quik Level 1 of the Dungeon (0, 0, D:1) a +0 club (30, 33, D:1) 23 arrows (45, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 23, D:2) 20 arrows (4, 2, D:2) a cursed -2 ring mail (6, 14, D:2) a +0 dagger a +0 animal skin (6, 30, D:2) a +0 club (7, -3, D:2) a +0 club a +0 dagger (7, 16, D:2) a cursed +0 dagger (8, 9, D:2) a +0 club (8, 16, D:2) a +0 dagger (8, 35, D:2) a +0 arbalest (9, 19, D:2) a +0 whip (10, 8, D:2) 22 bolts (11, 11, D:2) a +0 club (24, -8, D:2) a +0 short sword (25, -11, D:2) a +0 robe (41, 34, D:2) a +0 short sword a +0 scale mail (42, 6, D:2) a +0 short sword (52, -4, D:2) a cursed +0 leather armour (62, 37, D:2) 13 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -25, D:3) a +0 plate armour (3, -32, D:3) a +0 club (10, 0, D:3) a +0 club (12, -14, D:3) a +0 leather armour (15, -24, D:3) a +0 hunting sling (17, 3, D:3) a +0 dagger (21, 11, D:3) a +0 hunting sling (22, 11, D:3) a +0 club (26, 2, D:3) a +0 club (29, 8, D:3) 5 large rocks (33, 8, D:3) 23 bolts (38, -15, D:3) 13 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, -27, D:4) an uncursed amulet of guardian spirit {Spirit} a potion of mutation {!q} 2 potions of degeneration {!q} (10, 3, D:4) 15 sling bullets (19, -41, D:4) a cursed -1 dagger (28, -1, D:4) a +0 hand axe (36, -31, D:4) a +0 halberd of protection (41, 13, D:4) 13 sling bullets (49, -32, D:4) a +0 hand axe (51, 6, D:4) a +0 leather armour (53, 9, D:4) 26 bolts (55, -14, D:4) a +0 spear (56, -14, D:4) a +0 whip (56, 8, D:4) a +0 hunting sling (57, -3, D:4) a +0 robe (64, -23, D:4) a +0 mace a +0 scale mail (64, -17, D:4) a +0 whip (64, -12, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Xem Coic's Book Boutique the Volume of the Fetching Voyage (1040 gold) Spells Type Level a - Confusing Touch Hexes 1 b - Recall Summoning/Translocation 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Summon Mana Viper Hexes/Summoning 5 e - Dispersal Translocation 6 a book of Conjurations (390 gold) a book of Necromancy (390 gold) a book of Battle (520 gold) a book of Battle (520 gold) (0, 0, D:5) a +0 flail (1, 2, D:5) a +0 ring mail (7, -14, D:5) a +0 flail (19, 10, D:5) 16 bolts (25, -16, D:5) a +0 ring mail (26, -17, D:5) a +0 falchion (48, 6, D:5) a +0 ring mail (64, 29, D:5) 18 arrows Level 6 of the Dungeon (7, 4, D:6) a +2 plate armour of fire resistance a cursed -1 long sword (10, -2, D:6) a +0 war axe (10, 1, D:6) a +0 robe a +0 dagger (15, -3, D:6) a +0 dagger (23, 24, D:6) a +0 ring mail (26, 20, D:6) 26 arrows (27, 7, D:6) a +0 shortbow (30, 16, D:6) a +0 war axe (32, 13, D:6) a +0 dagger (33, 24, D:6) a +0 chain mail of cold resistance a +0 club (34, 13, D:6) a +0 whip (35, 13, D:6) a +0 short sword (35, 19, D:6) a +0 giant club (36, 13, D:6) a +0 club (37, 12, D:6) a +0 club a +0 shortbow 13 arrows (42, 11, D:6) a +0 halberd (45, 10, D:6) a +0 whip Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 robe of the Will of the Gods {Str+3} (1400 gold) It affects your strength (+3). the ring "Retysuc" {rPois rF++ rN+++ MR- Int+4} (7250 gold) [ring of intelligence] It affects your intelligence (+4). It greatly protects you from fire. It protects you from poison. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. the +2 hand axe of Kisudoz {chop, Str+3} (2780 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). the ring "Xuosugh" {rElec rF+ rC+ MR+ Stlth+} (5440 gold) [ring of protection from cold] It protects you from fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. (0, 0, D:7) a +0 hand axe a +0 animal skin (6, -2, D:7) a +0 giant spiked club (14, 14, D:7) 15 arrows (17, 9, D:7) a +0 club (19, 1, D:7) a +0 spear (22, 9, D:7) a +2 short sword of holy wrath (27, 8, D:7) an uncursed staff of summoning (28, 10, D:7) a +0 short sword (33, 5, D:7) a +0 club a +0 robe a +0 club a +0 robe (34, 10, D:7) a +0 short sword (36, 5, D:7) a +0 flail of venom (39, 5, D:7) a +0 halberd (46, -1, D:7) 10 sling bullets (48, -2, D:7) a +0 whip a +0 leather armour a +0 dagger a +0 robe (48, 22, D:7) a cursed +0 robe a +0 dagger (49, -3, D:7) a +0 scale mail a +0 mace (52, 12, D:7) a cursed +0 flail (52, 13, D:7) a +0 flail a +0 leather armour a +0 club (54, -6, D:7) a +0 falchion (54, 8, D:7) a +0 robe (55, -6, D:7) a +0 ring mail (56, -8, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 battleaxe a +0 robe (0, 3, D:8) a +2 war axe a +0 robe (0, 4, D:8) a +3 flail a +0 robe (3, 6, D:8) a cursed +0 spear a +0 robe (4, 20, D:8) 17 sling bullets (13, 4, D:8) a +0 chain mail a +1 dire flail of protection (14, 3, D:8) a +0 robe a +1 dagger of draining a +0 dagger a +0 robe (15, 39, D:8) 22 bolts (16, 1, D:8) a +0 leather armour (18, -1, D:8) a +0 robe a +0 dagger (19, 9, D:8) a +0 giant club (20, 37, D:8) a +0 leather armour (26, 21, D:8) a +0 long sword (26, 48, D:8) a +0 ring mail (31, -3, D:8) a +0 robe (45, 40, D:8) a potion of degeneration {!q} (50, 0, D:8) a +0 short sword (51, -1, D:8) a +0 whip (52, 2, D:8) a +0 blowgun Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +0 club a +0 short sword (1, -1, D:9) a +0 club (3, -2, D:9) a +0 scale mail a +0 hand axe (20, 4, D:9) a +0 leather armour a +2 flail of protection a +0 robe a +0 dagger (20, 7, D:9) a +0 chain mail a +0 hand axe (21, 0, D:9) a +0 robe a +0 dagger (29, 1, D:9) a +0 whip (31, 1, D:9) a +0 plate armour a +0 hand axe (32, 2, D:9) a +0 hand axe (40, 29, D:9) a cursed -2 great mace (45, -14, D:9) a +0 rapier (45, -3, D:9) 10 arrows (45, 2, D:9) a +0 ring mail (47, 9, D:9) a +0 giant club (50, 20, D:9) a +0 flail (51, -15, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant spiked club (7, -15, D:10) a +0 hand axe a +0 scale mail (16, 0, D:10) a +0 quarterstaff (16, 1, D:10) a +0 scale mail a +0 club (17, 0, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (24, -6, D:10) a +0 leather armour a +0 flail (25, -20, D:10) a +0 plate armour (28, -8, D:10) a +0 leather armour (28, 2, D:10) a +0 giant club (30, -5, D:10) a +0 robe a +0 dagger (32, -13, D:10) a +0 short sword (35, -8, D:10) 21 sling bullets (36, 11, D:10) a +0 spear (42, 3, D:10) 13 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 bolts (7, 15, Lair:1) 27 arrows (16, 43, Lair:1) an uncursed ring of poison resistance a book of Clouds a book of Necromancy a book of Conjurations a +2 ring of dexterity a Necronomicon a book of Battle a book of Geomancy (33, 3, Lair:1) a +0 quarterstaff (62, 26, Lair:1) 19 arrows (67, 4, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) a wand of random effects (28/48) a wand of flame (47/48) (33, -25, Lair:2) a +0 chain mail (56, -19, Lair:2) 18 arrows (59, -49, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (0, 0, Lair:3) 28 arrows (9, -25, Lair:3) 9 sling bullets (13, -35, Lair:3) a +0 chain mail (18, -27, Lair:3) +0 steam dragon scales (30, -31, Lair:3) a +0 war axe (32, -16, Lair:3) a +4 ring of slaying a wand of slowing (41/48) 2 scrolls of enchant armour 2 scrolls of enchant weapon 6 scrolls of amnesia a +6 spear of venom (37, -30, Lair:3) a potion of degeneration (49, -31, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (0, 0, Lair:4) 10 arrows (3, -14, Lair:4) a +0 robe (9, 1, Lair:4) 2 arrows (9, 4, Lair:4) a +3 longbow of flaming 13 arrows a +2 centaur barding (18, -20, Lair:4) a +3 long sword (26, -6, Lair:4) a book of Changes (30, -32, Lair:4) 32 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) 22 arrows (3, -8, Lair:5) a +0 mace (6, 1, Lair:5) a scroll of enchant armour (7, -21, Lair:5) Sif Muna's Papyrus of Confrontation Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Throw Frost Conjuration/Ice 2 c - Lightning Bolt Conjuration/Air 5 d - Bolt of Draining Conjuration/Necromancy 5 e - Irradiate Conjuration/Transmutation 5 f - Bolt of Fire Conjuration/Fire 6 g - Bolt of Cold Conjuration/Ice 6 h - Iron Shot Conjuration/Earth 6 an uncursed amulet of rage (7, -10, Lair:5) a +0 scale mail (18, -28, Lair:5) a +0 robe a +0 hand axe (21, -12, Lair:5) a cursed +0 quarterstaff (22, -33, Lair:5) Sif Muna's Reference Book on Evil Flames Spells Type Level a - Regeneration Charms/Necromancy 3 b - Inner Flame Hexes/Fire 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Death Channel Necromancy 6 e - Fire Storm Conjuration/Fire 9 (38, -29, Lair:5) a +0 scythe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 dagger (5, -12, Lair:6) a +0 leather armour a +0 hand axe (17, 3, Lair:6) a +0 leather armour a +0 hand axe (55, -43, Lair:6) a +1 hat (57, -20, Lair:6) a +0 blowgun (60, -47, Lair:6) a +0 lajatang