quik Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 21, D:1) a +0 club (7, 36, D:1) a +0 club (17, 47, D:1) 15 arrows (23, 38, D:1) a +2 buckler (26, 37, D:1) 13 sling bullets (29, 28, D:1) a +0 whip (29, 35, D:1) a +0 ring mail (30, 9, D:1) a +0 dagger (30, 46, D:1) a +0 dagger (38, 46, D:1) a +0 robe (40, 45, D:1) a +0 club (50, 19, D:1) a +2 pair of boots (51, 9, D:1) a +0 club (55, 17, D:1) a +0 dagger (65, -2, D:1) a +0 scale mail Level 2 of the Dungeon (0, 22, D:2) a +0 dagger a +0 robe (3, 23, D:2) a +0 club (5, 0, D:2) a +0 broad axe (11, 10, D:2) a +0 club (13, 10, D:2) a +0 short sword (14, 10, D:2) a +0 dagger (16, 18, D:2) a +0 club a +0 dagger (18, 16, D:2) a +0 dagger (21, 16, D:2) a +0 dagger (43, 35, D:2) a +0 robe (54, 35, D:2) a +0 club Level 3 of the Dungeon [Shop] Jibbuida's Antique Weapon Boutique a +0 flail (77 gold) a +0 hand axe (66 gold) a +0 whip (55 gold) a +0 long sword (77 gold) a +1 battleaxe of freezing (411 gold) a +0 dagger (44 gold) a +0 falchion (66 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1777 gold) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +6 spear "Syulebob" {antimagic, rElec Stlth+} (1227 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a +0 spear (66 gold) a +1 lajatang of electrocution (979 gold) a +0 spectral lajatang (869 gold) (0, 0, D:3) a +0 dagger (0, 2, D:3) 12 bolts (1, 3, D:3) a +0 war axe (8, -8, D:3) a +0 short sword (8, 27, D:3) a +0 club (8, 33, D:3) a +0 dagger a +0 ring mail (9, 29, D:3) a +0 hand axe a +0 leather armour (25, 28, D:3) a +0 trident (35, -8, D:3) a +0 whip (43, 32, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (15, -8, D:4) a +0 quarterstaff (20, 11, D:4) a quokka corpse (23, 18, D:4) a +0 club (26, 14, D:4) a +0 hand axe (29, 24, D:4) a +0 glaive (30, 21, D:4) a +0 short sword a +0 leather armour a +0 hand axe a +0 scale mail a +1 dagger of draining (30, 23, D:4) a +0 dagger