raph Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, 1, D:1) a stone (5, 30, D:1) 14 arrows (6, 43, D:1) a +0 robe (10, 32, D:1) a +0 dagger (11, 31, D:1) a +0 whip (11, 32, D:1) a +0 club (14, 33, D:1) 23 bolts (33, 34, D:1) 26 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 1, D:2) a +0 war axe (6, 32, D:2) a +0 club (8, 11, D:2) a +0 club (9, 15, D:2) a cursed +0 hand axe (14, 2, D:2) a +0 falchion (22, 29, D:2) a +0 ring mail (24, 35, D:2) a +0 club (26, 8, D:2) a +0 whip (28, 24, D:2) a +0 ring mail (30, 10, D:2) a +0 club (38, 10, D:2) a -1 dagger (40, 36, D:2) a +0 short sword (42, 36, D:2) a +0 robe (43, 8, D:2) 20 stones (43, 23, D:2) a +0 club (44, 3, D:2) a +0 dagger (46, 14, D:2) a +0 short sword a +0 ring mail a +0 whip (47, 30, D:2) a +0 ring mail (49, 35, D:2) 2 stones (50, 36, D:2) a stone (50, 48, D:2) a +0 club (51, 36, D:2) a stone (55, 38, D:2) 12 stones a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 giant club (5, 3, D:3) a +0 leather armour (9, -7, D:3) a +0 short sword (16, 2, D:3) a +0 trident (18, 3, D:3) a +0 short sword (28, -1, D:3) a +0 dagger (32, -6, D:3) a +0 cloak (33, -9, D:3) a +0 club a +0 robe (34, 10, D:3) a +0 whip (39, -23, D:3) a +0 dagger (40, 9, D:3) 4 curare-tipped needles (43, -8, D:3) a +0 club (46, -8, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 whip (6, -15, D:4) a +0 leather armour (7, -9, D:4) a +0 flail (9, -16, D:4) a +0 flail (10, -17, D:4) a +0 trident (11, -19, D:4) a +0 whip (11, -18, D:4) a cursed -3 club a cursed -3 flail (12, 13, D:4) a +0 war axe (15, -17, D:4) a +0 mace a +0 ring mail a cursed +0 halberd (18, -6, D:4) a +0 scythe a +0 robe (21, 19, D:4) a +0 flail (28, 19, D:4) a +0 giant spiked club (29, 15, D:4) 9 arrows a +1 shortbow of velocity (31, 15, D:4) an arrow (32, 14, D:4) an arrow (40, -31, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (2, 7, D:5) a +0 scale mail (2, 9, D:5) a +0 hunting sling (4, 4, D:5) 16 arrows (16, 13, D:5) a +0 shield (23, -3, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 falchion a +0 leather armour (1, 19, D:6) 14 bolts (3, -32, D:6) an uncursed amulet of harm (6, -4, D:6) 7 poisoned needles (6, 1, D:6) a +0 club (7, -6, D:6) a tomahawk (7, 23, D:6) 18 bolts (8, -8, D:6) 3 tomahawks a cursed -1 hand axe a +0 chain mail a scroll of noise (8, -7, D:6) 4 tomahawks a +0 club a +0 hand axe a +0 plate armour (9, -8, D:6) a tomahawk (10, -14, D:6) a +0 club (10, 16, D:6) a +0 war axe a +0 ring mail (14, 19, D:6) a +0 dagger a +0 leather armour (14, 20, D:6) a +0 hand axe a cursed +0 leather armour a +0 dagger a +0 robe (21, -14, D:6) 18 sling bullets (37, -35, D:6) a +0 spear (38, 11, D:6) an arrow (38, 12, D:6) an arrow (39, 12, D:6) 5 arrows (40, 9, D:6) an arrow (40, 11, D:6) 4 arrows (41, 5, D:6) a +0 shortbow 8 arrows (46, -33, D:6) a +0 war axe (47, -33, D:6) a +0 dagger a +0 leather armour (47, -32, D:6) a +0 mace a +0 ring mail (47, -31, D:6) a +0 dagger a +0 robe (54, -18, D:6) 23 bolts Level 7 of the Dungeon (0, 0, D:7) 12 poisoned needles (16, 35, D:7) a +0 short sword (23, -6, D:7) an arrow (24, -15, D:7) an arrow (25, -14, D:7) an arrow (25, 17, D:7) 21 arrows (26, -14, D:7) a +0 shortbow 19 arrows (26, -7, D:7) a +0 flail (26, -6, D:7) a +0 short sword (26, -5, D:7) a +0 dagger a +0 robe (26, -4, D:7) an arrow (27, -3, D:7) 2 arrows (27, 7, D:7) 18 sling bullets (30, -2, D:7) a +0 shortbow 8 arrows (31, -2, D:7) a +0 trident (32, 0, D:7) a cursed +0 long sword (36, -7, D:7) 3 arrows (36, -6, D:7) an arrow (40, -12, D:7) 2 scrolls of amnesia (40, 2, D:7) a +0 leather armour (41, 0, D:7) a +0 shortbow a +2 great sword of draining 4 arrows (44, 33, D:7) a +0 club (44, 34, D:7) a +0 mace a +0 leather armour a +0 ring mail (49, 11, D:7) 17 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (4, -15, D:8) an uncursed staff of power (11, -42, D:8) a +1 whip of electrocution a +0 robe (11, -41, D:8) a +0 animal skin a +0 animal skin a +0 animal skin (11, -40, D:8) a +0 animal skin (18, -56, D:8) a cursed -2 hunting sling a +0 quarterstaff a +0 ring mail (19, -16, D:8) a +0 quarterstaff (27, -18, D:8) 23 arrows (33, -36, D:8) a +0 dagger (33, -35, D:8) a +0 mace a +0 leather armour (34, -35, D:8) a +0 short sword (40, -4, D:8) a +0 shortbow 9 arrows (41, -8, D:8) an arrow (42, -8, D:8) an arrow (43, -15, D:8) a +0 falchion (53, -30, D:8) a +0 giant club (57, -54, D:8) a +0 ring mail a +0 hand axe (58, -53, D:8) a +0 dagger a +0 robe (59, -20, D:8) a +0 robe (61, -3, D:8) a +0 hand axe of freezing Level 9 of the Dungeon (0, 0, D:9) a +0 mace (1, 1, D:9) a +0 trident (4, 2, D:9) a +0 mace (17, 41, D:9) a +0 falchion (22, -7, D:9) a scroll of noise (29, 1, D:9) a +0 ring mail (29, 24, D:9) a +0 whip (29, 25, D:9) a +0 short sword (34, 38, D:9) a +0 chain mail (40, 2, D:9) a +0 giant spiked club (42, -14, D:9) a +0 giant spiked club (50, 4, D:9) a +1 hat (59, -2, D:9) a +0 animal skin (61, 9, D:9) a scroll of noise Level 10 of the Dungeon (0, 0, D:10) 15 poisoned needles (11, 7, D:10) a +0 robe (11, 10, D:10) a +0 quarterstaff (16, -21, D:10) an uncursed amulet of guardian spirit (22, 2, D:10) a scroll of amnesia (27, 1, D:10) an uncursed ring of poison resistance (31, 23, D:10) a cursed +0 ring mail (47, -5, D:10) a +0 dagger (49, -8, D:10) a +0 falchion (50, -4, D:10) a +0 dagger a +0 robe (51, 8, D:10) a +0 quarterstaff (52, -9, D:10) a +0 club (53, -9, D:10) a +0 flail a +0 chain mail (60, -25, D:10) 20 bolts (61, -7, D:10) a +0 cloak Level 1 of the Lair of Beasts (0, 0, Lair:1) a curare-tipped needle (0, 1, Lair:1) a curare-tipped needle (0, 2, Lair:1) a +0 glaive (1, 2, Lair:1) a curare-tipped needle (3, -13, Lair:1) 2 potions of mutation (12, 12, Lair:1) a scroll of noise (16, 25, Lair:1) a curare-tipped needle (17, 4, Lair:1) an uncursed ring of teleportation 2 potions of degeneration (18, -3, Lair:1) a +0 helmet (18, -1, Lair:1) a +0 robe (20, 22, Lair:1) a curare-tipped needle (21, 24, Lair:1) a curare-tipped needle an uncursed ring of loudness (22, 22, Lair:1) a +2 short sword of distortion a -1 blowgun a wand of lightning (0/15) (25, 25, Lair:1) an uncursed staff of earth (57, 21, Lair:1) 13 bolts (60, -15, Lair:1) a +0 falchion (61, -6, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 24 bolts (10, 24, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) 10 bolts (1, 4, Lair:3) an uncursed staff of air (7, 12, Lair:3) a +0 chain mail (22, 23, Lair:3) a +0 leather armour (25, 38, Lair:3) a +0 war axe (25, 39, Lair:3) a -2 ring of intelligence (35, 20, Lair:3) a potion of degeneration (52, 9, Lair:3) 2 potions of brilliance (53, 28, Lair:3) a +0 buckler Level 4 of the Lair of Beasts (3, 4, Lair:4) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (16, -9, Lair:4) a scroll of random uselessness (17, -4, Lair:4) a blink frog corpse (18, -4, Lair:4) a blink frog corpse (20, 4, Lair:4) a sling bullet (24, -23, Lair:4) a +0 quarterstaff (28, 5, Lair:4) a porcupine skeleton (31, -24, Lair:4) a +0 hand crossbow (31, -1, Lair:4) a polar bear skeleton (42, -34, Lair:4) a +0 helmet