raph Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -7, D:1) a +0 hunting sling (3, 17, D:1) a +0 hand axe (4, -4, D:1) a +0 dagger (4, 14, D:1) a +0 club (5, 1, D:1) a +0 club (6, -4, D:1) a +0 short sword (12, -6, D:1) 18 arrows (14, -13, D:1) a +0 spear (16, 5, D:1) a +0 whip (23, 19, D:1) a cursed -1 scale mail (30, -9, D:1) 18 arrows (31, -17, D:1) a +0 club (32, 4, D:1) a +0 dagger (34, 9, D:1) a +0 scale mail (37, -10, D:1) a +0 spear (38, -9, D:1) 8 boomerangs (38, 17, D:1) 25 arrows (41, 15, D:1) a +0 ring mail (44, -12, D:1) a +0 club (47, -10, D:1) a cursed -2 club (52, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -2, D:2) a +2 whip of draining (17, 37, D:2) a +0 whip of electrocution (18, 40, D:2) a +0 short sword (24, -1, D:2) a +0 scythe a +0 robe (32, -12, D:2) a potion of degeneration (42, 14, D:2) a +0 dagger (44, 33, D:2) a +0 club (45, 33, D:2) 2 throwing nets a cursed +0 flail (51, -10, D:2) a +0 hunting sling (55, 48, D:2) a +0 whip Level 3 of the Dungeon (6, -37, D:3) a +0 club a +0 hand axe a +2 chain mail of fire resistance (6, -24, D:3) a +0 dagger a +0 leather armour (7, -24, D:3) a +0 morningstar (7, -19, D:3) a +0 whip (11, -28, D:3) a +0 hand axe a +0 ring mail a +0 scale mail (20, -34, D:3) a potion of degeneration (36, -47, D:3) a cursed -2 plate armour (41, -19, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 spear (13, 21, D:4) a +0 short sword a +0 ring mail (14, 21, D:4) a +1 dagger of protection (14, 22, D:4) a cursed -3 flail a +0 leather armour a +0 dagger a +0 robe (15, 19, D:4) a +0 hunting sling (15, 23, D:4) a +0 dagger a +0 robe (17, 11, D:4) a +0 giant club (23, -2, D:4) 18 poisoned darts (23, 9, D:4) a +0 chain mail (35, 26, D:4) 7 bolts (47, 0, D:4) a +0 leather armour (57, 11, D:4) a +0 club Level 5 of the Dungeon (4, 7, D:5) a +0 chain mail a +0 whip (28, -1, D:5) a +0 giant club (41, 11, D:5) an uncursed amulet of guardian spirit (41, 26, D:5) a +0 leather armour Level 6 of the Dungeon (7, 20, D:6) a +0 giant club (9, 14, D:6) a +0 whip (10, 21, D:6) a +0 leather armour a +0 flail (15, -14, D:6) a +0 mace (21, -16, D:6) 8 sling bullets (26, 24, D:6) a +0 ring mail (29, 36, D:6) a +0 war axe (31, 30, D:6) a +0 leather armour a +0 dagger (32, 32, D:6) a +0 leather armour a +0 hunting sling a +0 club (47, 33, D:6) a +0 giant spiked club (56, -14, D:6) a +0 trident (62, 20, D:6) a +0 ring mail Level 7 of the Dungeon (1, -30, D:7) a +0 dagger a +0 robe (1, -29, D:7) a +0 chain mail (4, 21, D:7) a +0 leather armour (8, -23, D:7) a cursed -1 leather armour (15, -23, D:7) the +4 ring mail "Finaan" {rN+ Str+5 Slay+3} It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. (17, 14, D:7) a +0 leather armour (17, 16, D:7) a +0 dagger a +0 robe (17, 21, D:7) a +0 club (18, -3, D:7) a +0 flail a scroll of vulnerability (18, 19, D:7) a +0 short sword (25, -3, D:7) a +0 ring mail (28, 2, D:7) a +0 shortbow (31, 7, D:7) a +0 leather armour a +0 whip (34, -3, D:7) a +0 shortbow (37, -23, D:7) a +0 ring mail (41, 3, D:7) a +0 dagger a +0 robe (43, 12, D:7) a +0 shortbow (44, 15, D:7) a +0 club (45, 12, D:7) a +0 short sword a +0 robe (50, 7, D:7) a +0 robe (56, 0, D:7) a potion of haste (62, -24, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Ygaasoco's Weapon Shoppe a +0 hunting sling (24 gold) 19 stones (30 gold) the cursed +0 mace "Qauf" {speed, Str+2 Int+4} (409 gold) Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your intelligence (+4). It has a curse placed upon it. a +0 club (16 gold) a +0 arbalest (72 gold) the cursed +1 falchion of Hubris {flame, Fragile rF+ Int+3} (353 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It protects you from fire. It will be destroyed if unequipped. It has a curse placed upon it. a +0 halberd (64 gold) (0, 0, D:8) a +0 leather armour (3, -13, D:8) a +0 scale mail (4, -2, D:8) the +9 hand crossbow of the Lost Ships {flame, +Fly} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you fly. (4, -1, D:8) 21 bolts (8, -12, D:8) a +0 dagger a +0 robe (9, -12, D:8) a +0 dagger a +0 robe (9, -11, D:8) a +0 mace a +0 dagger a +0 robe (19, 5, D:8) a +0 dagger a +0 robe (20, 5, D:8) a +0 club a +0 ring mail (20, 6, D:8) a +0 leather armour (20, 8, D:8) a +0 club a +0 ring mail a +0 club (20, 14, D:8) a +0 leather armour (21, 5, D:8) a +0 mace a +0 plate armour (22, 3, D:8) a +0 hand axe a +0 ring mail (28, 35, D:8) 3 boomerangs (33, 37, D:8) a +0 flail (34, 36, D:8) a +0 dagger a +0 robe (34, 37, D:8) a +0 club Level 9 of the Dungeon [Shop] Nunwerch's Antique Weapon Shop the +3 giant club "Skullcrusher" {speed, Str+7} (919 gold) Attacks with this weapon are significantly faster. It affects your strength (+7). a +0 whip (55 gold) a +1 short sword of draining (272 gold) a +0 short sword (66 gold) a +0 shortbow (66 gold) a +0 war axe of venom (136 gold) a +0 mace (66 gold) a +3 long sword of holy wrath (512 gold) a +0 flail (77 gold) [Shop] Ladghopu's Mass Market a +0 giant club (20 gold) a +0 great mace (78 gold) a +0 giant club (20 gold) a +0 great mace (78 gold) a +0 giant club (20 gold) a +0 tower shield (54 gold) a +0 plate armour (276 gold) a +2 tower shield (198 gold) a +0 giant club (20 gold) a +0 giant club (20 gold) a +0 giant club (20 gold) a +0 giant spiked club (22 gold) (1, -3, D:9) a +0 short sword (1, 2, D:9) a +0 leather armour a +0 flail a +0 falchion (8, 9, D:9) a +0 flail (8, 10, D:9) a +0 club (9, 10, D:9) a +0 ring mail (15, 5, D:9) a +0 scimitar a +0 plate armour (23, 14, D:9) a +0 mace (23, 15, D:9) a +0 whip (23, 17, D:9) a +1 ring mail of fire resistance a +0 hand axe of freezing a cursed -3 war axe (23, 18, D:9) a +0 falchion a +0 flail (23, 19, D:9) a +0 short sword (24, 18, D:9) a cursed +0 ring mail a cursed +0 club (24, 19, D:9) a +0 scale mail a +0 flail (26, 25, D:9) a +0 club (37, 30, D:9) a +0 leather armour (39, 8, D:9) a +0 shortbow (45, -6, D:9) a +0 chain mail a +0 morningstar (50, 5, D:9) the ring "Zausoj" {rElec rC- Will+ Str-4 Stlth+} [ring of strength] It affects your strength (-4). It makes you vulnerable to cold. It insulates you from electricity. It affects your willpower, your defense against some magical effects. It makes you more stealthy. (54, 12, D:9) a +0 dagger a +0 leather armour of fire resistance a cursed -1 dagger (54, 13, D:9) a +0 dagger a +0 robe (54, 14, D:9) a +0 mace a +0 ring mail (54, 15, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a scroll of noise (15, 5, D:10) 23 sling bullets (24, 20, D:10) a +0 mace (31, 12, D:10) a +0 spear (33, -17, D:10) a +0 dagger (36, -8, D:10) 8 gold pieces (37, -1, D:10) a +0 short sword a +0 leather armour (38, -26, D:10) a +0 short sword (39, -9, D:10) a +1 pair of boots of rampaging (39, 0, D:10) the +1 hand crossbow of the Equator {freeze, rN+ Str+4 Int-2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (-2). It protects you from negative energy. (49, -27, D:10) a +0 club (49, -25, D:10) a +0 short sword (50, -10, D:10) a +0 scale mail (52, -9, D:10) a scroll of random uselessness (53, -17, D:10) 6 large rocks (54, -3, D:10) a +0 dagger (60, 5, D:10) a scroll of vulnerability (60, 17, D:10) a +0 dagger