raistware Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 5, D:1) a +0 leather armour (11, -24, D:1) a +0 short sword 3 stones (21, -23, D:1) a +0 club 3 stones (21, -22, D:1) a +0 hand axe (26, -20, D:1) a +0 robe (42, -31, D:1) a +0 robe (43, 5, D:1) a +0 dagger (45, -17, D:1) a +0 chain mail (47, 6, D:1) a +0 spear (53, -2, D:1) a +0 scale mail (61, -2, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Meugik's Antique Armour Boutique a +0 ring mail (96 gold) the +2 pair of gloves of Dayzulur {rPois rF++ Dex-5} (784 gold) Dex: It affects your dexterity (-5). rF: It greatly protects you from fire. rPois: It protects you from poison. a +0 robe (16 gold) a +0 ring mail of willpower (264 gold) a +0 ring mail (96 gold) a +1 ring mail of willpower (384 gold) a +3 ring mail of cold resistance (624 gold) a +1 ring mail of willpower (384 gold) [Shop] Esmey's Armour Boutique a +0 ring mail (48 gold) a +0 leather armour of willpower (108 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) the +1 leather armour "Raprubad" {Harm rCorr Stlth+} (268 gold) rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. a +0 robe (8 gold) a +2 ring mail of poison resistance (216 gold) a +0 scale mail (48 gold) the +0 pair of boots "Ceanuank" {Harm +Inv Regen+} (222 gold) +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. [Shop] Jilao's General Store 6 poisoned darts (31 gold) a potion of attraction (39 gold) a scroll of enchant weapon (97 gold) a +0 short sword (39 gold) a +0 pair of gloves of strength (149 gold) a +2 short sword of venom (202 gold) a +0 hand axe (39 gold) a book of Sloth (468 gold) a +3 mace of protection (267 gold) [Shop] Kisus's Assorted Antiques a potion of heal wounds (130 gold) a +0 chain mail (117 gold) a +2 rapier of protection (436 gold) a staff of poison (650 gold) the +9 falchion of Ruih {vamp, Str+3 Int+4} (1968 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+3). Int: It affects your intelligence (+4). a +0 dagger (52 gold) [Shop] Lumoo's Antique Weapon Shoppe the +7 scimitar of Fee Simple {vamp, SInv} (989 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. SInv: It lets you see invisible. a +0 club (17 gold) a +0 club (17 gold) the +5 hand axe "Filal" {flame, *Rage rPois rF+ rCorr} (885 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. a +0 broad axe (68 gold) a +0 sling (25 gold) (0, 0, D:2) a +0 club (0, 2, D:2) a +0 ring mail (8, 1, D:2) a +0 club (14, 6, D:2) a +0 club (16, 4, D:2) 4 large rocks (22, 27, D:2) a +0 dagger (24, 25, D:2) a +0 flail (43, 3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 sling (1, 7, D:3) 3 stones (2, 4, D:3) a +0 chain mail (8, -20, D:3) 4 stones (14, 10, D:3) a +0 flail (15, -18, D:3) a +0 hand axe 3 stones (16, -19, D:3) a +0 club (22, 9, D:3) a +0 sling (33, 2, D:3) a +0 halberd (36, 7, D:3) a +0 flail (37, 6, D:3) a +0 club (39, -26, D:3) a +0 short sword (40, -27, D:3) a +0 club 3 stones (48, 7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 5 stones (6, -9, D:4) a +0 ring mail (25, -12, D:4) a +0 hand axe (25, 10, D:4) a +0 pair of gloves (34, -32, D:4) a +0 chain mail a +0 club (40, 7, D:4) a +0 dagger (49, 9, D:4) a +0 club (52, -9, D:4) a +0 hand axe (52, 4, D:4) a +0 whip a +0 leather armour (53, -39, D:4) a +0 hand axe (57, -29, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 4 stones (4, -17, D:5) a +0 trident a +0 robe (18, -8, D:5) a +0 trident (27, -6, D:5) 9 gold pieces (37, 9, D:5) 3 poisoned darts (37, 14, D:5) a poisoned dart the Ecumenical Temple