raph Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 20, D:1) a +0 club (6, -9, D:1) a +0 hand axe (25, -26, D:1) a +0 club (26, -23, D:1) a +0 dagger (37, 26, D:1) 20 arrows (42, -26, D:1) a +1 whip of electrocution (47, 5, D:1) 15 sling bullets (58, -12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, 5, D:2) a +0 club a +0 leather armour (8, -14, D:2) a +0 club a +0 leather armour (9, 5, D:2) a +0 dagger (16, -5, D:2) a +0 flail (19, -6, D:2) a +0 club (26, 13, D:2) a +0 club (30, -24, D:2) 27 arrows (31, -28, D:2) a +0 scale mail (33, 9, D:2) a +0 mace (36, -27, D:2) 30 stones (50, 2, D:2) a +0 spear (52, -14, D:2) a +0 mace (57, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 2, D:3) a +0 club a +0 hand axe a +0 chain mail (5, 4, D:3) a +1 morningstar of protection (13, 12, D:3) 2 arrows (14, 11, D:3) a +0 falchion (18, 24, D:3) a quokka corpse (skeletalised by now) (20, 20, D:3) a bread ration (27, 15, D:3) a +0 ring mail (37, 20, D:3) a gnoll skeleton (42, 21, D:3) a +0 hand axe (44, 21, D:3) a +1 mace of protection (unseen) (45, 21, D:3) a +0 flail