raph Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 35, D:1) 32 bolts (7, 23, D:1) a +0 club (8, -21, D:1) 13 stones (8, -14, D:1) a +0 dagger (8, 34, D:1) a +0 dagger (12, -12, D:1) a +0 dagger (15, 28, D:1) a cursed +0 robe (19, -21, D:1) 23 stones (19, -8, D:1) a +0 hand axe (29, -8, D:1) a +0 club (31, -10, D:1) a +0 short sword (42, 24, D:1) a +0 ring mail (52, -4, D:1) a +2 plate armour of cold resistance Level 2 of the Dungeon (0, 0, D:2) 14 sling bullets (4, 5, D:2) a +0 club (5, 1, D:2) a +0 club (6, -14, D:2) 18 arrows (14, -20, D:2) a +2 vampiric short sword (17, -21, D:2) a +0 mace (33, -5, D:2) a +0 short sword (35, -21, D:2) 16 bolts (43, 11, D:2) 27 arrows (46, -47, D:2) a +0 hunting sling (63, -22, D:2) a +0 dagger Level 3 of the Dungeon (2, -24, D:3) a +0 robe (7, -40, D:3) a +0 dagger (7, -4, D:3) 13 bolts (10, -7, D:3) a +0 flail a +0 chain mail (12, -25, D:3) a stone (13, -23, D:3) a stone (14, -29, D:3) a +0 hunting sling 24 stones (17, 1, D:3) a +0 club (18, -27, D:3) 25 arrows (20, -32, D:3) 20 stones (25, -15, D:3) 16 stones (26, -23, D:3) 19 bolts (27, -10, D:3) a +0 short sword (31, -15, D:3) a +0 dagger (31, -9, D:3) a +0 short sword (32, -15, D:3) a +0 whip (33, -15, D:3) a +0 club (35, -13, D:3) a +0 dagger (35, -5, D:3) a stone a +0 club (35, -3, D:3) a +0 flail (36, -4, D:3) a stone (37, -15, D:3) a +0 club (38, -17, D:3) a +0 dagger a +0 club (38, -16, D:3) a +0 club (40, -18, D:3) a +0 whip a +0 animal skin (51, -34, D:3) a cursed -2 dagger Level 4 of the Dungeon (0, 0, D:4) a potion of lignification (7, -28, D:4) a +0 ring mail (9, -10, D:4) a +0 ring mail (13, -23, D:4) a +0 scale mail (14, -2, D:4) a +0 helmet (18, -15, D:4) the +11 quarterstaff of Enonog {vorpal, rF+ rC+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. (21, -18, D:4) a +0 leather armour (21, 12, D:4) 4 boomerangs a cursed -3 hand axe a +0 leather armour a +0 trident a +0 ring mail a +2 halberd of protection (21, 13, D:4) a +0 short sword a +0 chain mail a +0 whip a +0 flail (28, -15, D:4) a +0 morningstar (37, -25, D:4) a +0 hand axe a +0 scale mail a +0 dagger (38, -25, D:4) a +0 trident a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 27 stones (5, -8, D:5) 25 bolts (6, 1, D:5) 17 stones (13, 3, D:5) a +0 dagger (15, 9, D:5) a +0 short sword a +0 leather armour (16, 7, D:5) a cursed +0 falchion a +0 leather armour (16, 8, D:5) a +0 war axe a +0 leather armour a +0 scale mail (17, -1, D:5) a +0 dagger (38, -18, D:5) a +0 club (41, 20, D:5) a +0 longbow (42, -17, D:5) 19 stones (45, 11, D:5) 15 stones (47, 4, D:5) 20 stones (47, 11, D:5) a +0 ring mail (54, -10, D:5) a +0 scale mail (63, 7, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 short sword a +0 leather armour a +0 club a +0 dagger a +0 robe (6, -4, D:6) a +0 war axe (8, 24, D:6) a +0 ring mail (9, 34, D:6) a +0 shortbow 24 arrows (10, 36, D:6) a +0 war axe (16, 4, D:6) 12 arrows (25, 15, D:6) a +0 hunting sling (31, 29, D:6) a book of Minor Magic (31, 34, D:6) a +0 ring mail (33, 26, D:6) a +0 quarterstaff a +0 shortbow 17 arrows (34, 3, D:6) a +0 club (35, 3, D:6) a +2 vorpal spear (35, 5, D:6) a +0 spear (37, 33, D:6) an arrow (38, -8, D:6) a cursed -3 dagger Level 7 of the Dungeon (3, -26, D:7) a +0 giant club (10, -52, D:7) 12 stones (11, -4, D:7) 32 arrows (15, -32, D:7) the +1 long sword of Noteisug {flame, rF+ rN++ Dex-5 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-5). It protects you from fire. It greatly protects you from negative energy. It lets you see invisible. (17, -54, D:7) 18 bolts (21, -42, D:7) a potion of lignification (21, -6, D:7) a +0 falchion of holy wrath (22, -16, D:7) a +0 dagger a +0 robe (23, -15, D:7) a +0 mace a +0 war axe a +0 plate armour a +0 club a +0 flail (24, -35, D:7) 20 bolts (25, -39, D:7) a +0 giant club (25, -17, D:7) a cursed -2 short sword (27, -17, D:7) a +0 falchion a +3 chain mail (29, -20, D:7) a +0 dagger a +0 robe (30, -24, D:7) 11 arrows (53, -15, D:7) a +0 halberd (65, -12, D:7) 9 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (0, 1, D:8) a +0 leather armour (10, -28, D:8) 3 large rocks (16, 3, D:8) 10 stones (17, -8, D:8) 34 sling bullets (21, -32, D:8) a +0 shortbow 34 arrows (22, -32, D:8) an arrow (23, 8, D:8) a +0 leather armour (24, -31, D:8) an arrow (26, -31, D:8) an arrow (26, -30, D:8) an arrow (29, -24, D:8) 17 stones (29, -17, D:8) a +0 giant club a +0 short sword a +0 chain mail a +0 giant club (31, -20, D:8) a +1 triple crossbow of flaming (31, -19, D:8) 27 arrows (33, -1, D:8) a +0 dagger of pain a +0 robe a +0 club (34, -10, D:8) a +0 leather armour (34, -1, D:8) a +0 mace a +0 leather armour (36, -29, D:8) 19 sling bullets (38, -14, D:8) a +0 giant club a cursed -1 giant club a +0 giant club a cursed +0 giant club (42, 18, D:8) a +0 hand axe a +0 ring mail a +0 short sword (42, 19, D:8) a +0 flail a +0 scale mail (42, 20, D:8) a +0 dagger (43, 13, D:8) a +0 flail a +0 leather armour (43, 15, D:8) a +0 hand axe (43, 18, D:8) a +0 dagger a +0 robe (47, 11, D:8) a cursed +0 scimitar a +0 chain mail a +0 buckler (51, 23, D:8) a +0 giant club (52, 21, D:8) a +0 scale mail (56, -9, D:8) 14 arrows (65, -18, D:8) 22 stones (65, -13, D:8) a +0 short sword (67, -19, D:8) a +0 giant club Level 9 of the Dungeon [Shop] Zetid's Weapon Boutique the +7 shortbow of Dailueggism {flame, rF- rN+ Int+2} (536 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from negative energy. a cursed +0 longbow (38 gold) a +0 war axe (38 gold) the +8 spear of the Grave {protect, rElec rF- Will+ Dex+2} (664 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+2). It makes you vulnerable to fire. It insulates you from electricity. It affects your willpower, your defense against some magical effects. 22 stones (24 gold) a +0 flail (38 gold) a cursed +0 rapier (11 gold) the +4 rapier "Uddyur" {vorpal, *Corrode +Fly rC+} (401 gold) It inflicts extra damage upon your enemies. It protects you from cold. It lets you fly. It may corrode you when you take damage. a +0 long sword (38 gold) [Shop] Tidghiyna's Gadget Boutique a box of beasts (520 gold) a box of beasts (520 gold) a phial of floods (520 gold) a condenser vane (520 gold) a wand of iceblast (14) (234 gold) a wand of paralysis (10) (156 gold) a wand of polymorph (7) (117 gold) a lightning rod (4/4) (390 gold) a wand of disintegration (11) (195 gold) a wand of iceblast (13) (221 gold) a phial of floods (520 gold) a phantom mirror (520 gold) [Shop] Oskol's Antique Weapon Boutique a +0 falchion (72 gold) a +0 scimitar (96 gold) a +3 vorpal flail (532 gold) a +0 quarterstaff (96 gold) a +0 shortbow (72 gold) a +0 arbalest (108 gold) a +0 short sword (72 gold) a +1 spear of pain (348 gold) a cursed -2 dagger (2 gold) the +8 long sword of Qiobi {vorpal, rF+++ MP+9 Int-4} (2344 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-4). It renders you almost immune to fire. It affects your magic capacity (+9). a +0 trident (84 gold) [Shop] Keumuur's Distillery a potion of ambrosia (128 gold) a potion of berserk rage (80 gold) a potion of haste (160 gold) a potion of attraction (48 gold) a potion of invisibility (128 gold) a potion of lignification (48 gold) a potion of invisibility (128 gold) a potion of degeneration (16 gold) 2 potions of haste (320 gold) a potion of brilliance (64 gold) (4, -4, D:9) the +7 quarterstaff of the Smoking Saviour {freeze, rC- rN+ Str+2 Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+5). It makes you vulnerable to cold. It protects you from negative energy. (9, -5, D:9) a +0 war axe a +0 chain mail a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (9, -4, D:9) an orc corpse (skeletalised by now) (12, -3, D:9) a +0 trident (23, -3, D:9) a +0 cloak (24, -4, D:9) a +0 rapier (27, 8, D:9) 23 stones (29, 20, D:9) a +0 flail (30, 0, D:9) 17 arrows (32, 6, D:9) a +0 dagger a +0 robe (33, 6, D:9) an arrow (35, 6, D:9) a +0 dagger an arrow (36, 6, D:9) a +0 club (36, 7, D:9) a +0 shortbow 19 arrows (36, 8, D:9) an arrow (36, 14, D:9) 2 arrows (36, 22, D:9) a +0 giant spiked club a +0 giant club (37, 3, D:9) a +0 giant club (37, 7, D:9) a stone (38, 4, D:9) a +0 war axe 17 stones (38, 8, D:9) 2 stones (48, -14, D:9) a +0 battleaxe (48, 5, D:9) 10 stones (49, -14, D:9) a cursed -1 mace (50, -1, D:9) an uncursed ring of poison resistance (57, -5, D:9) a +0 ring mail (57, -2, D:9) 28 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 vampiric hand axe (12, -10, Lair:1) a +0 buckler (20, -36, Lair:1) 5 bolts (23, -2, Lair:1) a komodo dragon corpse (23, 13, Lair:1) a yak corpse (27, -4, Lair:1) a +0 ring mail (31, -13, Lair:1) a cane toad corpse (33, -6, Lair:1) an uncursed staff of earth (45, -12, Lair:1) a +0 trident