raph Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 9, D:1) a +0 scale mail (15, 33, D:1) 16 arrows (17, -5, D:1) a +0 whip 3 stones (21, 28, D:1) 18 stones (42, 8, D:1) a +0 short sword 2 stones (43, -1, D:1) a +0 club Level 2 of the Dungeon [Shop] Neunk's Jewellery Shoppe a +4 ring of evasion (468 gold) a ring of protection from cold (325 gold) the amulet "Cixycon" {Acrobat Int+9} (726 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+9). a +6 ring of strength (760 gold) an amulet of guardian spirit (390 gold) the amulet of Yka Duph {rElec Regen+ Str+3 Dex+2} (708 gold) [amulet of regeneration] Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. an amulet of reflection (390 gold) a ring of flight (227 gold) the ring "Kehauf" {Ice Contam SInv Stlth+} (434 gold) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a ring of positive energy (260 gold) a +6 ring of strength (760 gold) an amulet of faith (520 gold) (0, 0, D:2) a +0 ring mail (4, -7, D:2) a +0 dagger 5 stones (13, -11, D:2) 17 stones (21, -31, D:2) 27 arrows (29, 4, D:2) 13 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (4, -12, D:3) 13 stones (5, -15, D:3) a +0 spear (6, -34, D:3) a hobgoblin corpse (skeletalised by now) (9, -15, D:3) a +0 spear (24, -13, D:3) a staff of conjuration (29, 4, D:3) 20 stones (33, 16, D:3) 25 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 club (still there?) a kobold corpse (still there?) (4, 0, D:4) 9 stones (11, 5, D:4) 6 boomerangs