str+5 Dex+7} (You found it on level 10 of the Dungeon) [ring of magical power] Str: It affects your strength (+5). Dex: It affects your dexterity (+7). rPois: It protects you from poison. MP: It affects your magic capacity (+9). L - the ring "Kavoss" {rCorr EV+4} (You took it off a deep elf blademaster on level 3 of the Elven Halls) [ring of evasion] EV: It affects your evasion (+4). rCorr: It protects you from acid and corrosion. T - the ring of Quesudim {Wiz SInv} (You took it off a deep elf demonologist on level 3 of the Elven Halls) [ring of wizardry] It improves your spell success rate. SInv: It lets you see invisible. U - a +4 ring of slaying Wands h - a wand of iceblast (73) m - a wand of flame (159) v - a wand of mindburst (12) A - a wand of acid (60) C - a wand of polymorph (18) M - a wand of digging (15) Scrolls i - 28 scrolls of identify q - 22 scrolls of teleportation s - 5 scrolls of blinking u - 6 scrolls of holy word E - a scroll of enchant armour F - 4 scrolls of amnesia G - a scroll of summoning I - a scroll of fear O - 3 scrolls of immolation V - 4 scrolls of fog W - 6 scrolls of magic mapping Potions c - 15 potions of brilliance d - 8 potions of ambrosia e - 4 potions of invisibility g - 14 potions of flight k - 5 potions of mutation n - 6 potions of might o - 2 potions of berserk rage y - 16 potions of heal wounds N - 3 potions of magic P - 3 potions of resistance Q - 12 potions of curing Y - 3 potions of haste Z - 5 potions of cancellation Miscellaneous t - a condenser vane B - a phial of floods R - a lightning rod (4/4) Skills: + Level 11.0 Fighting + Level 10.9 Staves - Level 7.8 Armour - Level 11.4 Dodging - Level 6.8 Stealth - Level 4.0 Shields + Level 21.6 Spellcasting * Level 22.6 Conjurations + Level 17.6 Summonings * Level 21.8 Fire Magic - Level 4.2 Earth Magic - Level 7.4 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Orb of Destruction Conj 55% 9d16 1% 7 b - Iskenderun's Mystic Conj/Tloc 84% 2d17 1% 4 c - Sticky Flame Conj/Fire 100% 2d11 0% 4 d - Fireball Conj/Fire 67% 3d25 0% 5 e - Inner Flame Hex/Fire 100% N/A 1% 3 f - Animate Skeleton Necr 70% N/A 1% 1 g - Ignition Fire 66% 3d18 1% 8 h - Iron Shot Conj/Erth 45% 9d9 1% 6 i - Call Imp Summ 100% N/A 0% 2 j - Bolt of Magma Conj/Fire/Erth 60% 4d24 1% 5 k - Spellforged Servitor Conj/Summ 53% N/A 1% 7 l - Apportation Tloc 70% N/A 1% 1 m - Summon Hydra Summ 50% N/A 1% 7 n - Swiftness Air 35% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Polar Vortex Ice 17% N/A 100% 9 Shatter Erth 29% 3d24* 100% 9 Foxfire Conj/Fire 100% 2x1d9 0% 1 Magic Dart Conj 100% 1d8 0% 1 Summon Small Mammal Summ 100% N/A 0% 1 Searing Ray Conj 100% 3d7 0% 2 Call Canine Familiar Summ 100% N/A 0% 3 Conjure Flame Conj/Fire 100% 6-21 0% 3 Stone Arrow Conj/Erth 100% 3d13 0% 3 Beastly Appendage Tmut 70% N/A 1% 1 Corona Hex 38% N/A 1% 1 Sting Tmut/Pois 100% 1d8 1% 1 Corpse Rot Necr/Air N/A N/A 1% 2 Passwall Tmut/Erth 40% N/A 1% 2 Poisonous Vapours Pois/Air 70% N/A 1% 2 Slow Hex 35% N/A 1% 2 Sublimation of Blood Necr 17% N/A 1% 2 Wereblood Tmut 35% N/A 1% 2 Dazzling Flash Conj/Hex 100% N/A 1% 3 Frozen Ramparts Ice 70% 1d9 1% 3 Mephitic Cloud Conj/Pois/Air 71% N/A 1% 3 Summon Guardian Golem Hex/Summ 76% N/A 1% 3 Confusing Touch Hex 35% N/A 2% 3 Gell's Gravitas Tloc 17% N/A 2% 3 Ozocubu's Armour Ice 35% N/A 2% 3 Portal Projectile Hex/Tloc 70% N/A 2% 3 Spider Form Tmut/Pois 17% N/A 2% 3 Teleport Other Tloc 35% N/A 2% 3 Tukima's Dance Hex 35% N/A 2% 3 Vampiric Draining Necr 17% 2d8 2% 3 Iskenderun's Battlesphe Conj 100% 2d15 0% 5 Starburst Conj/Fire 67% 6d17 0% 6 Animate Armour Summ/Erth 100% N/A 1% 4 Hailstorm Conj/Ice 84% 3d17 1% 4 Summon Ice Beast Ice/Summ 76% N/A 1% 4 Summon Lightning Spire Summ/Air 76% N/A 1% 4 Freezing Cloud Conj/Ice/Air 35% 6-21 1% 5 Irradiate Conj/Tmut 42% 3d28 1% 5 Lightning Bolt Conj/Air 42% 1d61 1% 5 Summon Forest Summ/Tloc 38% N/A 1% 5 Conjure Ball Lightning Conj/Air 42% 3x3d15 1% 6 Shadow Creatures Summ N/A N/A 1% 6 Airstrike Air 17% N/A 2% 4 Olgreb's Toxic Radiance Pois 35% N/A 2% 4 Leda's Liquefaction Hex/Erth 24% N/A 3% 4 Summon Horrible Things Summ 50% N/A 4% 8 Lehudib's Crystal Spear Conj/Erth 45% 10d11 6% 8 Yara's Violent Unravell Hex/Tmut 17% 3d8 7% 5 Animate Dead Necr 17% N/A 9% 4 Ice Form Ice/Tmut 35% N/A 9% 4 Passage of Golubria Tloc N/A N/A 9% 4 Borgnjor's Vile Clutch Necr/Erth 24% N/A 10% 5 Malign Gateway Summ/Tloc 38% N/A 21% 7 Blade Hands Tmut 17% N/A 24% 5 Excruciating Wounds Necr 17% N/A 24% 5 Metabolic Englaciation Hex/Ice 17% N/A 24% 5 Eringya's Noxious Bog Tmut/Pois 17% N/A 32% 6 Statue Form Tmut/Erth 32% N/A 50% 6 Death Channel Necr 17% N/A 80% 6 Dispersal Tloc 17% N/A 80% 6 Invisibility Hex 17% N/A 80% 6 Simulacrum Ice/Necr 17% N/A 80% 6 Ozocubu's Refrigeration Ice 17% 4d8 85% 7 Dragon Form Tmut 17% N/A 100% 7 Storm Form Tmut/Air 17% N/A 100% 7 Discord Hex 17% N/A 100% 8 Disjunction Tloc 17% N/A 100% 8 Maxwell's Capacitive Co Air 17% ∞ 100% 8 Necromutation Tmut/Necr 17% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:7 Lair (6/6) D:11 Shoals (4/4) Lair:3 Spider (4/4) Lair:3 Slime (0/5) Lair:6 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (5/5) D:15 Zot (0/5) Depths:5 Altars: Ashenzari Cheibriados Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Ru Trog Uskayaw Vehumet Wu Jian Xom Beogh Shops: D:5 [ Orc:2 !:[!* Elf:1 * Elf:3 ? Shoals:3 * Shoals:4 [ Vaults:1 *[( Vaults:3 ( Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5 Abyss: Depths:1 Depths:3 Depths:4 Pandemonium: Orc:2 Depths:3 Depths:4 Depths:5 Ziggurat: Depths:3 Trove: Depths:3 (give 6 scrolls of blinking) Annotations: D:15 1 runed translucent door, Kuralita's ghost, journeyman OpTm Lair:6 exclusion: 3 oklob plants Shoals:1 3 runed translucent doors, finalsalamander's ghost, adept HOMo Spider:4 3 runed translucent doors, Bai Suzhen; Nuqinleag's ghost, adept GrEE Vaults:2 1 runed translucent door, Faydane's ghost, veteran HuFi Depths:2 3 runed translucent doors, Fiemokeu's ghost, veteran HOFi Depths:3 exclusion: downstairs Innate Abilities, Weirdness & Mutations You are occasionally teleported next to monsters. Message History You are poisoned. You resist. Your Fighting skill increases to level 11! You feel extremely sick. You block the golden dragon's attack. The golden dragon barely misses you. The golden dragon tramples you. You stumble backwards! You stop ascending the stairs. The ironbound convoker casts a spell at the golden dragon. The golden dragon seems to grow stronger. The yaktaur shoots a bolt. The bolt hits you! The golden dragon bites you. The golden dragon completely misses you. The golden dragon tramples you but does no damage. A yaktaur comes into view. A tentacled monstrosity comes into view. You feel very sick. The yaktaur captain shoots a bolt. The bolt misses you. The ironbound convoker points at the ironbound preserver and mumbles some strange words. The ironbound preserver seems to grow stronger. The golden dragon bites you!! You block the golden dragon's attack. x2 The yaktaur captain shoots a bolt. The bolt closely misses you. The dread lich mumbles some strange words. The dread lich seems to speed up. A yaktaur comes into view. There is an escape hatch in the ceiling, spattered with blood here. You feel very sick. The ironbound convoker misses you. The golden dragon closely misses you. The golden dragon claws you. * * * LOW HITPOINT WARNING * * * The golden dragon tramples you but does no damage. The yaktaur shoots a bolt. The bolt hits you. * * * LOW HITPOINT WARNING * * * The ironbound preserver hits you with a +0 flail!!! * * * LOW HITPOINT WARNING * * * The dread lich gestures wildly while chanting. The dread lich flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt completely misses you. The ironbound convoker hits you with a +0 dire flail! You die... ...#....# #... ##.L#....##... .........#... ......[[.... ##...c[[[..##### ....[.....{..... ...[..