Dungeon Crawl Stone Soup version bcrawl-1.29.2 (webtiles) character file. Game seed: 16780375000813853132 102862 quik the Grave Robber (level 3, -1/26 HPs) Began as a Ghoul Necromancer on Feb 15, 2021. Slain by a worm (8 damage) ... on level 2 of the Dungeon on Feb 17, 2021. The game lasted 00:09:01 (1063 turns). quik the Grave Robber (Ghoul Necromancer) Turns: 1063, Time: 00:09:02 Health: -1/26 AC: 2 Str: 11 XL: 3 Next: 12% Magic: 6/6 EV: 12 Int: 11 God: Gold: 34 SH: 0 Dex: 9 Spells: 5/7 levels left rFire . . . SeeInvis . a - +1 spear (venom) rCold + . . Gourm . (no shield) rNeg + + + Faith . k - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Skills: - Level 1.8 Dodging - Level 2.4 Stealth + Level 2.9 Spellcasting - Level 5.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger s - Animate Skeleton Necr N/A 2% 1 None z - Pain Necr ##.... 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ##........ 7% 3 ####... Agony Necr ##...... 24% 4 #####.. Animate Dead Necr N/A 24% 4 #####.. Dispel Undead Necr ##...... 54% 5 ####### Inventory: Hand Weapons a - a +1 spear of venom (weapon) b - a +1 dagger w - a +0 hunting sling {@w1} Missiles e - 197 sling bullets Q - 713 stones (quivered) Armour k - a +0 robe (worn) Scrolls g - 2 scrolls of blinking {unknown} h - a scroll of magic mapping {unknown} m - a scroll of teleportation {unknown} C - 4 scrolls of remove curse {@r1} Potions c - 2 potions of flight {!q} f - a potion of mutation {unknown} j - a potion of brilliance {unknown} l - a potion of heal wounds {!q@q1} q - a potion of curing {@q2} Comestibles d - a chunk of flesh Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Altars: #...# #...# ####...####. ........... .......... )K..... #.w.# #@).# #...# #...# #.=.# #####.## #.....# #.##### ##.#### #.....############ You could see a worm and a kobold. Message History You hit the worm but do no damage. The worm is poisoned. The quokka barely misses you. The worm bites you! You take 9 damage, and have 14/26 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka but do no damage. The quokka is poisoned. The quokka closely misses you. The quokka barely misses you. You barely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The worm bites you. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 7/26 hp. MASSIVE DAMAGE!! You hit the quokka. You kill the quokka! The kobold throws a stone. The stone closely misses you. The worm bites you! You die... Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.9 Dodging | | 1.8 Stealth | | 2.4 Necromancy | | 5.8 Action || total -------------------------++------- Melee: Dagger || 13 Spear || 39 Cast: Pain || 21 Animate Skeleton || 6 Use: Scroll || 4 Stab: Sleeping || 4 Distracted || 1 Eat: Chunk || 6 Armor: Robe || 7 Dodge: Dodged || 21 Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic D:2: layout_loops_cross Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quik the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 84 | D:1 | Identified a scroll of identify 131 | D:1 | Reached skill level 2 in Spellcasting 320 | D:1 | Identified a potion of flight 331 | D:1 | Identified a potion of heal wounds 405 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/4 540 | D:1 | Identified 4 scrolls of remove curse 851 | D:1 | Identified a potion of curing 904 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1063 | D:2 | Slain by a worm Vanquished Creatures A worm (D:1) A dart slug (D:1) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins 2 quokkas A ball python (D:1) 5 bats 5 kobolds A rat (D:1) A plant (D:1) 23 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) 1 creature vanquished. Grand Total: 24 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.8 | 9.4 | 53.0 | 516.5 Dungeon | 100.0 | 100.0 | 2.8 | 9.4 | 53.0 | 516.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------