raph Level 1 of the Dungeon [Shop] Zelic's Jewellery Shop a +6 ring of intelligence (585 gold) a +6 ring of intelligence (585 gold) a ring of magical power (200 gold) an amulet of reflection (300 gold) a +6 ring of intelligence (585 gold) the necklace of Bloodlust {*Rage +Rage Will++ Int-3 Slay+6} (432 gold) [amulet of nothing] It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). +Rage: It lets you go berserk. *Rage: It may make you go berserk in combat. Will: It greatly increases your willpower. a ring of protection from cold (250 gold) a +6 ring of strength (585 gold) a +6 ring of dexterity (585 gold) a ring of poison resistance (200 gold) a ring of positive energy (200 gold) a ring of protection from fire (250 gold) (0, 0, D:1) a +0 dagger (9, -13, D:1) 22 arrows (13, -22, D:1) a +0 scale mail (15, 0, D:1) a +0 club (16, -33, D:1) a +0 club (17, -3, D:1) 20 arrows (21, 14, D:1) a stone (23, -20, D:1) a +2 ring mail of willpower (27, -8, D:1) a +0 short sword (32, -12, D:1) a +0 mace 11 poisoned darts (33, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of degeneration (1, 40, D:2) a +0 club (2, 0, D:2) a +0 club 3 stones (30, 26, D:2) a +0 leather armour (31, 25, D:2) a +0 ring mail (33, 24, D:2) 24 bolts (34, 1, D:2) a +0 dagger (38, -13, D:2) 25 sling bullets (39, 12, D:2) 23 bolts (40, 19, D:2) a +0 club (47, 11, D:2) a +0 club Level 3 of the Dungeon [Shop] Zoyliviz's Armour Boutique a +0 robe (8 gold) a +0 scale mail (48 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +3 leather armour of fire resistance (288 gold) a +0 robe (8 gold) +2 swamp dragon scales (744 gold) the +0 cloak of the Orb Guardian {*Corrode rC- rN++ Str+2} (163 gold) Str: It affects your strength (+2). rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. a +0 pair of gloves (54 gold) a +0 leather armour (24 gold) a +2 pair of boots (198 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) [Shop] Feizev's Jewellery Emporium an amulet of reflection (420 gold) an amulet of faith (560 gold) a +4 ring of protection (504 gold) a ring of protection from cold (350 gold) a ring of positive energy (280 gold) a +6 ring of dexterity (819 gold) the ring "Sudofa Fisey" {Wiz rC++ MP-9 Str+4 Dex+3} (704 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rC: It greatly protects you from cold. MP: It affects your magic capacity (-9). an amulet of magic regeneration (420 gold) a +6 ring of intelligence (819 gold) [Shop] Kuunust's General Store 16 arrows (38 gold) a scroll of amnesia (42 gold) a +0 pair of boots (54 gold) a potion of might (48 gold) the +5 sword of Power {vorpal} (960 gold) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. a +0 robe (8 gold) 11 arrows (26 gold) a +0 chain mail of cold resistance (138 gold) 10 stones (12 gold) a +0 ring mail (48 gold) [Shop] Qeadghim's Assorted Antiques a scroll of identify (52 gold) a potion of invisibility (208 gold) a +0 helmet (117 gold) a +0 robe (18 gold) a scroll of identify (52 gold) a potion of brilliance (104 gold) +1 pearl dragon scales (2727 gold) a +0 hunting sling (39 gold) a scroll of teleportation (78 gold) a potion of haste (260 gold) (11, 13, D:3) a +0 short sword 31 stones a kobold corpse (20, 1, D:3) 18 stones (25, -9, D:3) a +0 short sword (still there?) 15 stones (still there?) (26, -6, D:3) a jackal corpse (28, -7, D:3) a +0 short sword (still there?) a jackal corpse (skeletalised by now) (still there?) (36, 4, D:3) a +0 club (still there?) a goblin corpse (skeletalised by now) (still there?) (51, -18, D:3) a +0 club