rabbit Level 1 of the Dungeon (8, 6, D:1) a +0 ring mail (12, 28, D:1) a +0 mace (14, -9, D:1) a +0 club (14, 16, D:1) 21 stones (19, 11, D:1) a +0 club (21, 9, D:1) a +0 dagger (21, 12, D:1) 13 arrows (23, -6, D:1) a cursed -1 club (25, -1, D:1) a +0 robe (26, 9, D:1) a +0 robe (26, 15, D:1) 18 stones (29, 4, D:1) a +0 club (43, -4, D:1) a +0 club (43, 16, D:1) a +0 plate armour (48, -4, D:1) 20 bolts (50, 24, D:1) a +0 robe (51, 18, D:1) 3 arrows Level 2 of the Dungeon (0, 0, D:2) a cursed -3 dagger (4, 39, D:2) a +0 short sword (5, 0, D:2) a +0 club (11, 14, D:2) a +0 club (19, 2, D:2) a +0 club (27, 2, D:2) a +0 scale mail (28, 19, D:2) 21 arrows (32, -3, D:2) a +0 club (33, 15, D:2) a +0 club (50, -12, D:2) a +0 dagger (61, -5, D:2) a +0 short sword 3 stones Level 3 of the Dungeon (1, -4, D:3) a +0 flail (1, -2, D:3) a +0 morningstar (1, 3, D:3) a +0 flail (2, -3, D:3) a +0 scale mail (12, 7, D:3) a +0 flail a +0 leather armour (24, -4, D:3) a +0 chain mail (32, -15, D:3) a +0 club (33, 1, D:3) a +0 dagger (35, 4, D:3) a +0 short sword a +0 leather armour a +0 hand axe (37, -25, D:3) 20 stones (42, -26, D:3) 24 stones (44, 7, D:3) a +0 whip (49, -24, D:3) a book of Callings (49, -6, D:3) 20 stones (50, 16, D:3) a +0 trident (51, -20, D:3) a +0 dagger a +0 robe (52, -22, D:3) a +0 dagger (54, -23, D:3) a +0 whip (64, -18, D:3) a +0 short sword Level 4 of the Dungeon (12, -19, D:4) a +0 whip a +0 spear (21, -14, D:4) a +0 leather armour (22, 7, D:4) the cursed +1 dagger of Oberhy {vamp, *Corrode +Inv rPois Str+3 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It protects you from poison. It lets you turn invisible. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. (29, 9, D:4) 27 stones (31, 7, D:4) a +0 leather armour (32, 12, D:4) a +0 dagger (46, -5, D:4) a +0 hunting sling (52, 7, D:4) a +0 long sword (55, -18, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +1 hat (2, 1, D:5) a ball python skeleton (13, 25, D:5) 14 gold pieces (14, 29, D:5) a +2 ring of strength (16, 26, D:5) a +1 pair of gloves (20, 36, D:5) a scroll of enchant weapon (26, 29, D:5) a ration