raikaria Level 1 of the Dungeon (0, 0, D:1) 2 stones (-18, 1, D:1) a +0 robe (-6, 1, D:1) a +0 club (1, 1, D:1) a +0 whip (-4, 5, D:1) 2 javelins (-10, 9, D:1) a +0 chain mail (12, 16, D:1) a +0 hunting sling (0, 18, D:1) 2 stones (0, 23, D:1) a +0 robe (9, 30, D:1) 3 stones (17, 31, D:1) a stone a +0 whip (20, 31, D:1) a +0 club (15, 44, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a stone (1, 1, D:2) a cursed +0 dagger (-3, 3, D:2) 2 stones (-4, 4, D:2) 5 fruits (-18, 12, D:2) a +0 ring mail (-6, 13, D:2) a +0 dagger (4, 17, D:2) a +0 club (7, 23, D:2) a +0 club a +0 club (-1, 27, D:2) a +0 club (27, 32, D:2) a +0 dagger (-10, 35, D:2) 22 arrows (-15, 37, D:2) a +0 club a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (31, 1, D:3) a +0 hand axe a +0 scale mail (41, 2, D:3) a +0 hand axe a +0 leather armour (30, 3, D:3) a +0 hand axe a +0 club (14, 5, D:3) a +0 short sword a +0 chain mail a +0 short sword a +0 club a +0 leather armour a +2 flail of crushing a +0 ring mail (33, 8, D:3) a +0 scale mail (36, 8, D:3) a +0 ring mail (-1, 10, D:3) a bread ration (33, 11, D:3) a cursed -1 dagger (41, 11, D:3) a +0 club (38, 12, D:3) a +0 club (48, 13, D:3) a +0 club (46, 18, D:3) a +0 chain mail 29 stones a +0 short sword (13, 21, D:3) a +0 whip a +0 leather armour (49, 22, D:3) a cursed +0 leather armour a +0 club (49, 23, D:3) a stone (49, 24, D:3) a +0 hand axe a +0 robe (32, 32, D:3) a +0 war axe (41, 32, D:3) a +0 ring mail (20, 33, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a bread ration (-28, 1, D:4) 13 stones (-21, 2, D:4) a bread ration (-24, 6, D:4) a +0 scimitar (-10, 9, D:4) a +0 robe (-5, 14, D:4) a +0 robe (-6, 15, D:4) a +0 robe (-24, 16, D:4) a cursed +0 ring mail a +1 dire flail of crushing (-25, 17, D:4) a +0 club (-26, 18, D:4) a +0 giant club (10, 18, D:4) the +4 ring mail "Smei" {-Cast Contam +Blink +Inv rElec} It insulates you from electricity. It lets you turn invisible. It lets you blink. It prevents spellcasting. It causes magical contamination when unequipped. (-24, 20, D:4) a +0 hand axe (-22, 22, D:4) a +0 dagger (-11, 27, D:4) a +0 dagger a +0 robe (-10, 27, D:4) a +2 falchion of freezing a +0 club a +0 short sword a +0 leather armour a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (-9, 27, D:4) a +0 long sword of holy wrath (-10, 28, D:4) a +0 ring mail (-9, 29, D:4) a +0 scale mail (-23, 31, D:4) a stone (-22, 31, D:4) a +0 whip (-24, 32, D:4) a stone (-12, 32, D:4) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (1, 34, D:4) a rat corpse (skeletalised by now) Level 5 of the Dungeon (-13, 1, D:5) an uncursed ring of protection from cold (16, 1, D:5) a +0 hand axe (-11, 3, D:5) 12 gold pieces (15, 3, D:5) a +0 scale mail (-9, 5, D:5) a hound corpse (-9, 6, D:5) a +0 dagger (still there?) a +0 club (still there?) a hobgoblin corpse (still there?) (-6, 7, D:5) a cursed -1 hand axe (-3, 7, D:5) a bolt (unseen) (-5, 8, D:5) 2 bolts (1, 14, D:5) an adder corpse (4, 19, D:5) a giant gecko corpse (0, 20, D:5) 4 curare-tipped needles (4, 20, D:5) 22 stones Level 6 of the Dungeon (0, 0, D:6) a +0 giant club an ogre corpse (1, 0, D:6) a giant newt corpse (-12, 3, D:6) 6 poisoned needles (-4, 10, D:6) a slice of pizza