raph Level 1 of the Dungeon (0, 0, D:1) 12 stones (16, -1, D:1) a +0 dagger (28, 1, D:1) a +0 club (29, -7, D:1) a +0 club (33, -4, D:1) a +0 club (34, -7, D:1) a stone (35, -9, D:1) a cursed +0 whip 4 stones (51, -30, D:1) a +0 dagger (51, -24, D:1) 14 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, -32, D:2) 13 stones (17, -18, D:2) a +0 dagger (19, -31, D:2) a +0 whip a +0 robe (20, -30, D:2) a +0 dagger (20, -15, D:2) a +0 leather armour (23, 2, D:2) a +0 club (24, 9, D:2) 18 stones (28, -15, D:2) 18 bolts (32, -30, D:2) a stone (33, -30, D:2) a stone (34, 3, D:2) a +0 short sword (38, -7, D:2) a +0 spear (43, -1, D:2) a +0 club (47, -17, D:2) a +0 whip (48, -32, D:2) a +0 flail (48, -26, D:2) 29 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -3, D:3) a +0 ring mail (6, 18, D:3) a cursed -3 short sword (33, 22, D:3) a +0 chain mail (41, 33, D:3) a +0 whip 2 boomerangs a +0 scale mail (46, 37, D:3) a +1 ring mail of cold resistance (48, 35, D:3) a cursed +0 leather armour (49, 38, D:3) a +0 flail a +0 ring mail (63, 46, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 24 arrows (2, 4, D:4) 15 sling bullets (10, 43, D:4) 15 stones (20, 18, D:4) 10 stones (20, 28, D:4) a +0 rapier (21, 11, D:4) a potion of heal wounds (22, 13, D:4) a +0 mace (22, 15, D:4) a wand of acid (9) (26, 27, D:4) a +0 leather armour (27, 6, D:4) a +0 leather armour (28, 11, D:4) 7 gold pieces (28, 12, D:4) a cursed ring of teleportation (28, 13, D:4) 7 gold pieces (51, 18, D:4) a +0 ring mail (52, -5, D:4) a +0 leather armour (52, -4, D:4) 19 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 leather armour (1, -2, D:5) a +0 club (1, -1, D:5) a +0 club a +0 scale mail (8, -14, D:5) a +0 club (14, -2, D:5) a +0 club (16, 8, D:5) a +0 leather armour a +0 dagger 5 boomerangs (17, 8, D:5) a +0 scale mail a +0 whip (18, -3, D:5) a +0 robe (20, -17, D:5) a potion of lignification (33, -2, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 23 arrows (15, -2, D:6) 19 stones (24, -10, D:6) a +0 robe a +0 falchion (30, 3, D:6) a +0 dagger (41, -7, D:6) a +0 robe (42, 8, D:6) a +0 robe Level 7 of the Dungeon (4, 17, D:7) a +0 hand axe (7, 20, D:7) a +0 club a +0 ring mail (7, 21, D:7) a +0 halberd a cursed +0 chain mail (7, 25, D:7) a cursed -3 mace (10, -11, D:7) a +0 trident (unseen) (26, 0, D:7) 33 sling bullets (27, 12, D:7) a +0 falchion (39, -4, D:7) a +0 quarterstaff (46, -2, D:7) 17 stones (47, 1, D:7) a scroll of random uselessness Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (7, -10, D:8) 21 bolts (10, 35, D:8) the +4 hunting sling of True Grit {velocity, Int+2} Any stone fired from it inflicts extra damage. It affects your intelligence (+2). (14, 20, D:8) a +0 robe a +0 dagger (18, -7, D:8) 2 boomerangs (21, -6, D:8) a +0 mace 8 boomerangs a +0 plate armour (27, 20, D:8) a +0 dagger (27, 21, D:8) a +0 mace (28, 11, D:8) a +0 short sword (unseen) (28, 18, D:8) a +0 club (28, 20, D:8) a cursed -3 dagger (unseen) (28, 22, D:8) a +0 leather armour (29, 7, D:8) a +0 short sword (39, 3, D:8) a +0 war axe (49, -1, D:8) a +0 robe (50, 16, D:8) a +0 spear a +0 animal skin