raikaria Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -5, D:1) a +0 dagger (1, -3, D:1) a +0 club (3, 4, D:1) a +0 hunting sling (10, -8, D:1) a +0 dagger (11, -4, D:1) a +0 club (11, 11, D:1) a +0 dagger (22, 16, D:1) a +0 club (25, -7, D:1) a +0 club (34, -2, D:1) a +0 club (35, -13, D:1) 15 arrows (45, -11, D:1) a +0 spear (47, 16, D:1) a +0 dagger (58, 30, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 0, D:2) a +0 helmet (5, 10, D:2) a +3 dagger of protection a cursed +0 animal skin a +0 club a +0 dagger a +0 dagger a +0 club (5, 11, D:2) a +0 club (5, 12, D:2) a +0 dagger (6, 12, D:2) a +0 dagger (10, 12, D:2) a +0 club (11, 5, D:2) a +0 robe a +0 scythe (34, -4, D:2) a +0 leather armour (48, 23, D:2) a +0 leather armour (56, 13, D:2) a +0 club (58, 13, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (7, -28, D:3) a +0 robe (8, -22, D:3) a cursed -1 morningstar (24, -18, D:3) a cursed -3 trident (32, -29, D:3) a +0 ring mail a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 hand axe (1, 2, D:4) a +0 leather armour (2, 2, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (8, 19, D:5) a +0 dagger a +0 robe (9, 10, D:5) a +0 ring mail (11, 18, D:5) a +0 flail (11, 19, D:5) a +0 whip (19, 18, D:5) a +0 quarterstaff (29, -7, D:5) a +2 spear of freezing (29, -6, D:5) a +0 flail (30, -7, D:5) a +0 halberd (37, 8, D:5) a +0 flail (40, 9, D:5) a +0 leather armour (40, 10, D:5) a +0 hand axe (40, 11, D:5) a +0 robe a +0 dagger (42, 10, D:5) a cursed -3 falchion (44, -10, D:5) a +1 scale mail of cold resistance Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, 0, D:6) a +0 hand axe (2, 0, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (4, 8, D:6) 26 bolts (4, 20, D:6) a +2 leather armour of positive energy (7, -10, D:6) a +0 trident (10, -9, D:6) a cursed -2 leather armour a +0 dagger a +0 ring mail (11, -9, D:6) a +0 ring mail a +0 mace a +0 leather armour a +0 club (18, 19, D:6) 16 arrows (34, 12, D:6) a +1 spear of pain a +0 ring mail a +0 spear of freezing (45, 3, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +2 mace of distortion (0, 1, D:7) a +2 mace of venom (0, 6, D:7) a +0 mace (0, 7, D:7) a +0 mace (1, 0, D:7) a +0 mace (1, 1, D:7) a +0 mace (1, 2, D:7) a +0 mace (1, 6, D:7) a +0 mace (1, 7, D:7) a +0 mace (2, 0, D:7) a +0 mace (2, 1, D:7) a +0 mace (2, 2, D:7) a +0 mace (2, 3, D:7) a +0 mace (2, 5, D:7) a +0 mace (2, 6, D:7) a +0 mace (2, 7, D:7) a +0 mace (3, -1, D:7) a +0 mace (3, 0, D:7) a cursed -3 mace (3, 1, D:7) a +0 mace (3, 2, D:7) a +0 mace (3, 4, D:7) a +0 mace (3, 6, D:7) a +0 mace (4, -1, D:7) a +0 mace (4, 0, D:7) a +0 mace (4, 1, D:7) a +0 mace (4, 2, D:7) a +0 mace (4, 3, D:7) a +0 mace of venom (4, 5, D:7) a +0 mace (4, 6, D:7) a +1 mace of draining (4, 7, D:7) a +0 mace (5, -1, D:7) a +0 mace (5, 0, D:7) a +0 mace (5, 1, D:7) a +0 mace (5, 2, D:7) a +0 mace (5, 3, D:7) a +2 mace of protection (5, 5, D:7) a +0 mace (5, 6, D:7) a +0 mace (5, 7, D:7) a +0 mace (6, -1, D:7) a +0 mace of draining (6, 0, D:7) a +0 mace (6, 1, D:7) a +0 mace (6, 2, D:7) a +0 mace (6, 4, D:7) a +0 mace (6, 5, D:7) a +0 mace (6, 6, D:7) a +0 mace (6, 7, D:7) a +0 mace (7, -1, D:7) a +0 mace (7, 0, D:7) a +0 mace (7, 3, D:7) a +2 quarterstaff of chaos (7, 6, D:7) a +0 mace (8, -1, D:7) a +0 mace (8, 0, D:7) a +0 mace (8, 6, D:7) a +0 mace (9, -1, D:7) a +1 mace of crushing (9, 0, D:7) a +0 mace (9, 6, D:7) a +0 mace (10, -1, D:7) a +0 mace (10, 0, D:7) a +0 mace (10, 2, D:7) a +0 mace (10, 6, D:7) a +0 mace (10, 7, D:7) a +0 mace (11, 0, D:7) a +0 mace (11, 6, D:7) a +0 mace (11, 7, D:7) a +0 mace (12, 0, D:7) a +1 mace of protection (12, 1, D:7) a +0 mace (12, 2, D:7) a +0 mace (12, 3, D:7) a +3 mace (12, 4, D:7) a +0 mace (12, 5, D:7) a +0 mace (12, 6, D:7) a +0 mace of draining (18, 32, D:7) a +0 robe (31, 32, D:7) 26 stones (33, -16, D:7) a +0 leather armour (33, 33, D:7) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (38, 36, D:7) a +0 flail (38, 37, D:7) a cursed -2 flail a +0 leather armour a +0 club a cursed +0 leather armour a +0 robe a +0 dagger (46, 18, D:7) a +0 hand axe a +0 animal skin (56, -7, D:7) a +0 trident (58, 20, D:7) 22 sling bullets (61, -2, D:7) a +0 shortbow (63, -4, D:7) the +6 mace of Mandamus {flame, *Slow rElec rPois rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. It protects you from poison. It may slow you when you take damage. the cursed +0 mace "Vufygid" {crush, rF+ rN+ Str+4 Dex-4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (-4). It protects you from fire. It protects you from negative energy. It has a curse placed upon it. a +0 rapier a +0 leather armour a +0 cloak a +0 robe a +2 dagger Level 8 of the Dungeon (3, -49, D:8) a throwing net (4, -15, D:8) a +0 scale mail (4, -7, D:8) a +0 scale mail a +0 flail (5, -6, D:8) a +0 flail (6, -7, D:8) a +3 ring mail a +0 flail (8, -10, D:8) a cursed +0 robe a +0 dagger (11, -2, D:8) a +0 giant club a +0 giant spiked club (14, -6, D:8) a ration (14, -5, D:8) 14 stones (29, 7, D:8) a +0 short sword (32, -20, D:8) the cursed +1 long sword of Xom's Regard {protect, *Corrode +Rage Stlth+} It protects the one who uses it against injury (+AC on strike). It lets you go berserk. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant spiked club (11, 7, D:9) a cursed -3 hand axe (36, 8, D:9) a +0 robe (42, 4, D:9) 24 sling bullets (43, 7, D:9) an uncursed staff of fire (49, -14, D:9) a +0 dagger a +0 ring mail (51, -38, D:9) a +0 hunting sling (60, 13, D:9) 23 bolts (61, 13, D:9) 14 bolts (62, 5, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 robe (3, -7, D:10) a +0 dagger (4, -7, D:10) a +0 dagger a +0 leather armour (4, -5, D:10) a +0 leather armour (5, -7, D:10) a +0 dagger a +0 robe (6, -7, D:10) a +0 flail a +0 dagger a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (2, 13, D:11) 29 bolts (3, 8, D:11) a +0 leather armour (9, 9, D:11) 18 arrows (13, -24, D:11) a +0 robe (17, -7, D:11) a +0 troll leather armour (22, -29, D:11) a +2 falchion a +0 robe a cursed +0 mace a +0 robe a +4 falchion of freezing a +0 robe a +0 flail a +0 robe of magic resistance a +2 hand axe a +0 robe (29, 10, D:11) a +0 chain mail (37, -12, D:11) a +0 war axe (40, -20, D:11) a +0 trident (41, -3, D:11) the +7 dagger of Gedeitau {freeze, rElec Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It makes you more stealthy. (51, 15, D:11) a +0 helmet (54, -15, D:11) a +0 giant club a +0 robe Level 12 of the Dungeon (0, 0, D:12) a book of Geomancy the Ecumenical Temple