raph Level 1 of the Dungeon (0, 0, D:1) 3 javelins (5, 35, D:1) a +0 plate armour (22, -1, D:1) a +0 dagger (23, 1, D:1) a +0 dagger (25, 1, D:1) a +0 chain mail (36, 17, D:1) a +0 club (37, 16, D:1) a +0 dagger (44, 6, D:1) 19 stones (46, 48, D:1) a +0 club (49, 41, D:1) a +0 ring mail (51, 39, D:1) a +0 whip (55, 46, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club 2 stones (7, 0, D:2) a +0 club (11, -39, D:2) 13 stones (14, -13, D:2) a +0 club (14, -11, D:2) 3 stones a +0 whip (17, -12, D:2) a +0 short sword (39, -32, D:2) a +0 hunting sling a +0 quarterstaff 7 stones (46, -27, D:2) a +0 club a +0 ring mail (48, -8, D:2) 13 stones (49, -6, D:2) a +0 whip Level 3 of the Dungeon [Shop] Tisch's Distillery a potion of cancellation (112 gold) a potion of lignification (42 gold) a potion of brilliance (56 gold) a potion of might (56 gold) [Shop] Toret's Antique Weapon Shoppe a +0 flail (105 gold) a +1 falchion of holy wrath (372 gold) a +0 dagger (60 gold) a +0 flail (105 gold) a +1 great sword of electrocution (696 gold) a +0 falchion (90 gold) the +4 short sword of Infinity {vorpal, rPois rN++ Str+5} (1701 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+5). rPois: It protects you from poison. rN: It greatly protects you from negative energy. a +0 rapier (120 gold) a +2 long sword of venom (486 gold) a +0 mace (90 gold) a +1 shortbow of flaming (372 gold) a +0 broad axe (120 gold) a +0 trident (105 gold) a +2 mace of protection (468 gold) (0, 0, D:3) a +0 mace (21, -12, D:3) a +1 vorpal flail (25, 18, D:3) a +0 ring mail (34, -12, D:3) a +0 whip (35, 21, D:3) a +0 dagger (44, -21, D:3) a +0 leather armour (44, 16, D:3) 20 stones (60, 11, D:3) a +0 robe (70, -9, D:3) a +0 chain mail (72, 35, D:3) a +0 hand axe a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 kite shield (10, 2, D:4) a +0 robe (17, 27, D:4) a +0 dagger (27, -16, D:4) a +0 club 18 stones a +0 whip a +0 ring mail (28, -16, D:4) a +0 hand axe of venom a +0 flail (29, -20, D:4) 16 stones (40, -2, D:4) 16 stones (42, 0, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Noikk's CLEARANCE SALE! EVERYTHING MUST GO! 18 sling bullets (54 gold) 19 bolts (22 gold) (0, 0, D:5) a +0 leather armour (3, 20, D:5) a +0 hand axe (3, 32, D:5) a +0 dagger a +0 animal skin (3, 35, D:5) a +0 leather armour (11, 16, D:5) 25 bolts (28, 16, D:5) a +0 giant spiked club (32, 25, D:5) a +0 leather armour (32, 26, D:5) 16 stones (35, 19, D:5) a potion of degeneration (39, 26, D:5) a +0 giant club (40, 21, D:5) a +0 scale mail (41, 8, D:5) a +2 whip of flaming (48, 17, D:5) a +0 spear (51, 39, D:5) 17 stones (52, 39, D:5) 25 sling bullets Level 6 of the Dungeon (4, 17, D:6) a +0 dagger a +0 leather armour (6, 21, D:6) 21 stones (8, -4, D:6) a +0 war axe (8, 17, D:6) a +0 hunting sling (12, 16, D:6) a +0 dagger (12, 17, D:6) a +0 club (12, 20, D:6) a +0 hunting sling (13, 17, D:6) a +0 short sword (19, -11, D:6) 16 stones (24, -7, D:6) a +0 dagger (still there?) a +0 robe (still there?) a +0 leather armour (still there?) a +0 club (still there?) (26, -6, D:6) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 giant club (still there?) (29, 23, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (30, 23, D:6) a +0 ring mail a +0 hand axe (40, 21, D:6) a +5 hand axe of electrocution (49, 31, D:6) 19 stones Level 7 of the Dungeon [Shop] Heesk's Antique Armour Emporium a +0 ring mail (132 gold) a +0 plate armour (759 gold) a +2 ring mail of fire resistance (693 gold) a +0 scale mail (132 gold) the +8 chain mail of the Earth {rElec} (1930 gold) rElec: It insulates you from electricity. the +0 ring mail of Dishonesty {-Tele *Corrode Str+9 Slay+4} (1171 gold) Str: It affects your strength (+9). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). -Tele: It prevents most forms of teleportation. *Corrode: It may corrode you when you take damage. a +0 robe (23 gold) +0 fire dragon scales (1980 gold) a +0 leather armour (66 gold) a +0 ring mail (132 gold) a +0 robe (23 gold) (0, 0, D:7) a +0 giant spiked club (3, -8, D:7) a +0 club a +1 robe of willpower a +0 dagger (5, -10, D:7) a +0 leather armour a +0 club (6, -11, D:7) a +0 robe a +0 dagger (7, -12, D:7) a +0 leather armour a +2 short sword of protection (9, -1, D:7) a +0 chain mail (18, -8, D:7) a +0 short sword (21, 2, D:7) a +0 long sword (25, 20, D:7) 25 sling bullets (27, 18, D:7) a +0 flail (34, 13, D:7) a +0 chain mail a +0 short sword (35, -8, D:7) a +0 leather armour (37, 29, D:7) a scarf of shadows (40, 21, D:7) a +0 leather armour (49, 21, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a scroll of torment (3, -23, D:8) 6 stones a +0 animal skin a -2 spear (6, -23, D:8) a +0 club (7, -27, D:8) a +0 robe a +2 dagger of chaos (7, -24, D:8) 8 poisoned darts a +0 dagger (7, -16, D:8) 16 sling bullets (8, -24, D:8) 5 poisoned darts a +0 dagger (9, -25, D:8) 2 poisoned darts a +0 short sword (16, -41, D:8) a +0 robe (23, -25, D:8) a +0 hand crossbow (29, -1, D:8) 6 poisoned darts (32, -18, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (15, 3, D:9) a potion of degeneration (16, 9, D:9) a +0 plate armour a +0 trident (17, -29, D:9) a +0 flail (17, 11, D:9) a +0 leather armour a +0 club (18, 5, D:9) a +0 falchion (18, 12, D:9) a +0 robe a +1 dagger of protection (18, 13, D:9) a +0 robe a +1 dagger of draining (22, -33, D:9) a +0 trident (22, 13, D:9) a +0 leather armour a +1 robe (31, -34, D:9) 22 stones (31, -11, D:9) a +0 trident (31, 13, D:9) a +0 hand axe (31, 14, D:9) a +0 mace (35, -20, D:9) a +0 robe (47, -33, D:9) a +0 flail (48, -32, D:9) a +0 club a +0 leather armour (48, -30, D:9) a +0 spear a +0 club (48, -24, D:9) a +0 hunting sling a +1 quarterstaff of draining 14 sling bullets a +0 leather armour (49, -31, D:9) a +0 whip a +0 spear (49, -11, D:9) 19 stones (49, -6, D:9) a +0 robe a +0 dagger a +0 plate armour a +0 glaive (50, -4, D:9) a +0 club (52, -21, D:9) 28 stones Level 10 of the Dungeon (11, 26, D:10) a +0 trident a +0 ring mail a scroll of torment (13, 28, D:10) a +0 hand axe (still there?) a +0 leather armour (still there?) (18, 21, D:10) 21 arrows (20, 33, D:10) 19 stones (21, 8, D:10) a +0 short sword (22, 8, D:10) a +0 club (22, 38, D:10) a +0 whip (23, 7, D:10) a +0 flail (23, 8, D:10) a +0 club (23, 9, D:10) a +0 leather armour a +0 club (23, 36, D:10) a +0 robe (24, 22, D:10) a +0 whip (24, 35, D:10) a +0 robe a +0 spear a +0 robe a +0 scimitar (24, 36, D:10) a +0 robe a +2 dagger (25, 21, D:10) a +0 leather armour a +0 mace (25, 22, D:10) a +0 plate armour a +0 flail (25, 30, D:10) a +0 dagger a +0 scale mail a +0 hand axe a +0 leather armour (25, 31, D:10) a +0 battleaxe a +0 plate armour (26, 20, D:10) a +0 club (29, 9, D:10) a +2 flail of protection (30, 9, D:10) a +0 giant club a +0 giant spiked club (37, 22, D:10) a +0 club (38, 22, D:10) a +0 club (39, 22, D:10) a +0 hand axe (45, 8, D:10) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (20, -16, Lair:1) 23 arrows (21, -4, Lair:1) a book of Displacement (21, 5, Lair:1) a +0 quarterstaff (26, 4, Lair:1) 5 large rocks (37, -30, Lair:1) a +0 ring mail (43, -35, Lair:1) 15 poisoned darts (43, -8, Lair:1) a +0 scale mail (49, 1, Lair:1) a +0 mace (50, -4, Lair:1) a +0 dagger (55, 13, Lair:1) a scroll of noise (62, -23, Lair:1) a +0 halberd (65, -12, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 4, Lair:2) a +0 hunting sling (2, 34, Lair:2) a +0 ring mail (4, 28, Lair:2) a +0 scale mail (16, 13, Lair:2) a +0 ring mail (28, 30, Lair:2) a +0 club (28, 42, Lair:2) 22 arrows (31, 7, Lair:2) 26 arrows (34, 9, Lair:2) 13 sling bullets a +0 giant club (40, 15, Lair:2) the amulet of Awe {rElec rPois rF- Regen+ Int-5} [amulet of regeneration] Int: It affects your intelligence (-5). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. (41, 17, Lair:2) a +0 vorpal broad axe (42, -3, Lair:2) 7 curare-tipped darts (42, 15, Lair:2) 20 arrows (43, 15, Lair:2) a +1 long sword of protection (47, -5, Lair:2) a scroll of noise (47, 40, Lair:2) a +0 club (48, 15, Lair:2) 23 stones (55, -4, Lair:2) 12 stones (62, -5, Lair:2) a +0 hunting sling Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 poisoned darts (3, 17, Lair:3) a +0 halberd (5, 28, Lair:3) a +0 glaive a +0 robe (11, 12, Lair:3) 16 poisoned darts (16, -7, Lair:3) a +0 great sword (20, 36, Lair:3) 9 sling bullets (21, -4, Lair:3) a +0 broad axe (21, 1, Lair:3) 34 gold pieces (21, 2, Lair:3) the +1 pair of boots of Lethargy {-Cast Rampage rElec Str+2} Str: It affects your strength (+2). rElec: It insulates you from electricity. -Cast: It prevents spellcasting. Rampage: It bestows one free step when moving towards enemies. (22, 2, Lair:3) a +0 flail of draining (23, 1, Lair:3) 23 gold pieces (23, 2, Lair:3) a scroll of fear (28, 18, Lair:3) an Everburning Encyclopedia (31, 13, Lair:3) 21 stones (32, 32, Lair:3) a +0 ring mail (32, 35, Lair:3) a +0 scale mail of fire resistance (49, 5, Lair:3) a +0 whip (53, 10, Lair:3) 11 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (1, 36, Lair:4) a +1 scale mail of fire resistance (1, 46, Lair:4) a +0 pair of boots (7, 41, Lair:4) 21 stones (10, 17, Lair:4) a +0 robe (10, 21, Lair:4) 29 sling bullets (36, 40, Lair:4) a black bear corpse (37, 36, Lair:4) a +0 long sword (44, 19, Lair:4) 18 stones (48, 8, Lair:4) a rime drake corpse (57, 54, Lair:4) a death yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) (58, 54, Lair:4) a death yak corpse (skeletalised by now) (65, 17, Lair:4) a +0 trident (66, 41, Lair:4) a water moccasin corpse (skeletalised by now)