raph Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, 7, D:1) a cursed +0 robe (16, -13, D:1) a +0 club (17, -10, D:1) a +0 club (17, -5, D:1) 20 arrows (22, -27, D:1) a cursed -3 dagger (26, 16, D:1) a +0 robe (27, 5, D:1) a stone (27, 7, D:1) 2 stones (29, -26, D:1) 21 arrows (34, -30, D:1) a +0 short sword (34, -2, D:1) a +0 club (35, -31, D:1) a +0 club (36, 6, D:1) 2 stones (38, -32, D:1) a +0 robe (38, 7, D:1) a stone (38, 8, D:1) a cursed -2 club (40, -12, D:1) a +0 club (50, 22, D:1) a stone (54, 22, D:1) 2 stones (55, 22, D:1) a stone (56, 16, D:1) a cursed -3 dagger (56, 17, D:1) a +0 dagger (56, 20, D:1) a +0 club (56, 22, D:1) a +0 dagger 30 stones (59, -6, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots a +0 robe (17, 9, D:2) a +0 whip (22, 46, D:2) a cursed +0 club (28, 42, D:2) a +0 dagger (33, 31, D:2) 21 arrows (53, 18, D:2) a +0 club (53, 21, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 3, D:3) a +0 dagger (3, 2, D:3) a +0 dagger 3 tomahawks a +0 chain mail (3, 5, D:3) a +0 short sword (4, 5, D:3) a +0 short sword (7, -10, D:3) a +0 giant spiked club (10, -27, D:3) a +0 club (10, -21, D:3) a cursed -2 dagger (13, -27, D:3) a +0 hand axe (15, -19, D:3) 3 stones (18, -18, D:3) a stone (19, -11, D:3) 19 stones (20, -26, D:3) a cursed -1 club (24, 1, D:3) 16 arrows (25, -36, D:3) a +0 spear (25, -30, D:3) a +0 club (28, -8, D:3) 18 arrows (35, -30, D:3) a tomahawk (37, -30, D:3) a tomahawk (37, -10, D:3) 20 stones (42, 4, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Govujit's Weapon Emporium the +7 lajatang of Order {silver, rMut} (688 gold) It protects you from mutation. 15 poisoned needles (66 gold) 16 sling bullets (88 gold) the +10 shortbow of Kerfluffle {venom, rElec rN+ SInv} (836 gold) It poisons the ammo it fires. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. a +9 giant club (535 gold) a +1 battleaxe of chopping (183 gold) a +0 falchion (33 gold) a +0 falchion (33 gold) a +0 war axe (38 gold) a +0 hand crossbow (38 gold) a +0 whip (27 gold) a +0 short sword (33 gold) (2, -2, D:4) a +0 flail (12, 13, D:4) a +0 scale mail a cursed +0 dagger (15, 5, D:4) a scroll of random uselessness (32, 0, D:4) a +0 giant club (36, -8, D:4) a +0 hunting sling (40, 15, D:4) a +0 mace (42, 28, D:4) a poisoned needle (43, 26, D:4) a +0 blowgun 6 poisoned needles (43, 28, D:4) a +0 blowgun 9 poisoned needles (43, 33, D:4) 2 poisoned needles (44, 32, D:4) a stone (45, 27, D:4) a +0 dagger (46, 25, D:4) a curare-tipped needle (48, 25, D:4) a +0 short sword (49, 25, D:4) a +0 dagger a +0 blowgun (49, 26, D:4) a +0 blowgun 9 poisoned needles (50, 25, D:4) a +0 short sword (50, 26, D:4) a stone (52, 25, D:4) a +0 whip 2 stones (53, 24, D:4) a +0 dagger 3 stones (54, 24, D:4) a +0 dagger a poisoned needle a stone (55, 22, D:4) 2 stones (55, 23, D:4) a +0 short sword a poisoned needle 11 stones (57, 21, D:4) a poisoned needle (58, 20, D:4) 3 stones a curare-tipped needle (59, 20, D:4) a +0 whip a +0 short sword 3 stones (62, 21, D:4) a +0 dagger (64, 18, D:4) a cursed -2 club (65, 19, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 flail (2, 4, D:5) 15 poisoned needles (3, -2, D:5) a +0 leather armour (4, -5, D:5) an arrow (5, -10, D:5) an arrow (5, -9, D:5) an arrow (5, -7, D:5) 3 arrows (9, -10, D:5) an arrow (11, -12, D:5) a +0 shortbow 2 arrows (16, -2, D:5) a +0 dagger (23, 22, D:5) an uncursed amulet of inaccuracy a -3 dagger a +1 hat (37, -1, D:5) a +0 vampiric long sword a +0 chain mail (42, 0, D:5) a +0 giant club (44, 1, D:5) 20 stones (44, 6, D:5) a +0 animal skin (44, 15, D:5) a +0 animal skin (44, 20, D:5) a +0 animal skin (44, 23, D:5) 14 stones (50, -6, D:5) a +0 robe (60, -12, D:5) a +0 whip of freezing a +0 robe Level 6 of the Dungeon [Shop] Musuf's Weapon Boutique a +0 mace (36 gold) the +5 dagger of Votofe {flame, rPois} (477 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. a +1 mace of protection (127 gold) the +12 dagger of the Ancients {protect, Str+2} (883 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). a +0 trident (42 gold) 14 arrows (33 gold) the +5 trident "Qeunitaa" {freeze, rC++} (669 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. a cursed -2 flail (1 gold) 20 stones (24 gold) (0, 0, D:6) a +0 spear (2, -9, D:6) a +0 hand axe (4, 0, D:6) a +0 flail (6, 0, D:6) a cursed +0 club a +0 club a +0 dagger a +0 scale mail (9, 14, D:6) a +0 ring mail a +0 hand axe (12, 16, D:6) a +0 club (13, 20, D:6) a +0 shield (16, 1, D:6) 13 sling bullets (25, -5, D:6) a +0 flail (27, 30, D:6) a +0 ring mail (29, -14, D:6) 2 stones (31, -10, D:6) a stone (33, -14, D:6) a +0 mace a +0 ring mail (35, -18, D:6) a +0 war axe a +0 leather armour (35, 13, D:6) a +0 dagger a +0 robe (36, -7, D:6) a +0 club 9 stones a +0 leather armour (45, 15, D:6) a +0 battleaxe (46, 11, D:6) a +0 mace a +0 trident (46, 13, D:6) a cursed +0 leather armour (51, 27, D:6) a +0 dagger a +0 robe (52, 8, D:6) a +0 whip (53, 28, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (0, 17, D:7) a +0 short sword (8, 42, D:7) a +0 short sword (10, 24, D:7) a +0 giant club (10, 41, D:7) 17 bolts (11, 38, D:7) 17 stones (11, 47, D:7) a +0 mace a +0 chain mail (11, 48, D:7) a +0 glaive a +0 plate armour (11, 60, D:7) a +0 ring mail (12, 41, D:7) a +0 giant spiked club (12, 58, D:7) a scroll of random uselessness (18, 52, D:7) a +0 flail (23, 9, D:7) a +0 dagger (25, 9, D:7) 2 stones (25, 10, D:7) a stone (29, 11, D:7) a +0 short sword (29, 13, D:7) a +0 short sword (30, 11, D:7) a +0 dagger (30, 13, D:7) a poisoned needle 18 stones (31, 13, D:7) 2 poisoned needles (33, 13, D:7) a poisoned needle (33, 44, D:7) a +0 chain mail (35, 13, D:7) a poisoned needle (36, 13, D:7) a +0 blowgun 5 poisoned needles (59, 16, D:7) 22 stones (61, 2, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a scroll of identify (4, -19, D:8) a +0 quarterstaff a +0 hunting sling 32 sling bullets a +0 leather armour the human corpse of Joseph