raph Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 2, D:1) 21 bolts (3, -14, D:1) a +0 leather armour (8, -3, D:1) an amulet of guardian spirit (21, -4, D:1) 25 stones (27, -34, D:1) a +0 dagger (43, -26, D:1) a +0 whip (45, -22, D:1) 18 arrows (52, -38, D:1) a +0 ring mail (58, -32, D:1) 28 bolts (62, -29, D:1) 15 bolts Level 2 of the Dungeon [Shop] Sathem's Antique Armour Boutique a +0 ring mail (84 gold) a +0 buckler (94 gold) a +0 chain mail (94 gold) a +0 robe (14 gold) a +0 ring mail (84 gold) the +1 robe of the Barber Surgeon {rCorr Int+6} (648 gold) Int: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. a +0 leather armour (42 gold) a +0 chain mail (94 gold) the +0 pair of boots of Hedonism {rPois} (329 gold) rPois: It protects you from poison. the +2 ring mail of the Blind Marksman {-Cast Will++ Dex+6} (735 gold) Dex: It affects your dexterity (+6). -Cast: It prevents spellcasting. Will: It greatly increases your willpower. [Shop] Wikh's Magic Scroll Shoppe a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of noise (11 gold) a scroll of magic mapping (38 gold) a scroll of identify (22 gold) a scroll of fog (22 gold) a scroll of immolation (38 gold) a scroll of silence (82 gold) a scroll of enchant weapon (82 gold) a scroll of acquirement (572 gold) [Shop] Dujeliff's Weapon Boutique a +0 quarterstaff (56 gold) a +0 great mace (91 gold) a +0 whip (35 gold) a +0 short sword (42 gold) a +0 hunting sling (21 gold) a +0 dagger (28 gold) a +0 flail (49 gold) a +2 great sword of protection (277 gold) a +2 flail of protection (226 gold) [Shop] Yficeluive's Antique Weapon Shop a +0 dagger (38 gold) a +1 battleaxe of flaming (355 gold) a +3 vampiric broad axe (551 gold) a +0 dagger (38 gold) a +0 dagger (38 gold) a +0 short sword (57 gold) the +9 flail "Juulen" {vorpal, *Rage Int+6 SInv} (1366 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). SInv: It lets you see invisible. *Rage: It may make you go berserk in combat. a +0 whip (47 gold) a +0 club (19 gold) a +2 mace of protection (296 gold) [Shop] Wuisopt's Jewellery Boutique an amulet of faith (520 gold) an amulet of regeneration (390 gold) a +4 ring of protection (468 gold) an amulet of reflection (390 gold) an amulet of the acrobat (390 gold) the ring of the Hare {EV+8} (1664 gold) [ring of evasion] EV: It affects your evasion (+8). an amulet of reflection (390 gold) a ring of magical power (260 gold) a ring of wizardry (390 gold) the ring of Perfectionism {Will+ rCorr Int+6 Stlth-} (978 gold) [ring of intelligence] Int: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Stlth: It makes you less stealthy. (0, 0, D:2) 19 arrows (2, 5, D:2) a +0 club (still there?) a goblin corpse (still there?) (22, 0, D:2) 12 stones a +0 dagger (24, 31, D:2) a +0 dagger (still there?) a +0 robe (still there?) Level 3 of the Dungeon (0, 0, D:3) 17 gold pieces (2, 10, D:3) a +0 club (3, 2, D:3) a +0 dagger (3, 3, D:3) a +0 dagger (still there?) a hobgoblin corpse (still there?) (3, 11, D:3) a +0 robe (4, 6, D:3) an adder skeleton (4, 8, D:3) a +0 dagger (still there?) a +0 dagger (still there?) a goblin skeleton (still there?) a goblin skeleton (still there?) an adder skeleton (still there?) (4, 14, D:3) a frilled lizard corpse (skeletalised by now) (5, 8, D:3) a +0 dagger (still there?) a goblin skeleton (still there?) (5, 15, D:3) a +0 short sword 17 stones (6, 10, D:3) a +0 hand axe (11, -8, D:3) 2 potions of cancellation (11, 7, D:3) a scroll of amnesia (17, 11, D:3) 15 stones (24, 3, D:3) 21 stones (26, 1, D:3) a +0 club (29, 0, D:3) a +0 dagger (29, 1, D:3) a +0 dagger (30, -2, D:3) a +0 club (30, 2, D:3) a +0 whip (31, -7, D:3) a +0 whip (31, 1, D:3) a scroll of noise