quik Level 1 of the Dungeon (0, 0, D:1) a +0 spear (21, 5, D:1) a +0 robe (23, -36, D:1) a +0 leather armour (23, -15, D:1) a +0 falchion (28, -34, D:1) a +0 club (34, -30, D:1) (unseen) (35, -10, D:1) a +0 club (40, -40, D:1) a +0 leather armour (40, -34, D:1) a +0 club (43, -41, D:1) a +0 leather armour (43, -20, D:1) a +0 dagger (43, -13, D:1) a +0 hand axe (44, -22, D:1) a +0 whip of pain Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 1, D:2) a +0 whip (2, 2, D:2) a +0 club (4, 10, D:2) a +0 whip (7, -20, D:2) a +0 leather armour (9, -4, D:2) a +0 dagger (10, -14, D:2) a +0 leather armour (14, -8, D:2) a cursed -2 club (20, -23, D:2) a +0 club a +0 club (22, -7, D:2) a +0 hand axe (22, -2, D:2) a +0 flail of protection (26, -6, D:2) a +0 hand axe (36, -9, D:2) a +0 great mace (37, 3, D:2) a +0 falchion (40, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) (unseen) (2, -20, D:3) a +0 mace (4, -1, D:3) a +0 chain mail (11, 4, D:3) 189 arrows (25, 10, D:3) a +0 flail (32, -30, D:3) a potion of degeneration (unseen) (34, -13, D:3) a +0 short sword (35, -19, D:3) a +0 hand axe (37, -25, D:3) 155 bolts (42, -29, D:3) a +0 leather armour (42, 6, D:3) a +0 robe a +0 dagger (42, 7, D:3) a +0 club (44, -25, D:3) a +0 dagger (44, -9, D:3) a potion of degeneration {!q} (49, 7, D:3) a cursed -2 dagger (54, 9, D:3) a potion of degeneration {!q} Level 4 of the Dungeon [Shop] Aviprar's General Store 173 stones (190 gold) a +3 ring of slaying (227 gold) a scroll of fog (22 gold) 88 stones (96 gold) 2 potions of might (88 gold) a scroll of remove curse (33 gold) (0, 0, D:4) a +0 leather armour (13, -28, D:4) a +0 leather armour (15, 13, D:4) a +0 ring mail (29, -3, D:4) a +0 spear (38, -28, D:4) a -1 trident (41, -25, D:4) a +2 robe of the Archmagi (41, 4, D:4) 184 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail a +0 club a +0 robe a +0 dagger (0, 1, D:5) a +0 leather armour a +0 whip a +0 mace (1, -2, D:5) an uncursed ring of stealth {Stlth+} a +0 chain mail a +0 short sword (1, -1, D:5) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe a +0 giant club (5, -27, D:5) a +0 short sword a +0 dagger of venom (6, -25, D:5) a +0 robe a cursed +0 dagger (7, -26, D:5) a +0 flail (18, -17, D:5) a +0 ring mail (19, -32, D:5) a +2 ring of evasion (20, -26, D:5) (unseen) (20, -17, D:5) a cursed -1 leather armour a +0 club (20, -2, D:5) (unseen) (21, -18, D:5) a +0 trident (26, -9, D:5) a +0 robe (32, -26, D:5) a +0 flail (37, -24, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 club (2, -3, D:6) a +0 trident (3, -3, D:6) a +0 whip of venom (4, -3, D:6) a +0 long sword (6, -3, D:6) a cursed -1 club a +0 short sword a +0 dagger a +0 short sword (8, -3, D:6) a +0 hand axe a +0 chain mail a +0 blowgun (10, 14, D:6) a +0 ring mail a +0 club (10, 16, D:6) a +0 leather armour (11, -2, D:6) 144 arrows a +3 shortbow (11, 14, D:6) a +0 club (13, 7, D:6) a +0 falchion (14, 26, D:6) a +0 dagger a +0 falchion (15, 28, D:6) a +0 dagger (18, 14, D:6) a +0 blowgun 286 poisoned needles (33, 8, D:6) a +0 mace (35, 28, D:6) a +0 robe a +0 scythe (36, 24, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Jierir's Book Shop a book of Geomancy (525 gold) a book of Maledictions (375 gold) a book of the Sky (975 gold) a Young Poisoner's Handbook (600 gold) a book of Air (525 gold) a book of Frost (525 gold) a book of Minor Magic (300 gold) a book of Callings (450 gold) a book of Frost (525 gold) a book of Enchantments (750 gold) a book of Flames (525 gold) [Shop] Usewib's Hallowed Reliquary 105 silver javelins (294 gold) an uncursed amulet of faith (448 gold) a +0 robe of positive energy (65 gold) a cursed ring of positive energy (238 gold) a potion of curing (35 gold) an uncursed amulet of faith (448 gold) a +0 robe of positive energy (65 gold) 43 silver javelins (120 gold) a potion of curing (35 gold) a scroll of remove curse (42 gold) (0, 0, D:7) a +0 troll leather armour (16, 31, D:7) the ring "Everr" {+Fly Str+3} [ring of flight] It affects your strength (+3). It lets you fly. (16, 33, D:7) a +4 quarterstaff of chaos (24, 37, D:7) a +0 mace (25, 38, D:7) a +0 mace (26, 37, D:7) a +0 mace (27, 38, D:7) a cursed -1 mace (28, 38, D:7) a +1 mace of draining (29, 39, D:7) a +0 mace (31, 38, D:7) a +0 mace (unseen) (31, 39, D:7) a +0 mace (31, 40, D:7) a +0 mace (unseen) (32, 38, D:7) a +0 mace (unseen) (32, 39, D:7) a +0 mace (32, 40, D:7) a +0 mace (unseen) (33, 38, D:7) a +0 mace (unseen) (33, 40, D:7) a cursed -1 mace (39, -8, D:7) a cursed -3 dagger a +0 chain mail a +2 glaive of protection (39, 36, D:7) a +0 flail (42, 31, D:7) a +2 spear (44, -10, D:7) a +0 dagger (50, 5, D:7) a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 battleaxe (8, 19, Lair:1) a +0 flail (9, -6, Lair:1) a +0 club (9, 10, Lair:1) a +0 ring mail (10, 18, Lair:1) a +0 robe (12, 16, Lair:1) a +0 chain mail (13, 16, Lair:1) 142 arrows (13, 48, Lair:1) a +0 ring mail (20, 34, Lair:1) an uncursed amulet of guardian spirit {Spirit} (34, 4, Lair:1) the +8 scimitar of Qalek {slice, MP-9 Int+2 Dex+5} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+2). It affects your dexterity (+5). It affects your magic capacity (-9). (40, 21, Lair:1) a +0 ring mail (46, 42, Lair:1) 95 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 149 arrows (14, -14, Lair:2) a +0 trident of freezing (still there?) 2 throwing nets (still there?) a +0 scale mail (still there?) a cursed +0 medium shield (still there?) the human corpse of Harold (still there?) (14, -11, Lair:2) a cane toad corpse (unseen) (19, -13, Lair:2) 2 throwing nets {=f!f}