quik Level 1 of the Dungeon (0, 0, D:1) a +0 whip (28, 18, D:1) a cursed -3 short sword (32, 15, D:1) 14 gold pieces (32, 16, D:1) a potion of agility (32, 17, D:1) 6 gold pieces (35, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (3, 13, D:2) a +0 club (11, 12, D:2) a +0 quarterstaff (12, -13, D:2) a +0 whip (16, 8, D:2) a +0 war axe (20, -9, D:2) a +0 dagger (33, -10, D:2) a +0 club (43, -1, D:2) a +0 trident (45, 4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 16 sling bullets (10, -6, D:3) a +0 club (12, -8, D:3) a +0 whip (20, -14, D:3) a +0 club (23, -13, D:3) 21 arrows (27, -10, D:3) a +0 dagger (28, -11, D:3) a +0 long sword (34, 0, D:3) a +0 club (39, 9, D:3) 17 arrows (40, -8, D:3) a +0 short sword (41, -8, D:3) a +0 dagger (49, -4, D:3) a +2 buckler (52, -7, D:3) 30 bolts Level 4 of the Dungeon [Shop] Lianoxtu's Weapon Boutique a +0 mace (42 gold) a +0 shortbow (42 gold) a cursed -2 spear (1 gold) 17 stones (23 gold) a +2 dire flail of protection (235 gold) a +0 dagger (28 gold) a +0 club (14 gold) 9 stones (12 gold) 19 stones (26 gold) 23 arrows (64 gold) a +0 falchion of electrocution (133 gold) the +3 scimitar "Fudykot" {slice, Fragile +Inv rC+ Dex+8} (744 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+8). It protects you from cold. It lets you turn invisible. It will be destroyed if unequipped. (0, 0, D:4) 9 sling bullets (9, 5, D:4) a +0 spear (10, -28, D:4) an uncursed ring of loudness {Stlth-} an uncursed amulet of the gourmand (20, -31, D:4) a +0 long sword (30, -1, D:4) a +0 ring mail (31, -11, D:4) a +0 scale mail (32, 6, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (34, -16, D:4) a +0 dagger a +0 scale mail a +0 flail a +0 falchion (34, 16, D:4) a +0 scale mail (35, -15, D:4) a +0 dagger (36, -15, D:4) a +0 hand axe (45, 11, D:4) a +0 hand axe (46, -37, D:4) a cursed +0 giant club (46, -3, D:4) a +0 leather armour a +0 hand axe (47, -2, D:4) a +0 chain mail a +0 trident (50, -14, D:4) a +0 robe (58, -31, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a -3 ring of strength (2, 13, D:5) a +0 shortbow 21 arrows (15, -15, D:5) a +0 shortbow 7 arrows (15, -3, D:5) a +0 long sword (16, -14, D:5) 2 arrows (17, -6, D:5) a +0 whip (20, -5, D:5) a +2 pair of gloves (26, 5, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Vicom's Magic Scroll Emporium a scroll of enchant armour (75 gold) a scroll of amnesia (35 gold) a scroll of enchant weapon (75 gold) a scroll of fear (35 gold) [Shop] Moocogaf's Book Shop a Young Poisoner's Handbook (400 gold) a book of Power (450 gold) a book of Minor Magic (200 gold) a book of Cantrips (200 gold) a book of Geomancy (350 gold) a book of Cantrips (200 gold) a book of Conjurations (300 gold) [Shop] Zeriam's General Store a ration (70 gold) a wand of scattershot (7) (462 gold) a +0 war axe (49 gold) a +0 robe (9 gold) 11 stones (15 gold) a lamp of fire (560 gold) a sack of spiders (280 gold) a +0 scimitar (56 gold) [Shop] Faor's Distillery a potion of might (40 gold) a potion of might (40 gold) a potion of curing (30 gold) a potion of flight (30 gold) [Shop] Emid's Weapon Shoppe a +0 war axe (52 gold) 20 sling bullets (150 gold) a +0 flail (52 gold) a +2 broad axe of venom (252 gold) a +0 long sword (52 gold) a +0 short sword (45 gold) a +0 war axe (52 gold) a cursed -2 long sword (1 gold) 16 poisoned needles (96 gold) 25 arrows (75 gold) a +0 war axe (52 gold) a +0 short sword (45 gold) (0, 0, D:6) a +0 club (2, -40, D:6) a +0 short sword (9, -7, D:6) a +0 ring mail (15, -6, D:6) an arrow (15, -4, D:6) a +0 whip (17, 3, D:6) 19 arrows (18, -3, D:6) a +0 robe a +0 dagger (18, 0, D:6) an arrow (19, 1, D:6) 17 arrows a +0 shortbow (19, 2, D:6) an arrow a +0 flail (22, 21, D:6) a +0 club a +0 chain mail (25, -2, D:6) an uncursed amulet of the gourmand (32, -28, D:6) 21 arrows (40, -18, D:6) a +0 trident (44, -19, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +1 shield (12, -26, D:7) a +0 dagger a +0 robe (14, -17, D:7) 22 bolts (25, -17, D:7) a cursed -1 quarterstaff (29, 2, D:7) a +0 leather armour (37, 1, D:7) a cursed +0 leather armour a +0 dagger (38, 1, D:7) a +0 spear a +0 leather armour a +0 club (39, -25, D:7) a +0 whip (40, 0, D:7) 4 arrows (42, 0, D:7) an arrow (43, 0, D:7) an arrow (44, 0, D:7) an arrow (45, 0, D:7) 8 arrows a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (3, 3, D:8) a +0 giant club (3, 4, D:8) a +0 giant spiked club (5, -13, D:8) a +1 pair of gloves (5, 3, D:8) a +0 club a +0 shortbow 10 arrows (6, -7, D:8) a +0 giant club (6, 3, D:8) 2 arrows (7, 3, D:8) a +0 mace a +2 ring mail of positive energy 3 arrows a +0 flail (9, -3, D:8) an arrow (9, -2, D:8) an arrow (9, -1, D:8) 3 arrows (9, 0, D:8) 2 arrows (10, -1, D:8) a +0 robe 24 arrows a +0 shortbow (11, 4, D:8) an arrow (12, -7, D:8) an arrow (14, -28, D:8) 17 sling bullets (17, -13, D:8) an arrow (17, 6, D:8) a +0 giant club (20, -26, D:8) a +0 short sword a +0 leather armour (22, -25, D:8) a +0 battleaxe a +0 chain mail (24, -42, D:8) a +0 dagger (25, -19, D:8) a +0 long sword (31, 0, D:8) 19 arrows (33, -7, D:8) a +0 whip a +0 flail (35, -30, D:8) a +0 club (39, -19, D:8) 18 arrows (39, -2, D:8) a +0 club 5 arrows a +0 shortbow (39, -1, D:8) 2 arrows a +0 club a +0 whip a +0 plate armour a +0 broad axe (39, 1, D:8) an arrow (39, 5, D:8) an arrow (40, -7, D:8) 11 sling bullets (40, 2, D:8) a +0 robe a +0 whip (42, 9, D:8) a +0 giant club (44, -8, D:8) a +0 scale mail a +0 dagger (45, -22, D:8) 2 scrolls of brand weapon 4 scrolls of amnesia 2 scrolls of enchant armour (45, -2, D:8) a +0 robe (46, -26, D:8) a +0 whip (46, -19, D:8) a +0 giant spiked club (47, -5, D:8) a +0 hand axe (57, -7, D:8) a +0 cloak (61, -28, D:8) a +1 helmet of see invisible (61, -16, D:8) a +0 club a +0 leather armour (62, -14, D:8) a cursed +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (4, 34, D:9) a +0 robe (6, 4, D:9) a +0 club (6, 5, D:9) a cursed +0 leather armour a +0 dagger (7, 4, D:9) a cursed -3 falchion (8, 4, D:9) a +0 flail (10, 0, D:9) a +0 chain mail a +0 club (13, 5, D:9) a +0 longbow (15, 10, D:9) a +0 dagger (15, 41, D:9) a book of Maledictions (33, 8, D:9) a +0 giant spiked club (35, 5, D:9) 19 arrows a +0 shortbow Level 10 of the Dungeon [Shop] Founnink's Distillery a potion of curing (51 gold) a potion of degeneration (17 gold) a potion of ambrosia (136 gold) a potion of curing (51 gold) a potion of mutation (136 gold) a potion of mutation (136 gold) a potion of agility (68 gold) a potion of degeneration (17 gold) a potion of degeneration (17 gold) [Shop] Woffa's Distillery a potion of curing (30 gold) a potion of curing (30 gold) a potion of might (40 gold) a potion of might (40 gold) a potion of brilliance (40 gold) a potion of brilliance (40 gold) a potion of might (40 gold) 2 potions of lignification (60 gold) a potion of mutation (80 gold) a potion of flight (30 gold) a potion of agility (40 gold) [Shop] Kupiem's Antique Weapon Shoppe a +0 whip (85 gold) a +0 hand axe (102 gold) a +0 quarterstaff (136 gold) a +0 spear (102 gold) a +0 war axe (119 gold) the +6 rapier of Tierasi {flame, rN+ MR+ Int-4 Stlth+} (1645 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-4). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. a +3 quick blade (1088 gold) a +1 falchion of distortion (493 gold) a +0 hand axe (102 gold) (0, 0, D:10) a +0 robe (3, -13, D:10) 23 arrows (4, 2, D:10) a cursed -1 robe (11, 3, D:10) 8 sling bullets (12, 21, D:10) a +0 chain mail a +0 halberd (16, 23, D:10) an uncursed amulet of magic regeneration (34, -15, D:10) a +0 hand axe (37, 9, D:10) a +0 leather armour a +0 whip (37, 10, D:10) a cursed -2 giant club a +0 giant club a +0 giant spiked club (38, 10, D:10) a +0 plate armour a +0 hand axe (52, -12, D:10) a +0 giant club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak (11, -38, Lair:1) a +0 mace (11, 9, Lair:1) a +0 scale mail of cold resistance (13, -28, Lair:1) a -3 ring of protection (13, -13, Lair:1) 23 arrows (18, -25, Lair:1) a scroll of random uselessness (25, -14, Lair:1) a +0 double sword (41, -24, Lair:1) a +0 robe (45, -33, Lair:1) 18 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 arbalest of flaming (2, -7, Lair:2) a scroll of random uselessness (3, -10, Lair:2) a potion of degeneration {!q} (6, -7, Lair:2) a cursed +0 scale mail (12, 30, Lair:2) a +2 whip of freezing a +0 whip of flaming (15, -9, Lair:2) 2 large rocks (16, -21, Lair:2) a +0 leather armour (20, 22, Lair:2) a +0 mace (21, -25, Lair:2) 14 bolts (21, 12, Lair:2) a +0 long sword a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 12 sling bullets (9, 3, Lair:3) a +0 quarterstaff (37, -29, Lair:3) a scroll of noise {!r} (40, -33, Lair:3) a +0 leather armour (45, -47, Lair:3) a +0 ring mail (66, -45, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 24 stones (1, 1, Lair:4) a +0 chain mail