raph Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, 42, D:1) a +0 large shield (11, 48, D:1) a +0 dagger (12, 23, D:1) 2 stones (12, 24, D:1) a stone (12, 27, D:1) a stone (12, 28, D:1) a stone (12, 48, D:1) a cursed -3 dagger (15, 41, D:1) 27 stones (26, 26, D:1) a +0 robe (28, 19, D:1) a +0 club (28, 34, D:1) a cursed +0 dagger (30, 45, D:1) a +0 ring mail (32, 30, D:1) a +0 dagger (32, 32, D:1) 15 stones (36, 53, D:1) a +0 club (39, 17, D:1) a +0 hunting sling (47, 44, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 15 stones (3, 18, D:2) a +0 leather armour (4, -16, D:2) a potion of haste (6, -16, D:2) a slice of pizza (26, 20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 22 stones (0, 8, D:3) a +0 dagger 3 stones (1, 5, D:3) a stone (5, -24, D:3) a cursed -1 spear (7, -15, D:3) a +0 ring mail (11, 3, D:3) a +0 club (15, -11, D:3) a +0 ring mail (23, -21, D:3) a +2 hunting sling of evasion a +0 club 18 stones (23, -14, D:3) a stone (26, -19, D:3) a stone (26, -18, D:3) a stone (26, -16, D:3) 3 stones (33, 11, D:3) a stone (34, 9, D:3) a +0 club (38, -5, D:3) 20 stones (41, -28, D:3) a +0 club (unseen) Level 4 of the Dungeon (0, 0, D:4) a +0 flail (7, -12, D:4) a cursed +0 dagger (8, -13, D:4) a +0 flail (10, -15, D:4) 3 tomahawks (21, -9, D:4) a +0 leather armour (25, -17, D:4) 24 stones (27, -3, D:4) the +7 hunting sling of Tatianleeph {flame, Str+3 Int+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+3). (36, -20, D:4) a +0 whip