Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 15219057761938306402 662 raistware the Conjurer (level 7, -4/43 HPs) Began as an Octopode Conjurer on Sept 27, 2022. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:08:17 (5848 turns). raistware the Conjurer (Octopode Conjurer) Turns: 5848, Time: 00:08:18 Health: -4/43 AC: 1 Str: 7 XL: 7 Next: 56% Magic: 22/22 EV: 12 Int: 29 God: Gold: 203 SH: 0 Dex: 6 Spells: 9/14 levels left rFire . . . SeeInvis + p - +2 rapier of Valour {flame, MP+9 Int+7 Dex-4 SInv} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.18/turn (no ring) (no ring) (no ring) @: lethally poisoned (-4 -> -24) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 203 gold pieces. Inventory: Hand Weapons p - the +2 rapier of Valour (weapon) {flame, MP+9 Int+7 Dex-4 SInv} (You found it on level 3 of the Dungeon) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+7). Dex: It affects your dexterity (-4). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Missiles g - 6 poisoned darts x - 4 javelins Magical Staves t - a staff of earth Wands m - a wand of digging (3) s - a wand of polymorph (12) Scrolls d - 4 scrolls of enchant armour {unknown} e - 3 scrolls of magic mapping {unknown} i - a scroll of poison {unknown} n - 3 scrolls of identify {unknown} o - a scroll of enchant weapon {unknown} q - a scroll of torment {unknown} v - a scroll of fog {unknown} w - a scroll of blinking {unknown} y - a scroll of fear {unknown} Potions a - a potion of magic b - 2 potions of curing c - a potion of heal wounds {unknown} f - 2 potions of ambrosia {unknown} h - 2 potions of cancellation {unknown} j - 2 potions of berserk rage {unknown} k - 2 potions of might {unknown} l - a potion of flight {unknown} r - 2 potions of mutation {unknown} u - a potion of degeneration {unknown} z - a potion of haste {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 4.0 Spellcasting * Level 7.6 Conjurations - Level 2.0 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 33% 2d8 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 100% 2d8 1% 2 Dazzling Flash Conj/Hex 54% N/A 4% 3 Fulminant Prism Conj/Hex 13% 3d9 14% 4 Ozocubu's Armour Ice 5% N/A 21% 3 Tukima's Dance Hex 5% N/A 21% 3 Passage of Golubria Tloc 17% N/A 30% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 88% 5 Ozocubu's Refrigeration Ice 2% 4d8 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Done exploring. Okay, then. (D) Dungeon Where to? (Enter - D:4, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There are monsters nearby! The helpless water moccasin fails to defend itself. You puncture the water moccasin! You burn the water moccasin. Your grab misses the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. You barely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You closely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is moderately wounded. You feel very sick. The centaur shouts! The centaur wields a +3 shortbow. The centaur shoots an arrow. The arrow hits you! The water moccasin bites you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway? Okay, then. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You climb upwards. You die... .......#.#.....# ##############.. ########.####### #########.. ..######.##############.......#.. #................................ #.............................### .....................^^^......### ##...................._^......#.. ##...................^^.......#.. ##).............@.............#.. ##.......)......S....)#.......#.. ##..................).#.......#.. #########.............#.......#.. # #.............#.......#.. # #.............#.......### #########......)......#.......# ......................######### ...##################.# You could see a water moccasin. Vanquished Creatures Grinder (D:3) A scorpion (D:4) 2 hounds (D:4) An orc priest (D:4) An iguana (D:4) Natasha (thrice) (D:2) An orc wizard (D:4) Terence (D:2) 3 gnolls (D:4) 6 adders 2 worms (D:3) 4 dart slugs 6 orcs A bat (D:1) 11 endoplasms A giant cockroach (D:1) 7 goblins A hobgoblin (D:4) 7 kobolds 6 quokkas 3 ball pythons 4 frilled lizards 6 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raistware the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 221 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1114 | D:2 | Noticed Terence 1119 | D:2 | Killed Terence 1120 | D:2 | Reached XP level 3. HP: 9/21 MP: 6/8 1651 | D:2 | Identified the +10 scale mail of Impish Life {Harm Rampage | Str+3 Int-3 SInv} 1773 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/9 1778 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2002 | D:2 | Noticed Natasha 2010 | D:2 | Killed Natasha 2011 | D:2 | Reached skill level 1 in Translocations 2342 | D:2 | Noticed Natasha 2364 | D:2 | Killed Natasha 2497 | D:2 | Noticed Natasha 2570 | D:2 | HP: 1/27 [Natasha/magic dart (11)] 2571 | D:2 | Killed Natasha 2572 | D:2 | Reached XP level 5. HP: 1/31 MP: 6/11 3429 | D:3 | Noticed Grinder 3431 | D:3 | Paralysed by Grinder for 2 turns 3444 | D:3 | Killed Grinder 3445 | D:3 | Reached skill level 1 in Fighting 3445 | D:3 | Reached skill level 6 in Conjurations 3445 | D:3 | Reached XP level 6. HP: 17/38 MP: 1/12 3636 | D:3 | Identified the +2 rapier of Valour {flame, MP+9 Int+7 Dex-4 | SInv} 4261 | D:3 | Found a faded altar of an unknown god. 4698 | D:4 | Reached XP level 7. HP: 43/43 MP: 13/13 4982 | D:4 | Found a shimmering altar of Xom. 5068 | D:4 | Reached skill level 7 in Conjurations 5843 | D:5 | Entered Level 5 of the Dungeon 5847 | D:5 | HP: 2/43 [water moccasin (2)] 5848 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_ring, chequers_serial_rivers_small_b D:2: layout_loops_ring, minmay_misc_feat_hallway, uniq_terence, uniq_natasha D:3: layout_basic, shapermc_ecumenical_altar_mp_vishouse, nicolae_figureground_pulse, uniq_grinder D:4: layout_basic, xom_teletrap_fun, dreamdust_princess_bridge D:5: layout_rooms, minmay_temple_entry_trees, serial_shops, nicolae_shop_crystal, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 | 4.0 Translocations | 2 | 2.0 Stealth | 3 | 3.0 Fighting | 1 | 1.0 Conjurations | 6 7 | 7.6 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | | || 8 Constrict | 5 | 6 | 6 || 17 Tentacles | 4 | 6 | 7 || 17 Short sword | 12 | 16 | || 28 Rapier | | 13 | 26 || 39 Punch | | 1 | || 1 Cast: Magic Dart | 49 | 55 | 50 || 154 Iskenderun's Myst | | 4 | 3 || 7 Evoke: Wand | | 2 | || 2 Use: Potion | | 1 | || 1 Stab: Sleeping | 3 | 1 | 1 || 5 Armor: Skin | | | 1 || 1 Dodge: Dodged | 13 | 12 | 15 || 40