random the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) a +0 long sword the +6 shillelagh "Devastator" {shatter} the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a phantom mirror (62, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 shield a +0 scale mail an uncursed ring of magical power a +0 great sword of electrocution (68, 1, D) a book of Spatial Translocations (69, 1, D) a +2 double sword of slicing (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) the +3 battleaxe "Gram" {holy, Str+3 Dex+2 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It affects your dexterity (+2). It lets you see invisible. (73, 2, D) a +4 morningstar of protection (74, 2, D) a scroll of brand weapon (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (68, 3, D) a +0 war axe (69, 3, D) a cursed -2 flail (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (62, 4, D) an ugly thing corpse (skeletalised by now) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) the +7 great mace "Dragonbane" {venom, Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). (62, 9, D) the ring "Usio" {+Fly Str+2} [ring of flight] It affects your strength (+2). It lets you fly. (70, 9, D) a box of beasts (72, 9, D) the Papyrus of Conjuration and the Volcanoes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 (62, 10, D) an uncursed staff of air (72, 10, D) a book of Dreams (70, 11, D) a +0 shortbow 28 arrows (71, 11, D) a +1 arbalest of flaming 5 bolts a yaktaur corpse (skeletalised by now) (72, 11, D) a +0 shortbow 7 arrows a centaur corpse (skeletalised by now) (70, 12, D) a cursed -1 arbalest 14 bolts of penetration a yaktaur corpse (skeletalised by now) (71, 12, D) 2 bolts (72, 12, D) a cursed staff of earth a +0 arbalest 15 bolts (71, 13, D) an arrow (61, 17, D) a +2 hand crossbow of freezing (62, 17, D) a box of beasts (63, 17, D) an uncursed ring of protection from magic (64, 17, D) an uncursed staff of summoning (71, 17, D) a lamp of fire (72, 17, D) an uncursed staff of poison (73, 17, D) the ring of Pride {rF+ Int+5} [ring of protection from fire] It affects your intelligence (+5). It protects you from fire. (62, 18, D) a +2 halberd of flaming (63, 18, D) a +0 battleaxe of electrocution (64, 18, D) a +2 shortbow of evasion (71, 18, D) a +0 leather armour of fire resistance (73, 18, D) the +1 lajatang "Fuvupn" {holy, rF++ Dex-5 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-5). It greatly protects you from fire. It lets you see invisible. (62, 21, D) an iguana corpse a spiny frog corpse (63, 21, D) a river rat corpse a porcupine corpse (71, 21, D) a ball python corpse (73, 21, D) an adder corpse (62, 22, D) a sheep corpse a giant frog corpse (71, 22, D) a ball python corpse (61, 27, D) a +0 scale mail of cold resistance (62, 27, D) a +1 glaive of flaming (63, 27, D) a +5 ring of evasion (64, 27, D) a book of Maledictions (71, 27, D) a +2 war axe of draining (62, 28, D) a fan of gales (63, 28, D) a +2 rod of clouds (14/14) (64, 28, D) a box of beasts (72, 28, D) the +0 buckler of an ice cave {rF- Dex+7 Stlth+} It affects your dexterity (+7). It makes you vulnerable to fire. It makes you more stealthy. (73, 28, D) a book of Alchemy (71, 30, D) a +0 halberd a +0 chain mail an orc corpse (72, 30, D) the +7 glaive "Olasy" {chop, *Noise Str+4 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+3). It may make noises in combat. (62, 31, D) a +0 falchion (63, 31, D) a +0 whip a +0 leather armour a +0 war axe a +0 plate armour a +0 mace a +0 chain mail an orc corpse an orc corpse an orc corpse (64, 31, D) a +0 dagger a +0 robe an orc corpse (71, 31, D) a cursed -2 dagger a cursed +0 robe an orc corpse (72, 31, D) a +0 mace a +0 plate armour a +0 mace a +0 chain mail (73, 31, D) a +0 club a +0 chain mail (62, 32, D) a +0 hand axe an orc corpse (64, 32, D) a cursed -1 falchion a +2 arbalest of flaming a +0 leather armour a cursed +0 mace a +0 plate armour (59, 37, D) a sack of spiders (60, 37, D) an uncursed amulet of the gourmand (61, 37, D) an uncursed amulet of regeneration (62, 37, D) a +0 swamp dragon armour (63, 37, D) a +2 scythe of venom (69, 37, D) the +6 scale mail of Yngis {Int+3} It affects your intelligence (+3). (70, 37, D) an uncursed staff of conjuration (72, 37, D) a +1 vampiric falchion (73, 37, D) a +4 mace of protection (59, 38, D) a +1 dire flail of draining (60, 38, D) a +1 long sword of slicing (61, 38, D) a +5 longbow of flaming (62, 38, D) a phial of floods (63, 38, D) a cursed -3 ring of intelligence (70, 38, D) the amulet of Locsurch {Inacc Int+3 Dex+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). It affects your dexterity (+2). (71, 38, D) a book of Enchantments (72, 38, D) a +0 trident (73, 38, D) a +0 trident (70, 40, D) a +2 spear of venom a throwing net (71, 40, D) a +0 trident (61, 41, D) a +0 mace (70, 41, D) a +0 trident a merfolk corpse (71, 41, D) a sheep corpse a sheep corpse (72, 41, D) a +2 scimitar of electrocution a merfolk corpse (73, 41, D) a +4 war axe of chopping a +0 shortbow 5 arrows (61, 42, D) a large rock (71, 42, D) 5 arrows 2 throwing nets (71, 43, D) a throwing net (61, 45, D) a large rock