quik Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -25, D:1) a +0 club (20, -20, D:1) a +0 dagger (25, -9, D:1) a +0 club (32, -28, D:1) a +0 dagger (38, -21, D:1) a +0 robe (41, -39, D:1) a +0 short sword (42, 4, D:1) a +0 dagger (48, 5, D:1) a +0 spear (50, -4, D:1) a +0 leather armour (52, 11, D:1) a +0 dagger (52, 12, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (9, -16, D:2) a +0 dagger (20, 24, D:2) a +0 dagger (21, 20, D:2) a +0 leather armour (27, -32, D:2) a +0 dagger (34, -12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 3, D:3) a +0 short sword a +0 leather armour (5, 19, D:3) a +0 war axe (26, 16, D:3) a +0 scale mail (37, 9, D:3) 16 arrows (38, 11, D:3) a +0 whip (40, 22, D:3) 16 arrows (53, 42, D:3) a +0 club Level 4 of the Dungeon [Shop] Jalyf's Jewellery Shoppe a ring of protection from fire (250 gold) a ring of protection from fire (250 gold) a ring of see invisible (150 gold) a +4 ring of protection (360 gold) an amulet of faith (400 gold) a +6 ring of intelligence (585 gold) an amulet of faith (400 gold) the amulet "Fastaoli" {Spirit rPois Dex+4 Stlth-} (482 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+4). rPois: It protects you from poison. Stlth: It makes you less stealthy. a ring of willpower (250 gold) the ring of Mirth {+Blink rF+ Int+6} (795 gold) [ring of intelligence] Int: It affects your intelligence (+6). rF: It protects you from fire. +Blink: It lets you blink. a ring of protection from fire (250 gold) an amulet of faith (400 gold) a ring of positive energy (200 gold) (0, 0, D:4) 3 poisoned darts (7, -17, D:4) a rat corpse (8, 0, D:4) a poisoned dart (13, 5, D:4) a jackal skeleton a quokka skeleton (15, 7, D:4) a +0 short sword a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, -8, D:4) 15 gold pieces a hobgoblin corpse