raikaria Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 21, D:1) a +0 club (12, 26, D:1) a +0 short sword (19, 7, D:1) a +0 club (21, 7, D:1) a +0 dagger (28, -1, D:1) a +0 club (29, 32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (3, -2, D:2) a +0 club (12, 29, D:2) a +0 robe (15, 10, D:2) a +0 dagger (17, 32, D:2) a +0 hand axe (28, 10, D:2) 15 poisoned needles (35, 9, D:2) a +0 spear a +0 ring mail (36, 5, D:2) a +0 robe (37, 7, D:2) a +0 whip a +0 club (41, 6, D:2) a +0 halberd (41, 22, D:2) a +0 whip (47, 13, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a cursed +0 dagger (5, -4, D:3) a +0 dagger a +0 hunting sling (7, 11, D:3) a +0 short sword (15, -2, D:3) a +0 hand axe (21, 23, D:3) a +0 club (23, 0, D:3) 21 sling bullets (32, 12, D:3) a +0 leather armour (34, 7, D:3) 12 sling bullets (41, -15, D:3) a +0 dagger a cursed +0 robe (41, -11, D:3) a +0 dagger a +0 robe (41, 23, D:3) a +2 quarterstaff of chaos (42, 27, D:3) a +0 mace (51, -9, D:3) a cursed -1 ring mail a +0 mace (51, 12, D:3) a +0 dagger a cursed -2 hunting sling (53, -7, D:3) a +0 trident (61, -18, D:3) a +0 long sword (61, 8, D:3) a +0 mace a +0 chain mail (62, -14, D:3) a +0 dagger (63, 10, D:3) a +0 dagger a +0 robe a +0 whip a +0 scale mail (63, 19, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Sim Vuic's Magic Scroll Emporium a scroll of magic mapping (42 gold) a scroll of brand weapon (240 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of random uselessness (12 gold) a scroll of identify (24 gold) (0, 0, D:4) a +0 chain mail a +0 dagger (0, 2, D:4) a +0 leather armour a +0 hand axe a +0 short sword a +0 flail a +0 leather armour (8, 26, D:4) a +0 dagger (13, -12, D:4) a +0 dagger a +0 robe (15, 4, D:4) a +0 falchion (19, -10, D:4) a +0 flail (20, -8, D:4) a +0 leather armour a +0 mace (21, -8, D:4) a +0 leather armour (21, 38, D:4) a +0 ring mail (28, 30, D:4) a +0 club a +3 leather armour a +0 flail a +0 leather armour a +0 mace a +0 flail a +0 ring mail 21 bolts (41, 37, D:4) a +0 robe (49, 27, D:4) a +0 spear (54, -1, D:4) a +0 whip (55, -15, D:4) 15 poisoned needles Level 5 of the Dungeon [Shop] Huzusm's Elemental Accessories a phial of floods (440 gold) an uncursed staff of air (275 gold) the Handbook of Flames (759 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Ignition Fire 8 a wand of digging (15) (418 gold) (0, 0, D:5) 6 large rocks (11, -10, D:5) 23 arrows (11, 14, D:5) a cursed +0 shortbow 13 arrows (12, 12, D:5) an arrow (13, 9, D:5) an arrow (41, -32, D:5) a cursed +0 robe (49, -9, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a tomahawk (0, 5, D:6) a +0 ring mail a +0 short sword of electrocution (1, 2, D:6) a tomahawk (3, 18, D:6) a +0 scythe a +0 robe (19, -16, D:6) a cursed -2 spear (20, 2, D:6) a +0 falchion (23, -15, D:6) a +0 flail a +0 club (25, -14, D:6) a +0 short sword a +0 leather armour (25, -13, D:6) a +0 short sword (26, 12, D:6) a +0 leather armour a +0 rapier (27, 0, D:6) a +2 rapier of freezing (31, -9, D:6) a +0 spear a +0 ring mail (31, -8, D:6) a +0 spear a +0 shortbow 11 arrows (31, -7, D:6) a +0 shortbow 14 arrows (31, -6, D:6) a +2 antimagic hand axe a +0 scale mail an arrow (31, -5, D:6) a +0 club a +0 scale mail a +0 dagger a +0 robe an arrow (34, 16, D:6) 5 needles of sleeping (47, -5, D:6) a +0 naga barding (48, 17, D:6) a +0 scale mail (57, -11, D:6) 10 arrows (58, -15, D:6) a +0 giant club Level 7 of the Dungeon (2, -1, D:7) a throwing net (8, 0, D:7) a +0 giant club (12, -3, D:7) a +0 quarterstaff (16, -7, D:7) 14 arrows (20, -11, D:7) a +0 scale mail a +0 dagger (20, -5, D:7) a +0 chain mail (21, -24, D:7) a cursed +0 plate armour a +0 war axe (21, -11, D:7) a +0 ring mail a cursed +0 mace (26, -32, D:7) a +0 spear (31, -31, D:7) a +0 dagger (32, -31, D:7) 13 poisoned needles (33, -31, D:7) a cursed -1 spear (34, 4, D:7) a +0 scale mail (42, -30, D:7) 23 arrows (43, -30, D:7) a +0 whip (45, -27, D:7) a +0 dagger a +0 robe (46, -22, D:7) 23 arrows a +0 shortbow (48, -20, D:7) a +0 scale mail a +0 dagger (49, -20, D:7) an arrow (49, -19, D:7) an arrow (50, -26, D:7) a +0 flail of draining (57, -11, D:7) 9 poisoned needles (59, -19, D:7) 21 arrows a +0 shortbow (62, -16, D:7) an arrow Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 club a +0 club (8, 23, D:8) a +0 dagger a +0 robe (14, -3, D:8) a +0 leather armour (35, -6, D:8) a +0 robe (46, 17, D:8) a scroll of immolation (49, 7, D:8) a -4 ring of strength (49, 13, D:8) a +0 leather armour (51, 15, D:8) a +0 long sword (53, -1, D:8) 27 sling bullets (54, 16, D:8) 19 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 robe (7, -14, D:9) a +0 trident (7, -13, D:9) a +3 mace (8, -13, D:9) a +0 trident a +0 leather armour (8, -12, D:9) a +0 falchion (27, -4, D:9) a +0 dagger (29, 11, D:9) 16 bolts (30, -8, D:9) a +0 giant spiked club (33, 11, D:9) a +0 mace (36, -11, D:9) an arrow (37, -12, D:9) an arrow (38, -12, D:9) an arrow (39, -12, D:9) a +2 shortbow of flaming 16 arrows (48, 15, D:9) a +0 short sword (50, -7, D:9) 22 arrows Level 10 of the Dungeon [Shop] Boazong's Weapon Shop the +6 lajatang of Egomania {venom, rPois rC- Str+2 Stlth+} (888 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It makes you vulnerable to cold. It protects you from poison. It makes you more stealthy. 10 stones (15 gold) a +0 flail (52 gold) the +9 war axe "Xopo" {venom, Int+4 Dex+2} (1032 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (+2). a +0 great mace (97 gold) a +4 falchion (375 gold) a +2 hand axe of flaming (261 gold) (0, 0, D:10) 17 sling bullets (16, -4, D:10) a +0 leather armour (21, 8, D:10) a +2 robe of fire resistance a +4 giant club (22, 45, D:10) a crystal ball of energy (25, 29, D:10) a +0 giant club (29, 37, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a scroll of identify (6, -17, D:11) a +0 hand axe (6, 0, D:11) a +0 robe (10, -7, D:11) a +0 war axe (13, -20, D:11) a cursed +0 mace (unseen) (15, -26, D:11) a +0 battleaxe a +0 robe a cursed +2 great sword of slicing a +0 robe (36, -30, D:11) a +0 short sword (36, 14, D:11) a +2 plate armour of fire resistance (40, 8, D:11) a +0 short sword (44, 14, D:11) 2 scrolls of holy word (47, 11, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) 4 chunks of flesh (0, 4, D:12) a +0 glaive (unseen) (1, -8, D:12) a +0 dagger a +0 robe (1, 1, D:12) a +0 hand axe (unseen) (1, 2, D:12) a cursed -2 flail (still there?) a +0 whip (still there?) (2, -17, D:12) a +5 amulet of reflection a +2 ring of dexterity an uncursed amulet of rage a +0 glaive a +0 plate armour (2, 2, D:12) a +0 whip (unseen) (4, -24, D:12) a +0 robe (6, 4, D:12) 25 gold pieces (60, 15, D:12) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed amulet of inaccuracy a +0 cloak the +10 falchion "Hydrabane" {slice, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. the +6 quick blade "Fywkis" {freeze, -Tele rF+ Str+3 Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+3). It protects you from fire. It prevents most forms of teleportation. a +0 short sword of freezing a +0 whip of venom a +0 whip of holy wrath (26, 29, Lair:1) a +0 dagger of electrocution (29, -20, Lair:1) 13 bolts (32, 13, Lair:1) 16 bolts (41, -15, Lair:1) a +0 spear (45, -8, Lair:1) a stone (45, -4, Lair:1) a stone (46, -6, Lair:1) a stone (47, -8, Lair:1) 4 large rocks (48, -5, Lair:1) a scroll of teleportation (49, -7, Lair:1) 7 large rocks (50, -7, Lair:1) 3 potions of flight (61, 20, Lair:1) a curare-tipped needle (68, 20, Lair:1) a +0 blowgun a +1 short sword of distortion 4 curare-tipped needles Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 arrows (5, 8, Lair:2) a +0 trident of protection (19, 16, Lair:2) a +0 flail (42, -17, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) the +8 chain mail of the Shining Light {rElec rPois rC+++ Int-5} It affects your intelligence (-5). It renders you almost immune to cold. It insulates you from electricity. It protects you from poison. (5, 2, Lair:3) a +0 dagger (11, 39, Lair:3) 26 bolts (12, 13, Lair:3) a +0 great sword (14, 9, Lair:3) a +0 flail (25, 2, Lair:3) a +0 longbow (26, 14, Lair:3) a +2 vampiric dagger (27, 16, Lair:3) a +0 pair of boots (28, 14, Lair:3) a +3 war axe of chopping (28, 20, Lair:3) 24 arrows (29, 14, Lair:3) a potion of mutation (30, 15, Lair:3) 35 sling bullets (31, -5, Lair:3) a +0 hand crossbow (60, 15, Lair:3) a scroll of torment (64, 19, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 triple crossbow (2, -16, Lair:4) a +0 halberd (17, -15, Lair:4) a +0 robe (17, 13, Lair:4) a -2 ring of strength (23, -15, Lair:4) a +0 shortbow 21 arrows (23, -14, Lair:4) a +0 rapier a +0 robe (27, 12, Lair:4) 21 sling bullets (38, 32, Lair:4) a +1 longbow of flaming 22 arrows (44, 35, Lair:4) a +0 short sword (45, 26, Lair:4) an arrow (45, 28, Lair:4) 2 arrows (46, 21, Lair:4) a +0 great sword (47, 21, Lair:4) a +0 halberd (52, -16, Lair:4) 2 scrolls of holy word (60, -8, Lair:4) a +0 robe (61, -6, Lair:4) a +0 spear (61, -5, Lair:4) a +0 trident (61, 39, Lair:4) an uncursed staff of fire (62, -7, Lair:4) a throwing net (62, -6, Lair:4) a cursed -3 spear Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed +0 chain mail (10, 48, Lair:5) a +0 ring mail (12, 14, Lair:5) a cursed -1 halberd (15, 35, Lair:5) a cursed +0 dagger a +0 robe (20, 35, Lair:5) 12 arrows (28, 46, Lair:5) 10 poisoned needles (33, 13, Lair:5) a +0 shield (33, 53, Lair:5) 21 bolts (44, 36, Lair:5) 20 arrows (51, 33, Lair:5) a +2 amulet of reflection (55, 27, Lair:5) a +0 war axe Level 6 of the Lair of Beasts (0, 0, Lair:6) 15 arrows (3, 2, Lair:6) a +0 morningstar (3, 50, Lair:6) 2 javelins (5, 0, Lair:6) a cursed +4 great sword of freezing a +0 robe (6, 41, Lair:6) a +0 ring mail 4 javelins a +0 battleaxe of electrocution (14, 0, Lair:6) a +0 falchion (14, 41, Lair:6) a +0 robe (20, -7, Lair:6) a +0 scale mail (23, 22, Lair:6) a +0 blowgun (24, -1, Lair:6) a +0 robe (24, 21, Lair:6) the cursed +2 broad axe of Currency {pain, rN+ SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (24, 24, Lair:6) a +0 falchion (25, 21, Lair:6) an uncursed staff of air (25, 24, Lair:6) a potion of degeneration an uncursed ring of teleportation (40, -10, Lair:6) a cursed +0 robe (48, 24, Lair:6) a hydra corpse (skeletalised by now) Level 1 of the Shoals (0, 0, Shoals:1) 32 gold pieces (8, 3, Shoals:1) 22 arrows