Dungeon Crawl Stone Soup version 0.31-a0-716-gc7603755dd (webtiles) character file. Game seed: 4559866320721696911 37 quik the Conjurer (level 3, 25/25 (29) HPs) Began as a Demonspawn Reaver on Apr 23, 2023. Quit the game on level 2 of the Dungeon on Sept 10, 2023. The game lasted 00:08:27 (1871 turns). quik the Conjurer (Demonspawn Reaver) Turns: 1871, Time: 00:08:28 HP: 25/25 (29) AC: 3 Str: 14 XL: 3 Next: 23% MP: 6/6 EV: 11 Int: 14 God: Gold: 163 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: heavily drained A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 163 gold pieces. Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Skills: - Level 3.0 Fighting - Level 3.0 Short Blades - Level 1.7 Dodging - Level 2.0 Spellcasting + Level 3.2 Conjurations - Level 1.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Kiss of Death Conj/Necr 28% 2d7 13% 1 Y - Momentum Strike Conj/Tloc 10% 3d8 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 5% 3d4 43% 3 Summon Guardian Golem Hex/Summ 1% N/A 65% 3 Orb of Destruction Conj 5% 9d5 100% 7 Spellforged Servitor Conj/Summ 2% N/A 100% 7 Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles h - 6 atropa-tipped darts (quivered) Q - 24 stones Armour b - a +0 leather armour (worn) m - a +0 ring mail Magical Staves e - a staff of fire {rF+, !a} Scrolls f - a scroll of noise {unknown} g - a scroll of teleportation {unknown} i - 2 scrolls of identify {@r1} k - a scroll of poison {unknown} l - a scroll of butterflies {unknown} Potions c - a potion of brilliance {!q} d - a potion of might {!q} j - a potion of lignification {!q!q} q - a potion of curing {@q2} s - 3 potions of attraction {!q} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10149 Altars: ...##.# #...# ......#######.# ......#.......###### #...#.#.#####.#....###### ........###.........#...# ##.#.........>#.##..#.#.# .#.#########..#.##....#.### ....#...............###...# .#..#.#########.@########.# .####.# #..#####....#### .#..#.##########.....#.#.....# .#.......................###.# ....###########...........##.# ##..........# #.####.###..##.# ##########.# #.# #......##.# #.###.# ######.##.# #.....# #.##.# There were no monsters in sight! Message History Your life force is heavily drained. Your movement speed is average. Your attack delay is about 0.8. Your damage rating with your +0 short sword is about 5 (Base 5 x 102% (Dex) x 111% (Skill)). Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears without a glow' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears without a sign' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears into the void' Options error: Bad colour 'boring' in message_colour setting: 'boring:glow with a rainbow of weird colours and disappear' Options error: Bad colour 'boring' in message_colour setting: 'boring:glows slightly and disappears' Options error: Bad colour 'boring' in message_colour setting: 'boring:is slowly consumed by flames' Options error: Bad colour 'boring' in message_colour setting: 'boring:slowly burns to ash' Options error: Bad colour 'boring' in message_colour setting: 'boring:slowly crumbles into the ground' Options error: Bad colour 'boring' in message_colour setting: 'boring:shimmers? and breaks? into pieces' Options error: Bad colour 'boring' in message_colour setting: 'boring:stares at you suspiciously for a moment' Options error: Bad colour 'boring' in message_colour setting: 'boring:trembles before you' Options error: Bad colour 'boring' in message_colour setting: 'boring:You feel mildly nauseous' Options error: Bad colour 'boring' in message_colour setting: 'boring:Multicoloured lights dance around' Bad monster_list_colour key: strict_neutral Welcome back, quik the Demonspawn Reaver. Unknown command. Char dumped successfully. Bad monster_list_colour key: strict_neutral Welcome back, quik the Demonspawn Reaver. Press ? for a list of commands and other information. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 3 | 3.0 Fighting | 3 | 3.0 Necromancy | 1 | 1.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 3.2 Action || total ---------------------------++------- Melee: Short sword || 135 Punch || 1 Cast: Kiss of Death || 1 Use: Scroll || 5 Armour: Leather armour || 31 Dodge: Dodged || 50 Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_ring D:2: layout_basic, corexii_corridor_pit Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quik the Demonspawn Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 176 | D:1 | Reached skill level 3 in Short Blades 213 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 213 | D:1 | Reached XP level 2. HP: 21/23 MP: 5/5 540 | D:1 | Reached skill level 3 in Fighting 731 | D:1 | Reached skill level 1 in Necromancy 888 | D:1 | Learned a level 2 spell: Momentum Strike 985 | D:2 | Identified 4 scrolls of identify 985 | D:2 | Identified a potion of might 986 | D:2 | Identified a potion of brilliance 1025 | D:2 | Reached XP level 3. HP: 29/29 MP: 6/6 1049 | D:2 | Identified 2 potions of attraction 1268 | D:2 | Identified a potion of curing 1678 | D:2 | HP: 4/29 [worm (7)] 1806 | D:2 | Identified a potion of lignification 1871 | D:2 | Upgraded the game from 0.30-a0-1124-g6e8f0f562f to | 0.30-a0-1160-g6e42c06551 1871 | D:2 | Upgraded the game from 0.30-a0-1160-g6e42c06551 to | 0.31-a0-112-gdf0485fa37 1871 | D:2 | Upgraded the game from 0.31-a0-112-gdf0485fa37 to | 0.31-a0-716-gc7603755dd 1871 | D:2 | Quit the game Vanquished Creatures A worm (D:2) A ball python (D:2) 2 bats (D:1) 3 endoplasms 2 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins 4 jackals (D:1) 2 quokkas 2 frilled lizards (D:1) 2 kobolds (D:1) 3 rats 29 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1850 | 1748 | 102 | 152 | 1166 | 2 | 925.0 | Dungeon | 1850 | 1748 | 102 | 152 | 1166 | 2 | 925.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 970 daAuts D:2: 879 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 54 | 0 | 0.0 | 29 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 16 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------