raistware the Dungeon (0, 50, D) a +1 battleaxe of freezing (0, 51, D) a +0 battleaxe of draining (0, 52, D) the ring of Royalty {+Fly rElec Int+3} [ring of flight] It affects your intelligence (+3). It insulates you from electricity. It lets you fly. (1, 33, D) an uncursed staff of fire (1, 34, D) a book of Clouds (1, 50, D) an uncursed staff of cold (1, 51, D) a phial of floods (1, 52, D) the ring "Luehed" {rF+ Str+4} [ring of strength] It affects your strength (+4). It protects you from fire. (2, 14, D) a +1 mace of protection (2, 15, D) a +1 vampiric lajatang (2, 33, D) a +1 vampiric war axe (2, 34, D) a +2 arbalest of freezing (2, 50, D) a +3 blowgun (2, 51, D) an uncursed staff of poison (2, 52, D) a +2 falchion of slicing (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +2 shield of positive energy (3, 16, D) an uncursed staff of air (3, 32, D) a lamp of fire (3, 33, D) the cursed +0 short sword "Giantbane" {pierce, rPois Dex+2 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from poison. It lets you see invisible. It has a curse placed upon it. (3, 34, D) a +2 ring of dexterity (3, 50, D) a fan of gales (3, 51, D) the +6 short sword "Sixzubem" {pierce, +Fly rC++ MR+ MP+9} It inflicts extra damage upon your enemies. It greatly protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you fly. (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +0 scale mail (still there?) a +0 scale mail (still there?) a +5 crystal plate armour (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) an uncursed amulet of faith (4, 16, D) the cursed +0 hunting sling of Suelazeh {freeze, rF+ rN+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (4, 32, D) the +6 chain mail of the Dolphin {rElec} It insulates you from electricity. (4, 34, D) a +0 pair of boots of flying (4, 50, D) a book of Ice (4, 51, D) a lightning rod (4/4) (4, 52, D) an uncursed ring of protection from fire (5, 14, D) a +2 ring of dexterity (5, 15, D) the cursed +1 war axe of Neurosis {chop, rElec rC- Dex+5 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. (5, 16, D) an uncursed amulet of guardian spirit (5, 31, D) a +1 long sword of slicing (5, 32, D) an uncursed amulet of harm (5, 33, D) a +2 ring mail of poison resistance (5, 34, D) a +1 hand crossbow of freezing (5, 36, D) 7 large rocks (5, 50, D) an uncursed amulet of magic regeneration (5, 51, D) the ring "Lidgh" {Fire +Inv MP+9 Int-4 Stlth+} [ring of fire] It enhances your fire magic. It affects your intelligence (-4). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you turn invisible. It makes you more stealthy. (5, 52, D) a +1 morningstar of protection (6, 14, D) an uncursed staff of death (6, 15, D) an uncursed staff of fire (6, 16, D) a +3 trident of protection (6, 17, D) an uncursed staff of earth (6, 33, D) a +1 plate armour of positive energy a +4 dire flail the +7 shortbow "Meliwexi" {speed, rF+ rC+} Attacks with this weapon are significantly faster. It protects you from fire. It protects you from cold. (6, 34, D) the +1 plate armour of Hepliaklqana's Delight {Dex+6 SInv} It affects your dexterity (+6). It lets you see invisible. an uncursed staff of cold (6, 35, D) an uncursed staff of fire a +0 dire flail (6, 37, D) a +0 dire flail (6, 50, D) the +10 rapier "Ricreulet" {freeze, rPois MP+9 Str+3 Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+5). It protects you from poison. It affects your magic capacity (+9). (6, 51, D) a lamp of fire (7, -1, D) a +6 ring of intelligence a +6 ring of dexterity 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste (7, 14, D) a cursed ring of loudness (7, 15, D) an uncursed staff of conjuration (7, 31, D) a book of Changes (7, 38, D) a +0 great sword of flaming (7, 50, D) +0 swamp dragon scales (7, 51, D) a +1 mace of protection (7, 52, D) a lightning rod (4/4) (7, 53, D) (unseen) (8, 15, D) the cursed ring of Xom's Absentmindedness {+Blink Str+4 Int-6} [ring of intelligence] It affects your strength (+4). It affects your intelligence (-6). It lets you blink. It has a curse placed upon it. (8, 38, D) a +0 great mace a +3 battleaxe of freezing (8, 39, D) 2 large rocks (8, 50, D) an uncursed staff of death (8, 51, D) a +1 long sword of holy wrath (8, 52, D) an uncursed ring of protection from magic (9, 39, D) 4 large rocks a +0 battleaxe of freezing (9, 50, D) a scarf of cloud immunity (9, 52, D) a ring of the Octopus King {Wiz AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of wizardry] It improves your spell success rate. It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). (10, 1, D) a +0 shield the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 13, D) a fan of gales (10, 14, D) the amulet "Baomuaf" {Faith rPois rF+} [amulet of faith] It allows you to gain divine favour quickly. It protects you from fire. It protects you from poison. the +8 longbow of Fedhas's Indignation {venom, rF+ Dex+3} It poisons the ammo it fires. It affects your dexterity (+3). It protects you from fire. (10, 32, D) 3 large rocks a +0 great mace a +0 leather armour of fire resistance a +0 great sword of flaming a +1 long sword of draining an uncursed staff of poison (10, 39, D) an uncursed ring of protection from cold a +2 ring of dexterity a +3 ring of protection a +2 battleaxe of freezing (10, 52, D) the cursed +1 flail "Gram" {crush, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It has a curse placed upon it. a +3 leather armour of magic resistance an uncursed staff of death (11, 1, D) a +0 trident the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) the +3 warlock's mirror {reflect} a +3 falchion of flaming Kaits's Disquisition on Ice and Talismans Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Spectral Weapon Hexes/Charms 3 e - Simulacrum Ice/Necromancy 6 f - Ozocubu's Refrigeration Ice 6 (11, 31, D) an uncursed ring of poison resistance (11, 33, D) Sif Muna's Reference Book on Beguiling and Contamination Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Tukima's Dance Hexes 3 d - Metabolic Englaciation Hexes/Ice 5 e - Silence Hexes/Air 5 3 large rocks the cursed +0 leather armour "Ruentitt" {rF++} It greatly protects you from fire. It has a curse placed upon it. a +4 dagger of speed (11, 36, D) a +0 dire flail 4 large rocks (11, 38, D) a +2 battleaxe of freezing a +2 battleaxe of freezing (11, 51, D) a book of Annihilations (11, 52, D) a +0 war axe of chopping (12, 16, D) a +2 hand crossbow of velocity a +4 spear of venom (12, 17, D) +0 ice dragon scales (12, 32, D) the amulet "Tenk" {Spirit -Tele Str+4 Int-5 Dex+5 SInv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It affects your intelligence (-5). It affects your dexterity (+5). It lets you see invisible. It prevents most forms of teleportation. an uncursed staff of power a book of Geomancy (12, 33, D) a +0 great sword of flaming a phial of floods 4 large rocks a book of Flames (12, 36, D) a +2 robe of fire resistance a cursed +0 dire flail a +1 dire flail of holy wrath (12, 37, D) 4 large rocks (12, 50, D) a +2 whip of electrocution (12, 52, D) a lamp of fire (13, 15, D) a scarf of cloud immunity (13, 38, D) 5 large rocks (13, 51, D) a +0 buckler of reflection (14, 31, D) the +6 chain mail of Hedging {rElec MR+ rCorr Int-3} It affects your intelligence (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (14, 34, D) 4 large rocks (14, 37, D) a +0 dire flail (14, 38, D) a +2 battleaxe of freezing (14, 39, D) a +0 great sword of flaming (14, 40, D) 7 large rocks (14, 50, D) a phial of floods (14, 51, D) a lightning rod (4/4) (14, 52, D) a +3 scimitar of slicing (15, 20, D) a +0 scythe of venom (15, 35, D) a +0 dire flail (15, 39, D) 2 large rocks (15, 40, D) a large rock a +0 dire flail a +0 dire flail (17, 53, D) a +0 glaive (unseen) (18, 18, D) a +0 scythe of pain (18, 48, D) a +5 blowgun (19, 0, D) the +6 scale mail "Udar Qae" {rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. (19, 1, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (19, 16, D) a fan of gales (19, 32, D) the +5 arbalest "Qiajuihe" {elec, Int+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+3). (19, 48, D) an uncursed staff of power (19, 61, D) a +5 scythe of protection (19, 62, D) a +2 scythe of flaming (20, 0, D) an uncursed staff of cold (20, 1, D) an uncursed amulet of faith (20, 17, D) an uncursed staff of earth (20, 32, D) a +1 glaive of venom (20, 33, D) a +3 hand axe of electrocution (20, 48, D) the +16 plate armour of Melancholy {rElec} It insulates you from electricity. (21, 0, D) a phial of floods (21, 1, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (21, 16, D) an uncursed staff of earth (21, 17, D) an uncursed staff of fire (21, 22, D) a +2 war axe of chopping a +0 plate armour an uncursed amulet of guardian spirit (21, 32, D) a Fen Folio (21, 33, D) a +0 leather armour of magic resistance (21, 34, D) a +2 antimagic spear (21, 48, D) a +1 leather armour of fire resistance (21, 49, D) a lamp of fire (21, 50, D) a crystal ball of energy (21, 51, D) a +2 scythe of slicing a +3 plate armour of fire resistance (22, 0, D) a +3 spear of venom (22, 1, D) an uncursed staff of power (22, 16, D) an uncursed ring of stealth (22, 17, D) the ring of the Insatiable Dances {Ice MR+ Str+3} [ring of ice] It enhances your ice magic. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. a +0 trident of freezing a +0 trident a +0 hat of intelligence (22, 21, D) the +9 spear of Vogaix {venom, Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). (22, 32, D) a +2 trident of protection (22, 34, D) an uncursed ring of protection from cold a book of Minor Magic (22, 48, D) the Incunabulum of Curses Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Yara's Violent Unravelling Hexes/Transmutation 5 (22, 49, D) the +6 short sword of Valiance {vamp, rC+ MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It affects your resistance to hostile enchantments. (22, 60, D) a +2 ring mail of fire resistance a cursed +0 giant spiked club (22, 61, D) a +0 shield of reflection the +7 dagger of Wu Jian's Displeasure {speed, rPois MR+ Str+3 Int+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your intelligence (+3). It protects you from poison. It affects your resistance to hostile enchantments. (23, 0, D) a +2 antimagic demon trident (23, 1, D) an uncursed staff of conjuration a +0 robe (23, 16, D) an uncursed ring of protection from cold an uncursed ring of magical power the ring of Hexkiosu {+Blink rElec rF+++ Str+4 Dex-3} [ring of strength] It affects your strength (+4). It affects your dexterity (-3). It renders you almost immune to fire. It insulates you from electricity. It lets you blink. an uncursed ring of magical power a +2 war axe of electrocution a cursed amulet of inaccuracy (23, 32, D) a +0 plate armour of cold resistance (23, 48, D) the +0 helmet "Uvuqeip" {rElec Str-5 Dex-4 Slay+5} It affects your strength (-5). It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. (23, 50, D) a +6 ring of dexterity (23, 66, D) +1 swamp dragon scales (24, 15, D) an uncursed staff of death a +2 rapier of electrocution (24, 32, D) a +1 great mace of protection (24, 33, D) an uncursed amulet of regeneration (24, 50, D) a +1 longbow of flaming an uncursed staff of energy (24, 54, D) an uncursed staff of conjuration (unseen) (25, 0, D) an uncursed amulet of the acrobat a crystal ball of energy (25, 3, D) a +2 chain mail of cold resistance a +0 robe a +1 whip of holy wrath (25, 32, D) a +0 trident of venom (25, 33, D) an uncursed staff of power an uncursed staff of earth (25, 48, D) the cursed +2 spear of Instinct {distort, -Tele Int+2 Stlth+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+2). It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. a +2 rapier of flaming (26, 0, D) a +4 chain mail of fire resistance (26, 2, D) a +2 whip of holy wrath (26, 16, D) an uncursed amulet of the acrobat (26, 23, D) a +2 antimagic demon whip (26, 31, D) a cursed amulet of inaccuracy (26, 34, D) a +2 mace of crushing (26, 48, D) an uncursed staff of poison (26, 50, D) the -6 buckler "Tevywkoch" {rPois rN++} It protects you from poison. It greatly protects you from negative energy. +0 pearl dragon scales (27, 0, D) a +6 blowgun a +1 cloak of invisibility (27, 3, D) a +2 long sword of holy wrath (27, 17, D) a +0 trident a +0 demon trident (27, 48, D) a +2 robe of magic resistance a +2 leather armour of cold resistance (27, 52, D) a +3 scythe of slicing (28, -1, D) an uncursed staff of summoning a +0 hand crossbow of freezing (28, 17, D) an uncursed ring of flight (28, 32, D) the +6 hunting sling of Discord {flame, rPois Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from poison. a +6 shortbow of flaming (28, 48, D) an uncursed ring of flight (28, 49, D) a +5 ring of strength (28, 50, D) a +4 ring of intelligence (28, 51, D) an uncursed staff of air (29, 1, D) a +0 large shield (29, 2, D) a +4 long sword of flaming a +0 fustibalus 22 stones a +0 robe a +0 buckler (29, 3, D) a +0 hunting sling a +3 flail of flaming 23 stones a +0 robe a +0 buckler (29, 6, D) a +2 scimitar of holy wrath a +2 scale mail of magic resistance a +0 large shield (29, 7, D) a +0 fustibalus a +3 falchion of flaming 28 stones a cursed +0 robe a +0 buckler (29, 16, D) a +2 helmet of see invisible (29, 17, D) a +1 scale mail of poison resistance (29, 32, D) a book of Flames (29, 33, D) an uncursed staff of fire (29, 48, D) a +3 leather armour of magic resistance (29, 50, D) the +8 halberd of Wu Jian's Benevolence {chop, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (30, 6, D) a stone (30, 48, D) a crystal ball of energy (30, 49, D) an uncursed staff of summoning (31, 7, D) a stone (31, 49, D) a +0 great sword of draining (32, 48, D) 4 potions of haste (32, 49, D) a book of Ice (32, 50, D) the cursed +2 giant spiked club of Foolhardiness {freeze, rElec MR- Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (33, 48, D) 4 potions of haste (33, 50, D) a +1 spear of venom (34, 28, D) an uncursed staff of fire (34, 48, D) a +4 battleaxe of electrocution (34, 49, D) an uncursed ring of poison resistance (34, 50, D) a +2 trident of venom (35, 14, D) an uncursed staff of death (35, 15, D) a +3 hand axe of electrocution (35, 29, D) the +3 sling "Punk" {acid, rCorr} It protects you from acid and corrosion. (36, 0, D) an uncursed staff of cold (36, 1, D) a +0 long sword (36, 28, D) the +0 naga barding of Extefiusch {*Slow rN++} It greatly protects you from negative energy. It may slow you when you take damage. (36, 29, D) a +0 ring mail of poison resistance (37, 1, D) a +2 war axe of flaming (37, 15, D) a +0 demon trident (37, 29, D) the +1 trident "Piruithrazup" {protect, rElec Int+4 Dex+4 Stlth-} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It affects your dexterity (+4). It insulates you from electricity. It makes you less stealthy. (38, 0, D) a +0 dagger (38, 1, D) a +2 halberd of venom (38, 14, D) a +0 trident (38, 17, D) a +0 trident 4 tomahawks (38, 18, D) the ring of Fanaticism {rPois rN+ Int+2 Dex-3 Slay+3} [ring of positive energy] It affects your intelligence (+2). It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It protects you from negative energy. a +0 trident (38, 22, D) a +0 halberd of venom (38, 23, D) a +1 spear of piercing 17 javelins of returning a +0 leather armour (38, 48, D) a lamp of fire (38, 49, D) the cursed +0 fire dragon scales "Ewnoll" {-Tele rPois rF++ rC- Str+8 Int-4} It affects your strength (+8). It affects your intelligence (-4). It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It prevents most forms of teleportation. It has a curse placed upon it. (38, 50, D) a +0 dire flail (39, 0, D) the +10 quarterstaff "Conservator" {crush, MR+ Str+5 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your dexterity (+3). It affects your resistance to hostile enchantments. (39, 1, D) an uncursed staff of cold (39, 4, D) a +0 mace (39, 18, D) a +2 flail of protection a +1 troll leather armour (39, 19, D) a cursed -1 spear 16 javelins a +0 leather armour (39, 23, D) a +1 leather armour of cold resistance a +2 trident of distortion (39, 28, D) a +1 longbow of freezing (39, 29, D) a crystal ball of energy (39, 32, D) a +0 longbow (unseen) (39, 48, D) a fan of gales (39, 49, D) a +2 leather armour of fire resistance (39, 50, D) a crystal ball of energy (40, 0, D) a +2 ring of protection (40, 1, D) a +1 dagger of venom (40, 14, D) an uncursed staff of conjuration (40, 15, D) an uncursed staff of poison (40, 20, D) a +0 leather armour (40, 23, D) a cursed -3 trident 4 tomahawks (40, 24, D) a +0 rapier a +0 robe (40, 33, D) a +0 arbalest (unseen) (40, 34, D) a +0 shortbow 10 arrows (40, 35, D) a +6 morningstar of protection a +0 shortbow 18 arrows (40, 48, D) the +4 ring mail of Guxzuew {rElec rC+ Dex+6 Stlth-} It affects your dexterity (+6). It protects you from cold. It insulates you from electricity. It makes you less stealthy. (40, 50, D) a +2 robe of cold resistance (41, 15, D) a +3 ring of protection (41, 22, D) a +0 rapier (41, 24, D) a +0 robe (41, 29, D) a +0 shortbow 16 arrows a phial of floods (41, 30, D) a +0 arbalest 27 bolts (41, 31, D) a +0 arbalest 29 bolts (41, 32, D) 2 large rocks (41, 33, D) 2 arrows 5 large rocks (41, 48, D) the cursed +0 crystal plate armour "Rykah" {+Fly rPois Int+2} It affects your intelligence (+2). It protects you from poison. It lets you fly. It has a curse placed upon it. (41, 49, D) a +0 hand axe (41, 50, D) a fan of gales (42, 0, D) a +0 hand axe (42, 14, D) a +2 buckler of protection (42, 15, D) an uncursed staff of wizardry (42, 28, D) a +2 broad axe of freezing (42, 29, D) a +0 spear of piercing 20 javelins a cursed +0 leather armour (42, 31, D) a large rock (42, 32, D) a +0 shortbow (unseen) (42, 33, D) a +0 shortbow 17 arrows (42, 49, D) a +0 short sword (42, 50, D) a +2 arbalest of flaming (43, 8, D) an uncursed staff of earth a cursed +0 robe (43, 14, D) a lamp of fire (43, 15, D) a +5 giant club (43, 28, D) an uncursed staff of power (43, 29, D) a phial of floods (43, 30, D) a +0 spear 15 javelins a +0 leather armour (43, 31, D) 5 large rocks (43, 33, D) an arrow (43, 37, D) a large rock 3 arrows (43, 48, D) a +0 short sword (43, 49, D) a +2 ring mail of fire resistance (44, 3, D) a +0 robe a cursed +1 spear a +2 trident of freezing a +0 robe (44, 7, D) a +0 long sword a +0 chain mail (44, 10, D) a +3 dire flail a +0 chain mail (44, 31, D) a +0 arbalest 21 bolts (44, 34, D) a cursed staff of air a +0 longbow of flaming 17 arrows (44, 36, D) a bolt 2 arrows (44, 49, D) a +2 hat (44, 51, D) a +1 chain mail of cold resistance (45, 7, D) the cursed +3 short sword of Blood {vamp, Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you more stealthy. It has a curse placed upon it. a +0 chain mail (45, 8, D) a +0 hand axe (45, 30, D) a +0 longbow 50 arrows a +0 leather armour (45, 31, D) a +0 spear 16 javelins a +0 leather armour (45, 33, D) 2 arrows (45, 34, D) 2 javelins 8 arrows 3 large rocks (45, 35, D) 2 large rocks a javelin (45, 49, D) a phial of floods (45, 50, D) a +0 short sword (45, 58, D) a +0 flail (unseen) (46, 47, D) the amulet of Noagrat {Acrobat rElec rPois MP-9 SInv} [amulet of the acrobat] It helps you evade while moving and waiting. It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). It lets you see invisible. a +4 ring of protection an uncursed ring of stealth the ring "Raxzaxis" {MR+ Dex+3 Slay+3} [ring of slaying] It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. (46, 48, D) a +0 whip (46, 49, D) a crystal ball of energy (46, 51, D) an uncursed staff of energy (47, 51, D) a +1 shortbow of velocity (48, 42, D) +0 storm dragon scales (48, 49, D) an uncursed staff of death (48, 51, D) a +2 hand axe of freezing (48, 54, D) a +0 battleaxe (48, 61, D) a +0 cloak a +0 flail a +3 rapier of holy wrath (48, 62, D) a +0 cloak a +0 trident (49, 0, D) a phial of floods (49, 1, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (49, 12, D) a +6 blowgun (49, 36, D) a +2 scimitar of holy wrath (49, 37, D) a +4 mace of protection (49, 49, D) the +5 chain mail of Poyxkiel {rPois} It protects you from poison. (49, 50, D) an uncursed staff of summoning (49, 60, D) a +2 cloak a +0 long sword an uncursed ring of flight (49, 62, D) a cursed ring of flight a +0 antimagic whip (50, 1, D) a +0 dagger (50, 2, D) the cursed +3 mace of Dissatisfaction {flame, rC- MP+9 Dex+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+8). It makes you vulnerable to cold. It affects your magic capacity (+9). It has a curse placed upon it. a +0 robe an uncursed amulet of the gourmand (50, 12, D) a fan of gales (50, 13, D) a +1 battleaxe of chopping (50, 24, D) a +0 mace of crushing (50, 36, D) a +1 scale mail of fire resistance (50, 55, D) a +1 hand axe of venom (50, 58, D) a +0 hand axe a +0 long sword a +0 trident a +0 hand axe a +0 dire flail a +0 mace (50, 61, D) a +0 scimitar a +0 mace of crushing a +0 dire flail a cursed +0 cloak a +1 demon trident of venom (50, 63, D) an uncursed ring of flight a +0 cloak a cursed +0 mace a +0 hand axe (51, 1, D) a crystal ball of energy (51, 2, D) a +0 rapier of speed (51, 13, D) a book of Unlife (51, 25, D) an uncursed staff of earth (51, 37, D) a cursed staff of conjuration (51, 48, D) a +0 mace (51, 49, D) the cursed +0 leather armour of Eczikh Ataeh {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (51, 58, D) a +0 cloak a +3 glaive a +0 cloak a +0 glaive (51, 60, D) a +2 broad axe of chopping a +0 dire flail (51, 65, D) a +0 mace a +0 hand axe a +0 cloak (52, 0, D) a +1 mace of venom (52, 12, D) the +3 lajatang "Onodaa Duamu" {drain, Str+6 Dex-4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). It affects your dexterity (-4). (52, 13, D) a +0 great sword of draining (52, 15, D) a +0 demon trident (52, 24, D) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (52, 25, D) an uncursed staff of cold (52, 30, D) a cursed +2 battleaxe a +0 robe (52, 48, D) a crystal ball of energy (52, 49, D) a +0 short sword (52, 57, D) a +0 war axe a +2 vampiric hand axe (52, 60, D) a +0 battleaxe (53, 0, D) an uncursed ring of protection from cold (53, 1, D) the +6 rapier of the Jolly Wonders {pierce, rPois rF- rC+++ Stlth+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It renders you almost immune to cold. It protects you from poison. It makes you more stealthy. (53, 12, D) a lamp of fire (53, 13, D) a +3 leather armour of fire resistance (53, 15, D) a +0 robe a cursed +0 long sword (53, 25, D) a cursed staff of death (53, 36, D) the ring of Sunlight {rPois rN+ MR++ Int-4 Stlth+} [ring of stealth] It affects your intelligence (-4). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. the +6 morningstar "Nulipp" {elec, rN+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. (53, 37, D) an uncursed staff of death a lamp of fire (53, 48, D) an uncursed staff of summoning (53, 49, D) the +1 chain mail of Ypaipyos {rC+ MR++} It protects you from cold. It affects your resistance to hostile enchantments. (53, 50, D) an uncursed staff of death (53, 55, D) a +0 war axe a +1 cloak a +0 shield (53, 56, D) a +0 long sword a cursed ring of loudness (53, 57, D) a +0 glaive (53, 60, D) the ring "Qikoq" {rPois Dex+3 Slay+1 Stlth+} [ring of slaying] It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+1). It protects you from poison. It makes you more stealthy. a cursed +0 mace (53, 61, D) a +3 morningstar of protection (53, 62, D) a +0 flail a +1 cloak a +0 dire flail a +2 trident of freezing a +0 battleaxe a cursed +0 scimitar a +0 battleaxe a +0 dagger a +0 cloak a +0 dire flail a +0 short sword a +0 cloak a +0 trident (54, 0, D) a +3 scale mail of magic resistance (54, 1, D) a +2 hunting sling of flaming (54, 12, D) a +2 morningstar of protection (54, 24, D) a +2 dagger of venom (54, 28, D) a +0 vampiric rapier (54, 48, D) a +0 halberd (54, 62, D) a +0 broad axe a +0 cloak a +0 flail a +0 mace (55, 0, D) a +1 cloak of poison resistance (55, 1, D) a +2 flail of holy wrath (55, 12, D) an uncursed staff of fire (55, 13, D) a phial of floods (55, 24, D) a crystal ball of energy (55, 35, D) an uncursed staff of fire (57, 62, D) a +0 cloak the +9 scythe "Boly" {slice, +Blink rPois rC+ MR+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. a +0 glaive a +0 battleaxe a +0 trident a black draconian skeleton a green draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) (57, 66, D) a purple draconian corpse (skeletalised by now) (58, 48, D) a +0 dagger (58, 49, D) a +2 ring mail of fire resistance (58, 59, D) a +0 mace a red draconian corpse (skeletalised by now) (58, 63, D) a +0 dire flail a +0 short sword a +1 cloak of poison resistance a +2 cloak a cursed -1 rapier a +0 battleaxe a +0 dagger a +1 cloak a +0 cloak the +5 quarterstaff "Orb Guardian's Foe" {crush, +Blink Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you blink. a +0 war axe a +0 glaive a cursed -2 hand axe the cursed +0 buckler of Redecw {+Blink Str+6 Int-4} It affects your strength (+6). It affects your intelligence (-4). It lets you blink. It has a curse placed upon it. a purple draconian skeleton a red draconian skeleton (58, 65, D) a +0 war axe a +4 short sword a +0 short sword a +0 cloak a red draconian skeleton (58, 66, D) the amulet "Kicobbutt" {Faith rF+ rN+ MP+9 Dex+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+4). It protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). the amulet of Fehurr {Gourm *Contam +Fly Str+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+4). It lets you fly. It causes magical contamination when unequipped. a +0 long sword a +0 long sword a +0 cloak a +0 battleaxe a +0 whip a +0 cloak a +0 long sword (59, 36, D) a +3 leather armour of poison resistance (59, 47, D) a +0 long sword (59, 48, D) an uncursed staff of earth (59, 49, D) a +0 rapier (59, 58, D) a +0 rapier a +0 glaive (59, 59, D) a +0 long sword of protection a +0 vampiric glaive a +0 cloak a red draconian corpse (skeletalised by now) a red draconian corpse (skeletalised by now) (59, 60, D) a cursed +0 cloak a +0 cloak a +0 scimitar a +0 trident a white draconian corpse (skeletalised by now) (59, 66, D) a +0 cloak (60, 36, D) a +2 scale mail of poison resistance (60, 37, D) an uncursed staff of poison (60, 38, D) a +0 fustibalus a +0 quarterstaff 27 sling bullets (60, 40, D) a +0 rapier a cursed +0 robe (60, 47, D) a +0 mace (60, 58, D) a +3 ring of evasion a +1 arbalest of flaming the +4 trident of the Dwarven Hall {chaos, rElec Str+2 Int+2 Stlth+} Each time it hits an enemy it has a different, random effect. It affects your strength (+2). It affects your intelligence (+2). It insulates you from electricity. It makes you more stealthy. a +0 dire flail a cursed -3 dagger a +2 rapier of venom a red draconian corpse (skeletalised by now) (60, 66, D) a +0 glaive a +0 battleaxe a +0 battleaxe (61, 0, D) a +6 fustibalus of flaming (61, 16, D) a +0 dire flail of venom (61, 26, D) the ring of Haicupy {rF- rN++ MR+} [ring of protection from magic] It makes you vulnerable to fire. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. the ring "Qiajocrixt" {rPois rC+ Stlth+} [ring of stealth] It protects you from cold. It protects you from poison. It makes you more stealthy. (61, 36, D) a +1 dagger of speed (61, 37, D) a +2 plate armour of fire resistance (61, 38, D) a +0 trident (61, 40, D) a +0 trident a cursed +0 leather armour the cursed +0 quarterstaff "Syalih" {vamp, Str+3 Dex-4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your dexterity (-4). It has a curse placed upon it. 14 javelins a +0 leather armour the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 robe (61, 41, D) 3 large rocks (61, 42, D) a javelin a large rock (61, 44, D) a sling bullet (61, 47, D) a cursed staff of wizardry (61, 48, D) a +3 blowgun (61, 49, D) a lightning rod (4/4) (61, 57, D) a +0 flail a black draconian skeleton (61, 65, D) a +3 battleaxe of draining a +0 shortbow of flaming a +0 cloak a +1 cloak a +0 cloak (61, 66, D) an uncursed ring of protection from magic a +3 ring of intelligence a +0 long sword a +0 cloak a +2 antimagic war axe a +0 halberd a +0 cloak a +0 trident (62, 9, D) an uncursed staff of wizardry (62, 16, D) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (62, 27, D) a lamp of fire (62, 30, D) the cursed +3 glaive of the Slime-mould {chop, +Inv rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. (62, 31, D) a +1 hand axe of flaming (62, 32, D) a cursed +0 mace (62, 36, D) a +0 spear of flaming a +0 robe a +0 rapier (62, 37, D) an uncursed staff of conjuration (62, 41, D) a +0 rapier a +0 robe (62, 48, D) a phial of floods (62, 49, D) a +0 short sword of protection (62, 57, D) the ring "Zocorph" {rElec rPois Stlth+} [ring of stealth] It insulates you from electricity. It protects you from poison. It makes you more stealthy. a +0 halberd a +0 cloak a purple draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (62, 64, D) a +0 scimitar (unseen) (62, 65, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (unseen) (62, 66, D) a +0 dire flail (unseen) (63, 16, D) the +8 falchion of Satun {slice, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (63, 17, D) an uncursed staff of power (63, 19, D) a +3 scimitar of flaming (63, 26, D) a +0 club (63, 27, D) a +0 dire flail (63, 30, D) a +0 glaive (63, 36, D) a +4 chain mail of fire resistance (63, 37, D) a +0 rapier (63, 47, D) the +1 chain mail of Analysis {*Slow rElec rCorr SInv} It insulates you from electricity. It lets you see invisible. It protects you from acid and corrosion. It may slow you when you take damage. (63, 49, D) an uncursed staff of summoning (63, 57, D) an uncursed staff of conjuration (63, 64, D) a +1 cloak of poison resistance (unseen) (64, 16, D) a +2 plate armour of fire resistance (64, 27, D) an uncursed staff of death (64, 31, D) a +0 mace 3 potions of haste a +2 great mace of venom (64, 33, D) a +0 mace a +0 arbalest of freezing (64, 47, D) a +0 hand axe (64, 49, D) the cursed +0 helmet "Weidiubri" {Regen+ Str+9} It affects your strength (+9). It increases your rate of regeneration. It has a curse placed upon it. (64, 57, D) a +0 morningstar a +0 flail (64, 58, D) a +0 great mace of protection (65, 47, D) a phial of floods (65, 48, D) a book of Annihilations (65, 49, D) the cursed +1 scale mail of the Monk {rPois rC+ Str+3 Stlth-} It affects your strength (+3). It protects you from cold. It protects you from poison. It makes you less stealthy. It has a curse placed upon it. (65, 59, D) a +0 dire flail a +2 hand axe of electrocution a +0 short sword a green draconian corpse (skeletalised by now) (65, 61, D) a +0 long sword a red draconian corpse (skeletalised by now) (65, 63, D) an uncursed ring of ice a +1 cloak of invisibility a +0 vampiric scimitar (66, 49, D) an uncursed staff of power (67, 49, D) a +0 mace (68, 0, D) a +2 arbalest of freezing (68, 48, D) +1 pearl dragon scales (69, 0, D) an uncursed amulet of the acrobat (69, 41, D) a +0 mace a +1 fustibalus of freezing (69, 47, D) a book of Beasts (69, 48, D) a +0 whip (70, 8, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (70, 9, D) a crystal ball of energy (70, 36, D) a +2 bardiche of venom (70, 40, D) a +0 glaive (70, 48, D) a +7 hand crossbow (70, 49, D) a lamp of fire (71, 8, D) an uncursed staff of cold (71, 17, D) a +3 blowgun (71, 22, D) a +0 long sword (71, 23, D) a +0 dagger (71, 26, D) a +1 mace of protection (71, 37, D) a +0 halberd of venom (71, 40, D) a +0 halberd a +0 robe (71, 47, D) a +0 long sword (71, 48, D) a book of Power (72, 11, D) a +6 blowgun (72, 17, D) a +0 short sword a +1 quarterstaff of pain (72, 20, D) an arrow (72, 21, D) an arrow (72, 22, D) an arrow a +2 dire flail of protection (72, 23, D) 4 arrows (72, 26, D) an uncursed staff of summoning (72, 36, D) a +2 robe of positive energy (72, 43, D) a +0 whip (unseen) (72, 47, D) a +0 short sword (72, 48, D) a +2 spear of flaming (73, 16, D) a lightning rod (4/4) (73, 17, D) a +0 dagger (73, 18, D) a +0 shortbow an uncursed staff of energy 6 arrows a +0 leather armour (73, 22, D) a +0 long sword a +0 leather armour (73, 26, D) a +1 arbalest of freezing (73, 27, D) a +5 spear of freezing (73, 37, D) an uncursed ring of flight (73, 47, D) a +0 halberd (73, 48, D) a +3 hunting sling of velocity (74, 47, D) a +0 dagger (74, 48, D) a +3 leather armour of magic resistance (74, 49, D) a +2 long sword of electrocution (75, 1, D) a +2 robe of magic resistance (75, 48, D) a +6 hunting sling of velocity