quik Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-50, 5, D:1) a +0 hand axe (-23, 5, D:1) a +0 dagger (-33, 10, D:1) a +0 club (-46, 11, D:1) 13 arrows (-44, 13, D:1) a +0 club (-4, 15, D:1) a +0 dagger (-42, 19, D:1) a +0 spear (-43, 21, D:1) 14 arrows of flame (-36, 25, D:1) a +0 dagger (-29, 31, D:1) a +0 whip (-9, 34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (16, 7, D:2) a +0 club (29, 12, D:2) a +0 dagger (-4, 15, D:2) a +0 club (-11, 23, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (-8, 6, D:3) a +0 whip a +0 blowgun (-43, 7, D:3) 17 bolts (-45, 8, D:3) a +0 hand axe (-45, 9, D:3) a +0 club a +0 mace (-45, 10, D:3) a +0 hand axe (4, 10, D:3) a +0 short sword (-10, 16, D:3) a +0 short sword (-46, 21, D:3) a +0 short sword (8, 23, D:3) a +0 dagger (-9, 30, D:3) a cursed -3 club (5, 36, D:3) 7 arrows (-19, 39, D:3) a +0 chain mail (10, 45, D:3) 13 arrows (-18, 48, D:3) a +0 mace Level 4 of the Dungeon [Shop] Omahos's Antique Armour Boutique a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +1 cloak (108 gold) a +0 chain mail (108 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) a +3 leather armour of fire resistance (48 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) (0, 0, D:4) a +0 leather armour a +0 club (3, 4, D:4) a +0 ring mail a +0 club (-6, 8, D:4) a +0 club (-6, 10, D:4) a +0 dagger a +0 club (23, 18, D:4) a +0 club (0, 20, D:4) a +0 ring mail (11, 38, D:4) a +0 club (23, 39, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 2 potions of heal wounds (-2, 1, D:5) a +0 club (-51, 2, D:5) a +0 giant club (-38, 16, D:5) a +0 animal skin a +0 animal skin (-39, 17, D:5) a cursed +0 animal skin (-41, 18, D:5) a +0 rapier a +0 flail (-25, 24, D:5) 4 large rocks (-4, 25, D:5) a +0 club (-47, 26, D:5) 3 stones (-33, 26, D:5) a cursed +0 robe (-31, 28, D:5) a +0 whip (-51, 29, D:5) a stone (-45, 29, D:5) a stone (-1, 33, D:5) a +0 shortbow 14 arrows Level 6 of the Dungeon (0, 0, D:6) 14 arrows a +0 shortbow (0, 2, D:6) 3 arrows (0, 6, D:6) an arrow (0, 7, D:6) an arrow (34, 24, D:6) a +0 scale mail (1, 51, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 21 bolts (-50, 30, D:7) a +0 flail (-49, 30, D:7) a +0 flail (-33, 39, D:7) a +0 robe a +0 dagger a +1 dagger of electrocution a +0 robe a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 leather armour (21, 0, D:8) a +0 ring mail a +0 ring mail (45, 1, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (-17, 20, D:8) a +0 leather armour (-1, 22, D:8) a stone (11, 22, D:8) a +0 dagger (-2, 23, D:8) a stone (2, 31, D:8) a cursed +0 robe a +0 trident (9, 45, D:8) a +0 trident a +0 scale mail (9, 46, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) 13 arrows (-40, 32, D:9) a +1 shortbow of velocity 14 arrows (-29, 38, D:9) a stone (-7, 44, D:9) a +0 dagger a +0 robe (5, 47, D:9) a +0 war axe a +0 robe (4, 48, D:9) a +3 spear of freezing a cursed +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 trident a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 morningstar (2, 2, D:11) a +0 hand axe a +0 robe (3, 14, D:11) a cursed +2 great sword a +0 robe (-10, 17, D:11) 658 stones a +1 short sword of speed Level 12 of the Dungeon [Shop] Kecosaq's Magic Scroll Shoppe a scroll of enchant weapon (120 gold) a scroll of noise (16 gold) (0, 0, D:12) a potion of poison {!q} (0, 1, D:12) a potion of poison {!q} (0, 2, D:12) a potion of poison {!q} (41, 17, D:12) the +0 chain mail of Inviolability {*Contam rElec SInv Stlth+} It insulates you from electricity. It lets you see invisible. It causes magical contamination when unequipped. It makes you more stealthy. Level 13 of the Dungeon (0, 0, D:13) a wand of draining (4) (7, 3, D:13) a +0 giant club a +0 giant spiked club (-19, 5, D:13) the +7 long sword of Xyof {pain, -Tele *Noise rPois Dex+10} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+10). It protects you from poison. It may make noises in combat. It prevents most forms of teleportation. (13, 12, D:13) a +0 giant spiked club a +0 giant club (11, 17, D:13) 9 steel bolts (-42, 26, D:13) 17 stones (7, 49, D:13) 3 arrows (8, 49, D:13) an arrow Level 14 of the Dungeon (0, 0, D:14) 6 stones (-20, 24, D:14) a +0 shortbow 12 arrows (-21, 26, D:14) a +0 shortbow 31 arrows (-22, 27, D:14) a +0 shortbow 19 arrows of frost (-60, 36, D:14) 25 stones (-20, 39, D:14) a +0 quarterstaff (-28, 43, D:14) a +0 scale mail (-24, 43, D:14) a +0 robe Level 15 of the Dungeon [Shop] Giekyg's Book Boutique an Akashic Record (1766 gold) a book of Power (720 gold) a book of the Tempests (1120 gold) a book of Spatial Translocations (1040 gold) the Almanac of Contamination (880 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Spider Form Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 4 a book of Changes (400 gold) a book of Clouds (720 gold) a Young Poisoner's Handbook (640 gold) a book of Hinderance (320 gold) the Catalogue of the Blaze (1252 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Delayed Fireball Conjuration/Fire 7 a book of Callings (480 gold) a book of Air (560 gold) a book of Party Tricks (800 gold) (0, 0, D:15) a +0 leather armour (39, 16, D:15) 23 stones (48, 23, D:15) a +0 longbow 14 arrows (51, 23, D:15) an arrow (52, 23, D:15) an arrow (40, 42, D:15) 5 large rocks (41, 43, D:15) 11 stones (11, 44, D:15) 3 large rocks (42, 46, D:15) a +0 robe (32, 52, D:15) a +0 chain mail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 leather armour a +0 hand axe (-1, 1, Orc:1) a +0 dagger (0, 1, Orc:1) a +0 short sword a +0 hand axe a +0 dagger a cursed -3 hand axe a +0 chain mail (0, 2, Orc:1) a +0 flail a +0 chain mail (0, 22, Orc:1) a +0 hand axe a cursed +0 chain mail (2, 24, Orc:1) a +0 flail a +0 leather armour (0, 25, Orc:1) a +0 mace a +0 leather armour (1, 26, Orc:1) a +0 dagger a +0 chain mail Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 club a +0 leather armour (1, 2, Orc:2) a +0 mace (2, 2, Orc:2) a +0 dagger Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 club (6, 9, Orc:3) a +0 club (-39, 34, Orc:3) a +0 dagger a +0 robe (-38, 50, Orc:3) a +0 robe a +0 dagger (-37, 52, Orc:3) a +0 scale mail a +0 short sword a +0 leather armour a +0 flail (-39, 53, Orc:3) a cursed +0 chain mail a +0 trident (-37, 53, Orc:3) a +0 ring mail (-39, 54, Orc:3) a +0 robe a +0 dagger Level 4 of the Orcish Mines [Shop] Zonun's Distillery a potion of poison (16 gold) a potion of heal wounds (80 gold) a potion of curing (48 gold) a potion of degeneration (16 gold) a potion of cure mutation (560 gold) [Shop] Roxavven's Assorted Antiques a sack of spiders (640 gold) a book of Party Tricks (480 gold) a potion of degeneration (32 gold) a scroll of remove curse (96 gold) a scroll of remove curse (96 gold) a +0 broad axe (128 gold) a +0 dagger (64 gold) a lamp of fire (1280 gold) 2 potions of haste (640 gold) a +0 great mace of protection (208 gold) a +0 scale mail (128 gold) a potion of haste (320 gold) [Shop] Zehohoho's Weapon Shoppe a +0 hand axe (36 gold) a +0 war axe (42 gold) a +0 quarterstaff (48 gold) a +0 great mace (78 gold) a +0 glaive of venom (117 gold) the +9 war axe of Supply {flame, rF+} (783 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. a +0 whip (30 gold) a +5 hand axe of electrocution (414 gold) 11 arrows (26 gold) a +0 hand crossbow (42 gold) a +3 hand axe of venom (247 gold) [Shop] Norom's Antique Armour Shop a +0 plate armour (759 gold) a +1 cloak (148 gold) a +0 robe (23 gold) a +0 robe (23 gold) a +0 chain mail (148 gold) a +0 ring mail (132 gold) the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (3474 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. a +1 robe of the Archmagi (23 gold) a +1 centaur barding of fire resistance (759 gold) [Shop] Loshridi's Antique Weapon Emporium a +2 short sword of draining (93 gold) a +0 spear (93 gold) a +0 short sword (93 gold) a +0 rapier (124 gold) a +0 lajatang (465 gold) a +0 giant club (52 gold) a +0 rapier (124 gold) a +0 shortbow of evasion (93 gold) a +0 quarterstaff (124 gold) a +0 blowgun (77 gold) the +9 mace of the Poles {freeze, Int+5} (248 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). the +3 great sword of Death's Door {drain, rElec} (356 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. [Shop] Gahomed's Antique Armour Shoppe a +0 robe (17 gold) a +0 pair of gloves (112 gold) a +0 pair of gloves (112 gold) a +0 ring mail (100 gold) a +3 leather armour of fire resistance (50 gold) a +0 leather armour (50 gold) [Shop] Plog's Armour Emporium a +0 ring mail (60 gold) a +0 scale mail (60 gold) a +1 leather armour of poison resistance (165 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) a +1 large shield of protection (247 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +1 leather armour of cold resistance (210 gold) (0, 0, Orc:4) a +0 trident a +0 plate armour (-21, 1, Orc:4) Tyfeeh's Arcane Secrets of Sorcery Spells Type Level a - Orb of Destruction Conjuration 7 b - Spellforged Servitor Conjuration/Summoning 7 c - Delayed Fireball Conjuration/Fire 7 d - Dragon Form Transmutation 7 a +2 hat of magic resistance 19 bread rations (0, 1, Orc:4) a +0 short sword (-7, 5, Orc:4) a +0 hand axe (-39, 13, Orc:4) a +0 club (-51, 15, Orc:4) a +0 flail a +0 leather armour a +0 club (-41, 15, Orc:4) a +0 trident a +0 chain mail (-52, 16, Orc:4) a +0 glaive a +0 plate armour (-38, 16, Orc:4) a +0 hand axe a +0 plate armour (-45, 17, Orc:4) a +2 dagger of electrocution a +0 robe (6, 21, Orc:4) a +0 whip (6, 22, Orc:4) a +0 dagger a +0 robe (8, 24, Orc:4) a +0 trident of venom a cursed +0 chain mail (-44, 25, Orc:4) a +0 flail a +0 battleaxe a +0 plate armour (-45, 26, Orc:4) a +0 hand axe a +0 leather armour (2, 26, Orc:4) a +0 plate armour a cursed -3 scimitar (-39, 28, Orc:4) a cursed -1 battleaxe a +0 plate armour (-40, 30, Orc:4) a +0 mace a +0 plate armour (-36, 30, Orc:4) a +0 battleaxe a +0 plate armour (-39, 31, Orc:4) a +0 hand axe (-28, 31, Orc:4) a cursed -2 club a +0 ring mail (-29, 33, Orc:4) a +0 flail (1, 33, Orc:4) a +0 short sword (-29, 34, Orc:4) a +0 scimitar a cursed +0 chain mail (-2, 34, Orc:4) a +0 flail (-14, 35, Orc:4) a +0 mace (-16, 36, Orc:4) a +1 trident of piercing (-15, 36, Orc:4) a +0 hand axe (-5, 36, Orc:4) a +0 dire flail a +0 chain mail (-23, 37, Orc:4) a +0 club (-9, 37, Orc:4) a +0 flail a +0 leather armour (-7, 38, Orc:4) a +2 short sword of holy wrath a +0 scale mail (-6, 38, Orc:4) a +0 trident a +0 plate armour (-4, 38, Orc:4) a +0 falchion (-1, 38, Orc:4) a +0 war axe a +0 chain mail (-7, 39, Orc:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a cursed +0 leather armour (-1, 39, Orc:4) a +0 falchion a +0 ring mail a +0 mace a +0 leather armour a +0 hand axe (-32, 40, Orc:4) the +1 shield of the Poles {rPois} It protects you from poison. (-5, 40, Orc:4) a +0 dagger a +0 robe (-4, 40, Orc:4) a +0 dagger a +0 robe (-36, 44, Orc:4) a +0 dagger a +0 robe (0, 55, Orc:4) a +0 dagger Level 1 of the Elven Halls (0, 0, Elf:1) 21 stones (0, 9, Elf:1) 21 stones (42, 12, Elf:1) 23 stones (47, 13, Elf:1) a +0 rapier a +0 leather armour (37, 16, Elf:1) 30 stones (40, 16, Elf:1) a +0 long sword (7, 20, Elf:1) 9 stones (12, 20, Elf:1) a +0 long sword a +1 scimitar of venom a +0 shortbow 23 arrows a +0 ring mail (13, 20, Elf:1) a +0 long sword a +0 long sword a +0 long sword a +0 leather armour (14, 20, Elf:1) an arrow a +0 rapier (15, 20, Elf:1) a +0 short sword a +0 scale mail a cursed +0 long sword a +0 leather armour (14, 23, Elf:1) a +0 long sword (15, 23, Elf:1) a +0 scimitar (39, 27, Elf:1) 3 fruits Level 2 of the Elven Halls (0, 0, Elf:2) a +1 mace of draining (-34, 4, Elf:2) a +0 scale mail (-34, 5, Elf:2) a +0 long sword (-33, 6, Elf:2) a +0 long sword of holy wrath a +0 ring mail (-34, 10, Elf:2) a +0 dagger a cursed +0 chain mail (-32, 12, Elf:2) a +2 long sword of holy wrath (-21, 13, Elf:2) a +0 dagger (-26, 15, Elf:2) a scroll of random uselessness (-17, 25, Elf:2) Sif Muna's Tome of Summoning Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Recall Summoning/Translocation 3 d - Summon Lightning Spire Summoning/Air 4 e - Shadow Creatures Summoning 5 (-4, 25, Elf:2) a +2 double sword of draining (-62, 31, Elf:2) a +0 scimitar a +0 leather armour (-61, 31, Elf:2) a +0 rapier a +0 short sword (-62, 32, Elf:2) a +0 long sword a +0 chain mail (-61, 33, Elf:2) a +1 scimitar of holy wrath a +0 shortbow 15 arrows Level 3 of the Elven Halls [Shop] Xaunoloi's Antique Weapon Boutique a +1 antimagic morningstar (80 gold) a +3 war axe of flaming (70 gold) a +0 great mace of holy wrath (130 gold) a +0 hand crossbow of evasion (70 gold) a +0 trident (70 gold) a +0 club (20 gold) a +6 blowgun (50 gold) a +0 long sword (70 gold) a +1 great mace of protection (130 gold) a +0 mace (60 gold) a +0 greatsling (300 gold) a +5 scimitar of slicing (80 gold) a +0 rapier (80 gold) a +0 whip of electrocution (50 gold) (0, 0, Elf:3) 21 stones (13, 0, Elf:3) 26 stones (20, 1, Elf:3) a +0 long sword (-17, 2, Elf:3) a +1 rapier of flaming (-1, 8, Elf:3) the cursed +0 arbalest of Simoamp {speed, rN+ MR+ Stlth+} Attacks with this weapon are significantly faster. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (14, 9, Elf:3) a +0 rapier (-18, 10, Elf:3) 33 stones (-14, 10, Elf:3) a +0 dagger (14, 12, Elf:3) the ring "Heerhir" {rN+ Str+2 Dex-3} [ring of dexterity] It affects your strength (+2). It affects your dexterity (-3). It protects you from negative energy. a +0 dagger (28, 18, Elf:3) a +0 long sword a +0 leather armour (38, 20, Elf:3) a +3 short sword (unseen) (40, 21, Elf:3) a +0 short sword (unseen) (38, 24, Elf:3) a +0 short sword a +0 leather armour (35, 28, Elf:3) a +0 long sword a +0 shortbow 12 arrows a +0 ring mail (-5, 35, Elf:3) a +0 ring mail a +0 dagger (36, 42, Elf:3) a +0 short sword (-9, 49, Elf:3) a cursed -1 long sword a +0 leather armour (11, 51, Elf:3) a wand of enslavement (13) (-6, 53, Elf:3) a cursed +0 shortbow 24 arrows (50, 54, Elf:3) a +0 leather armour (46, 55, Elf:3) a +0 scimitar of slicing a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (-11, 39, Lair:3) 4 large rocks Level 4 of the Lair of Beasts (25, 10, Lair:4) the +6 war axe of Fortitude {drain, Int-2 Dex+6} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-2). It affects your dexterity (+6). (-21, 22, Lair:4) 14 arrows Level 5 of the Lair of Beasts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 shortbow (19, 39, Lair:6) Johedec's Grimoire of Transmigration Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Ice Form Ice/Transmutation 4 c - Irradiate Conjuration/Transmutation 5 a wand of random effects (13) the +7 lajatang of Disorder {speed, rPois rF++ rN+} Attacks with this weapon are significantly faster. It greatly protects you from fire. It protects you from poison. It protects you from negative energy. the +5 leather armour "Upeo" {Str+3} It affects your strength (+3). the cursed +0 scimitar of Grandeur {freeze, Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It has a curse placed upon it. Level 7 of the Lair of Beasts (0, 0, Lair:7) the +7 spear "Bingo" {pierce, +Rage rF+} It inflicts extra damage upon your enemies. It protects you from fire. It lets you go berserk. (0, 2, Lair:7) an uncursed amulet of resist corrosion Level 8 of the Lair of Beasts (0, 0, Lair:8) 13 arrows of frost (-2, 1, Lair:8) a +0 rapier a +0 robe (-1, 1, Lair:8) a +0 plate armour (0, 1, Lair:8) a +0 dagger a +0 robe (-22, 13, Lair:8) a +0 dagger a +2 robe of cold resistance (-22, 14, Lair:8) a +0 dagger a cursed +0 robe (-25, 16, Lair:8) a scroll of random uselessness (5, 16, Lair:8) a +0 rapier a +0 robe a cursed +0 buckler (4, 17, Lair:8) a +0 quarterstaff a +0 robe Level 1 of the Swamp (0, 0, Swamp:1) a wand of magic darts (11) (-32, 15, Swamp:1) a +0 spear a +0 buckler (-19, 29, Swamp:1) a Necronomicon {highlevel} (-31, 36, Swamp:1) a +0 spear a +0 buckler Level 2 of the Swamp (0, 0, Swamp:2) 14 arrows (0, 11, Swamp:2) a +0 quarterstaff (-19, 24, Swamp:2) 21 stones (-38, 47, Swamp:2) a potion of brilliance Level 3 of the Swamp (0, 0, Swamp:3) 19 stones (16, 14, Swamp:3) a +0 robe Level 4 of the Swamp (0, 0, Swamp:4) a +0 spear (37, 7, Swamp:4) 9 stones (38, 24, Swamp:4) 23 stones Level 1 of the Spider Nest (0, 0, Spider:1) 19 stones (44, 4, Spider:1) the ring of Sixotz {+/*Tele rF+ MR- Int+2} [ring of teleportation] It may teleport you to nearby monsters, and can be evoked to randomly teleport. It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. Level 2 of the Spider Nest (0, 0, Spider:2) a +0 rapier (-1, 3, Spider:2) a +0 ring mail (-25, 5, Spider:2) 28 bolts (-5, 7, Spider:2) 14 stones (6, 14, Spider:2) a +0 battleaxe (-5, 24, Spider:2) 14 stones (5, 36, Spider:2) 16 arrows of frost (-1, 43, Spider:2) a +0 halberd Level 3 of the Spider Nest (0, 0, Spider:3) 7 stones Level 4 of the Spider Nest (0, 0, Spider:4) a potion of ambrosia {!q} (1, 0, Spider:4) a potion of ambrosia (4, 1, Spider:4) a potion of ambrosia (-9, 14, Spider:4) a +0 robe (-10, 30, Spider:4) 24 stones (17, 42, Spider:4) a +0 chain mail (13, 44, Spider:4) a +0 pair of gloves (7, 45, Spider:4) a potion of heal wounds Level 6 of the Pits of Slime (0, 0, Slime:6) the +6 shillelagh "Devastator" {shatter} (-2, 8, Slime:6) the +4 spear "Emadinil" {freeze, rElec Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It makes you more stealthy. Level 1 of the Vaults [Shop] Dapew's Weapon Shop a +0 falchion (66 gold) a +0 trident (77 gold) 27 stones (59 gold) a +0 hand crossbow (77 gold) a cursed -3 rapier (2 gold) a +0 morningstar of crushing (176 gold) a +0 club (22 gold) 33 stones (72 gold) the +6 scimitar "Beph" {slice, rF+ Str+4 Int-5} (1053 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (-5). It protects you from fire. a +0 great sword of slicing (257 gold) a +2 hunting sling of velocity (312 gold) a +0 halberd of protection (149 gold) (0, 0, Vaults:1) 17 stones (13, 3, Vaults:1) 22 bolts a +0 arbalest (13, 4, Vaults:1) 2 bolts of penetration a +0 arbalest (14, 8, Vaults:1) a +0 leather armour a +0 mace (15, 13, Vaults:1) a +0 dire flail (15, 14, Vaults:1) a +0 giant spiked club (16, 14, Vaults:1) a +0 giant club (24, 30, Vaults:1) a +0 arbalest 8 poisoned bolts (27, 30, Vaults:1) a +0 arbalest 13 steel bolts (28, 32, Vaults:1) a +0 arbalest 13 bolts (28, 33, Vaults:1) a +0 arbalest 15 bolts (29, 33, Vaults:1) a +0 arbalest 14 bolts (-32, 37, Vaults:1) a +0 shield a +0 chain mail (-11, 40, Vaults:1) a +0 arbalest 11 bolts of frost (-13, 41, Vaults:1) a bolt of frost (23, 51, Vaults:1) the +6 quarterstaff of Apodum {flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 ring mail (25, 53, Vaults:1) 2 bolts (26, 53, Vaults:1) a +0 arbalest 19 bolts (24, 54, Vaults:1) a +0 arbalest 20 bolts (25, 54, Vaults:1) a +0 arbalest of freezing 11 bolts (24, 55, Vaults:1) 2 bolts (25, 56, Vaults:1) a bolt (-19, 58, Vaults:1) 15 stones (3, 58, Vaults:1) a +0 long sword of slicing a +0 plate armour a +0 large shield an uncursed amulet of resist corrosion (8, 58, Vaults:1) a +0 long sword a +0 scale mail (24, 58, Vaults:1) a +0 long sword Level 2 of the Vaults (0, 0, Vaults:2) a scroll of vulnerability (13, 0, Vaults:2) a +0 broad axe a +0 giant club a +0 war axe a +0 chain mail (12, 1, Vaults:2) a +0 chain mail (48, 3, Vaults:2) a +0 short sword a +0 ring mail (19, 8, Vaults:2) a +0 leather armour a +0 short sword (2, 9, Vaults:2) a cursed -1 glaive a +0 plate armour (22, 13, Vaults:2) a cursed -2 short sword (24, 13, Vaults:2) a +0 morningstar a +0 scale mail (-3, 15, Vaults:2) a +0 giant club (0, 17, Vaults:2) a +0 arbalest 16 bolts (39, 19, Vaults:2) 2 large rocks (-3, 22, Vaults:2) a +3 plate armour of cold resistance (57, 25, Vaults:2) 6 large rocks (-8, 28, Vaults:2) a +0 ring mail (-3, 40, Vaults:2) 4 large rocks (-1, 43, Vaults:2) a large rock (53, 46, Vaults:2) 2 bolts (1, 47, Vaults:2) a large rock a beef jerky (52, 47, Vaults:2) a bolt (52, 48, Vaults:2) a bolt (34, 49, Vaults:2) a +1 falchion of holy wrath a +0 arbalest 20 bolts a +0 scale mail (51, 49, Vaults:2) a +0 arbalest a +0 arbalest 27 bolts (52, 49, Vaults:2) a +0 arbalest 12 bolts (53, 49, Vaults:2) a +0 arbalest 7 bolts of frost (17, 50, Vaults:2) a +0 halberd a +0 chain mail (29, 50, Vaults:2) a +0 halberd a +0 robe (56, 54, Vaults:2) a +0 robe Level 3 of the Vaults (0, 0, Vaults:3) a +0 plate armour (43, 8, Vaults:3) 14 bolts a +2 arbalest of velocity (44, 9, Vaults:3) 11 bolts (47, 10, Vaults:3) a +0 halberd a +0 chain mail (46, 11, Vaults:3) a +0 falchion a +0 scale mail a cursed -3 scimitar a +0 chain mail (47, 11, Vaults:3) a +0 club a +1 chain mail of cold resistance (32, 14, Vaults:3) a +0 arbalest 3 bolts (30, 16, Vaults:3) a bolt (57, 17, Vaults:3) a +0 pair of boots (28, 18, Vaults:3) a bolt (34, 19, Vaults:3) a +0 spear a +0 robe (38, 20, Vaults:3) a +2 long sword of protection a +8 plate armour of ponderousness (15, 26, Vaults:3) a +0 plate armour a +4 halberd of distortion (46, 27, Vaults:3) 3 large rocks (44, 29, Vaults:3) a +0 arbalest a +0 arbalest 37 bolts (45, 29, Vaults:3) a +0 arbalest 43 bolts (41, 30, Vaults:3) a bolt (42, 30, Vaults:3) a bolt (45, 30, Vaults:3) a +2 great mace of protection a +0 chain mail (44, 31, Vaults:3) a +0 arbalest 14 bolts (46, 31, Vaults:3) a bolt (51, 31, Vaults:3) a bolt (21, 32, Vaults:3) a bolt (37, 32, Vaults:3) a bolt (39, 32, Vaults:3) a bolt (29, 33, Vaults:3) a bolt (19, 34, Vaults:3) a bolt (22, 34, Vaults:3) a +0 arbalest 7 bolts (25, 34, Vaults:3) a bolt (46, 35, Vaults:3) a +3 vampiric halberd {!w} (24, 36, Vaults:3) 2 bolts (46, 37, Vaults:3) a +0 morningstar a +0 scale mail (55, 40, Vaults:3) an arrow a +0 long sword (55, 41, Vaults:3) a +0 short sword (42, 43, Vaults:3) a +0 arbalest 17 bolts (46, 43, Vaults:3) a +0 plate armour (40, 47, Vaults:3) a +0 war axe a +0 plate armour a +0 long sword a +0 plate armour a +0 dagger a cursed -1 robe (62, 49, Vaults:3) a +0 great mace a +0 scale mail (61, 50, Vaults:3) a +0 morningstar a +0 scale mail Level 4 of the Vaults [Shop] Dant's Weapon Shop a cursed +0 club (2 gold) 20 stones (46 gold) a +0 quarterstaff (92 gold) a +0 hand crossbow (80 gold) a +0 hand crossbow (80 gold) a +0 hand crossbow (80 gold) a cursed -1 glaive (11 gold) a +0 club (23 gold) a +0 great sword of slicing (269 gold) the +4 great sword of Bodily Humours {freeze, MP+9 Dex+2 Stlth+} (1051 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It affects your magic capacity (+9). It makes you more stealthy. a +0 flail (80 gold) the +7 longbow "Piercer" {penet, EV-2} (908 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). a +0 flail (80 gold) a +0 hand crossbow (80 gold) (0, 0, Vaults:4) a +0 arbalest 24 bolts (-10, 5, Vaults:4) a +0 ring mail a +0 dire flail (-10, 8, Vaults:4) 22 stones (-43, 18, Vaults:4) 3 large rocks (-39, 18, Vaults:4) a large rock (-2, 20, Vaults:4) a +0 great sword a +0 plate armour (-1, 20, Vaults:4) a +0 war axe a +0 chain mail (-2, 21, Vaults:4) a +0 battleaxe a +0 chain mail (-1, 21, Vaults:4) a +0 great mace a cursed +0 ring mail (-4, 23, Vaults:4) 36 gold pieces (-3, 23, Vaults:4) a potion of curing (-4, 24, Vaults:4) a scroll of identify (-3, 24, Vaults:4) 16 silver bolts (-53, 27, Vaults:4) a cursed -3 club a +0 scale mail a +0 giant club a +0 long sword (-53, 28, Vaults:4) a +0 rapier a +0 scimitar a +0 bardiche a +0 plate armour (-51, 28, Vaults:4) 2 bolts (-49, 42, Vaults:4) 22 stones Level 5 of the Vaults (0, 0, Vaults:5) 2 large rocks (0, 3, Vaults:5) a large rock (1, 3, Vaults:5) a large rock (14, 3, Vaults:5) 5 large rocks (39, 3, Vaults:5) a +0 chain mail (53, 5, Vaults:5) a large rock (58, 5, Vaults:5) a +0 leather armour a +0 mace (-1, 6, Vaults:5) a +0 war axe a +0 plate armour (51, 6, Vaults:5) a large rock (52, 6, Vaults:5) a large rock (-2, 7, Vaults:5) a large rock (1, 7, Vaults:5) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (-1, 8, Vaults:5) 2 large rocks (-2, 9, Vaults:5) a large rock (32, 9, Vaults:5) a cursed -2 bardiche a +0 plate armour (42, 9, Vaults:5) a +0 ring mail (1, 12, Vaults:5) a fan of gales (33, 12, Vaults:5) a scroll of vulnerability {!r!r} (1, 13, Vaults:5) 2 scrolls of noise (33, 13, Vaults:5) a +0 long sword a +0 chain mail a +0 shield (1, 15, Vaults:5) a +0 leather armour (43, 15, Vaults:5) a scroll of enchant armour (2, 16, Vaults:5) a +2 trident of protection (16, 16, Vaults:5) the +8 morningstar of Udulawna {crush, +Inv Str+3 Int+4} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+4). It lets you turn invisible. (41, 16, Vaults:5) 16 stones (58, 18, Vaults:5) a +0 battleaxe a +0 plate armour (3, 19, Vaults:5) 4 large rocks (42, 19, Vaults:5) a stone (56, 21, Vaults:5) a +2 rapier of electrocution a +0 ring mail (52, 22, Vaults:5) a +0 short sword a +0 arbalest 25 bolts (54, 22, Vaults:5) a bolt (40, 23, Vaults:5) Khufu's Reference Book on Stolen Souls Spells Type Level a - Sublimation of Blood Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Animate Dead Necromancy 4 d - Control Undead Necromancy 4 e - Death Channel Necromancy 6 (-1, 25, Vaults:5) the cursed +1 chain mail "Vahanel" {rC+} It protects you from cold. It has a curse placed upon it. (2, 30, Vaults:5) a large rock (6, 34, Vaults:5) a large rock (9, 34, Vaults:5) a +1 scimitar of slicing (9, 35, Vaults:5) a +0 short sword (10, 39, Vaults:5) 20 stones (42, 39, Vaults:5) a wand of magic darts (17) (43, 39, Vaults:5) a +0 pair of boots (44, 39, Vaults:5) 19 arrows of dispersal (46, 40, Vaults:5) a scroll of random uselessness (42, 41, Vaults:5) a +0 dire flail (45, 41, Vaults:5) a scroll of vulnerability (47, 41, Vaults:5) a +0 chain mail (21, 42, Vaults:5) a +0 morningstar a +0 scale mail (34, 46, Vaults:5) a +0 plate armour a +2 battleaxe of electrocution (28, 47, Vaults:5) a +2 arbalest of flaming 17 bolts (35, 47, Vaults:5) a +0 chain mail a +0 dire flail (6, 48, Vaults:5) a +0 long sword (1, 51, Vaults:5) a large rock (56, 51, Vaults:5) a +0 flail (0, 52, Vaults:5) a large rock (51, 53, Vaults:5) a +0 long sword a +0 plate armour Level 1 of the Crypt (0, 0, Crypt:1) the Tome of Boosting Sinister Secrets Spells Type Level a - Corpse Rot Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Vampiric Draining Necromancy 3 d - Animate Dead Necromancy 4 e - Excruciating Wounds Charms/Necromancy 5 f - Agony Necromancy 5 g - Dispel Undead Necromancy 5 h - Simulacrum Ice/Necromancy 6 (1, 0, Crypt:1) a +2 cloak a +1 cloak Level 2 of the Crypt (0, 0, Crypt:2) a +2 scimitar of freezing (0, 1, Crypt:2) a +0 long sword (-1, 2, Crypt:2) a +0 halberd (-11, 12, Crypt:2) a +0 scimitar (-12, 13, Crypt:2) a +0 trident (5, 13, Crypt:2) the +8 halberd "Gagus" {chop, MP+9 Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your magic capacity (+9). (-12, 14, Crypt:2) a +0 hand axe (-12, 15, Crypt:2) a +0 scimitar (24, 17, Crypt:2) 24 stones (-23, 24, Crypt:2) a scroll of random uselessness (17, 35, Crypt:2) a +0 battleaxe of draining a +0 chain mail (-19, 39, Crypt:2) a cursed -2 robe (-15, 40, Crypt:2) a +0 falchion Level 3 of the Crypt (0, 0, Crypt:3) an uncursed staff of wizardry a crystal ball of energy (1, 0, Crypt:3) a +2 halberd of freezing (1, 1, Crypt:3) a fan of gales (37, 5, Crypt:3) 2 curare-tipped needles (51, 5, Crypt:3) 18 stones (37, 6, Crypt:3) a +0 dagger (45, 7, Crypt:3) a +3 halberd (unseen) (45, 8, Crypt:3) a +1 war axe of chopping (42, 9, Crypt:3) 21 stones (43, 9, Crypt:3) a box of beasts an uncursed ring of loudness {Stlth-} (45, 9, Crypt:3) the +4 hand axe "Sulyafer" {freeze, rC+ Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from cold. (47, 9, Crypt:3) 21 stones (43, 10, Crypt:3) 2 meat rations a stone of tremors the Volume of Creation Spells Type Level a - Recall Summoning/Translocation 3 b - Summon Forest Summoning/Translocation 5 c - Summon Demon Summoning 5 (44, 10, Crypt:3) a +2 war axe of flaming (0, 13, Crypt:3) a +2 great mace of pain (8, 14, Crypt:3) a wand of fire (0) (39, 14, Crypt:3) a +0 glaive (32, 19, Crypt:3) a +0 chain mail a +2 battleaxe of venom (35, 19, Crypt:3) a +3 whip (59, 19, Crypt:3) a +0 short sword (60, 19, Crypt:3) a +0 short sword (59, 23, Crypt:3) 18 stones (36, 33, Crypt:3) a +0 trident (16, 38, Crypt:3) a meat ration (17, 38, Crypt:3) a wand of slowing (22) Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 hand axe (-6, 25, Tomb:1) a scroll of immolation (24, 26, Tomb:1) a book of Changes Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a +2 great sword a +0 chain mail (-30, 9, Tomb:2) a book of Annihilations (5, 9, Tomb:2) a +0 scimitar Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +0 hunting sling (2, 7, Tomb:3) a scroll of random uselessness (23, 26, Tomb:3) the Papyrus of Creation Spells Type Level a - Aura of Abjuration Summoning 5 b - Shadow Creatures Summoning 5 c - Spellforged Servitor Conjuration/Summoning 7 (24, 26, Tomb:3) the ring of Soyhoa {Fire rElec rN++ MP-9 Slay+4} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It greatly protects you from negative energy. It affects your magic capacity (-9). the +12 dagger of Wyrd {pierce, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (25, 26, Tomb:3) the +2 trident of the Dozen Seas {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (21, 27, Tomb:3) the cursed +3 hunting sling of Quarrel {venom, MR+ MP-9 Int+5} It poisons the ammo it fires. It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It has a curse placed upon it. (4, 30, Tomb:3) 3 stones (20, 30, Tomb:3) Qiaxt's Collected Works on Sinister Secrets Spells Type Level a - Pain Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Control Undead Necromancy 4 (7, 32, Tomb:3) 17 stones the Vestibule of Hell (0, 0, Hell) a +4 ring of protection the +0 large shield of Roprofor {rN+ Dex+5} It affects your dexterity (+5). It protects you from negative energy. (1, 3, Hell) a +0 trident (-16, 22, Hell) the cursed +0 scale mail "Tulueh" {+Inv rElec rN+} It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. (8, 39, Hell) a +1 war axe a +2 plate armour of cold resistance a +4 war axe a +0 chain mail (8, 40, Hell) a +0 plate armour Level 1 of the Iron City of Dis (3, 4, Dis:1) a +2 scythe of slicing (16, 17, Dis:1) a +2 scythe of slicing (-23, 42, Dis:1) a +0 scythe of freezing Level 2 of the Iron City of Dis Level 3 of the Iron City of Dis (-2, 10, Dis:3) a cursed +0 scimitar a +0 robe a +0 battleaxe a +0 robe a +3 war axe a +0 robe (-3, 11, Dis:3) a cursed +0 spear (unseen) Level 4 of the Iron City of Dis (0, 0, Dis:4) a +5 antimagic scythe (-1, 6, Dis:4) a +2 demon trident of electrocution (44, 16, Dis:4) a +0 demon trident (13, 19, Dis:4) a +0 demon trident (13, 22, Dis:4) a +0 short sword (-8, 23, Dis:4) a +0 trident Level 5 of the Iron City of Dis (5, 4, Dis:5) a +3 scimitar of flaming (2, 5, Dis:5) a +0 trident (3, 5, Dis:5) a +0 dire flail Level 6 of the Iron City of Dis Level 7 of the Iron City of Dis (-6, 8, Dis:7) a +0 flail (-5, 8, Dis:7) a +2 morningstar of draining (21, 25, Dis:7) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. (20, 26, Dis:7) the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 *Curse} [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. (20, 27, Dis:7) a +3 shortbow of flaming (20, 28, Dis:7) a +2 plate armour of magic resistance (8, 30, Dis:7) a +0 flail (20, 30, Dis:7) a +2 hunting sling of flaming (20, 31, Dis:7) a +2 robe of the Archmagi (35, 31, Dis:7) the +4 Staff of Dispater (21, 32, Dis:7) a plain deck of defence (27, 39, Dis:7) a +0 flail Level 1 of Gehenna (-1, 15, Geh:1) a +1 flail of draining (-2, 18, Geh:1) a +0 falchion a cursed +0 robe a cursed +3 falchion a +0 robe (-1, 18, Geh:1) a +1 falchion (unseen) Level 2 of Gehenna (13, 6, Geh:2) a +3 hand axe a +0 robe Level 3 of Gehenna (6, 35, Geh:3) a +4 broad axe of flaming (unseen) (2, 36, Geh:3) a +3 dagger (unseen) (5, 36, Geh:3) a +0 trident (4, 37, Geh:3) a +0 scimitar (still there?) a +0 demon whip of flaming (still there?) a +0 chain mail (still there?) a +1 scythe of protection (still there?) (7, 37, Geh:3) a +3 glaive of pain (unseen) (3, 38, Geh:3) a +5 war axe (unseen) (5, 38, Geh:3) a +3 demon trident (unseen) (7, 38, Geh:3) a +2 glaive of flaming (unseen) Level 4 of Gehenna Level 5 of Gehenna (-6, 5, Geh:5) a +5 battleaxe of flaming Level 6 of Gehenna (0, 0, Geh:6) a +0 glaive (4, 1, Geh:6) a +1 antimagic glaive (0, 2, Geh:6) a +0 great sword (5, 2, Geh:6) a +0 scimitar of flaming (2, 5, Geh:6) a +0 glaive Level 7 of Gehenna (0, 0, Geh:7) a tomahawk (2, 1, Geh:7) 2 tomahawks (4, 1, Geh:7) a +1 demon whip of venom (2, 2, Geh:7) a tomahawk (5, 3, Geh:7) 35 gold pieces (6, 3, Geh:7) 21 gold pieces (7, 3, Geh:7) 24 gold pieces (2, 4, Geh:7) 20 gold pieces (5, 4, Geh:7) 37 gold pieces (8, 4, Geh:7) 18 gold pieces (5, 5, Geh:7) 44 gold pieces (7, 5, Geh:7) the +7 Sceptre of Asmodeus (unseen) (8, 5, Geh:7) 27 gold pieces (6, 6, Geh:7) a +0 great sword of flaming (still there?) 22 gold pieces (still there?) (7, 6, Geh:7) a +1 scythe of venom 13 gold pieces (8, 6, Geh:7) 29 gold pieces (1, 7, Geh:7) 27 gold pieces (2, 7, Geh:7) 45 gold pieces (3, 7, Geh:7) 39 gold pieces (1, 8, Geh:7) 20 gold pieces (4, 8, Geh:7) 31 gold pieces (6, 8, Geh:7) a book of the Earth (7, 8, Geh:7) 4 fruits (1, 9, Geh:7) 17 gold pieces (4, 9, Geh:7) 38 gold pieces (6, 9, Geh:7) 8 poisoned needles (2, 10, Geh:7) 32 gold pieces (3, 10, Geh:7) 15 gold pieces (4, 10, Geh:7) 44 gold pieces (41, 23, Geh:7) (unseen) (47, 31, Geh:7) 4 large rocks (49, 31, Geh:7) 13 stones (51, 53, Geh:7) 16 stones Level 1 of Cocytus (0, 43, Coc:1) a +0 trident (2, 44, Coc:1) a +0 battleaxe Level 2 of Cocytus (1, 1, Coc:2) a +0 trident Level 3 of Cocytus Level 4 of Cocytus (0, 0, Coc:4) a +0 war axe Level 5 of Cocytus Level 6 of Cocytus (14, 32, Coc:6) a +0 hand axe Level 7 of Cocytus (0, 2, Coc:7) a +1 scythe of freezing (24, 2, Coc:7) a +1 scythe of venom (-17, 6, Coc:7) a Young Poisoner's Handbook (-17, 7, Coc:7) an uncursed ring of wizardry (-16, 7, Coc:7) a +2 robe of magic resistance (-17, 8, Coc:7) a book of Envenomations (-16, 8, Coc:7) the ring "Mujibimm" {rElec rC+ Dex+3} [ring of dexterity] It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. the ring of Hospitality {*Corrode AC+2 Int+5 Dex+4} [ring of protection] It affects your AC (+2). It affects your intelligence (+5). It affects your dexterity (+4). It may corrode your equipment when you take damage. (-16, 9, Coc:7) a +5 hand crossbow of flaming (-17, 10, Coc:7) a crystal ball of energy (-20, 21, Coc:7) a +1 battleaxe of freezing Level 1 of Tartarus Level 2 of Tartarus Level 3 of Tartarus (-1, 5, Tar:3) a +0 short sword a +0 long sword Level 4 of Tartarus (0, 0, Tar:4) a +0 long sword Level 5 of Tartarus (12, 17, Tar:5) a +0 short sword (4, 35, Tar:5) a +0 trident Level 6 of Tartarus Level 7 of Tartarus (0, 0, Tar:7) a +0 hand crossbow of evasion (2, 0, Tar:7) a manual of Charms (3, 0, Tar:7) a plain deck of defence (4, 0, Tar:7) a stone of tremors (6, 0, Tar:7) a +2 shortbow of flaming (7, 0, Tar:7) a book of Cantrips (10, 0, Tar:7) the +3 plate armour of the Locust {rN+ Dex+2} It affects your dexterity (+2). It protects you from negative energy. (11, 0, Tar:7) the Handbook of the Assistive Compass Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 c - Gell's Gravitas Hexes/Translocation 3 d - Recall Summoning/Translocation 3 e - Warp Weapon Charms/Translocation 5 f - Phase Shift Translocation 5 (0, 1, Tar:7) an uncursed staff of poison {rPois} (18, 17, Tar:7) a +0 scythe of flaming (11, 19, Tar:7) a +1 scythe of slicing (17, 19, Tar:7) an uncursed staff of air (18, 19, Tar:7) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (18, 20, Tar:7) an uncursed ring of protection from cold (21, 20, Tar:7) a +0 vampiric scythe (19, 21, Tar:7) a +4 rapier of venom (9, 23, Tar:7) a +2 scythe of protection (-2, 37, Tar:7) a +5 vampiric scythe {!w} (7, 39, Tar:7) a +0 battleaxe (4, 40, Tar:7) a +0 war axe a +0 dire flail (5, 40, Tar:7) a +0 battleaxe (5, 41, Tar:7) a +0 glaive Level 1 of the Realm of Zot (0, 0, Zot:1) a box of beasts (-6, 4, Zot:1) a +0 halberd (6, 20, Zot:1) 19 stones (47, 27, Zot:1) 18 stones (37, 32, Zot:1) a +0 war axe of electrocution (-21, 34, Zot:1) a potion of berserk rage {!q} (-12, 37, Zot:1) 19 stones (43, 47, Zot:1) a potion of curing (37, 48, Zot:1) a +0 robe (20, 58, Zot:1) 6 stones (46, 61, Zot:1) 26 bolts Level 2 of the Realm of Zot (0, 0, Zot:2) a cursed -3 long sword a +0 cloak (-30, 11, Zot:2) 20 stones (-29, 12, Zot:2) a +0 club (-28, 12, Zot:2) a +1 cloak a +0 battleaxe of chopping a +8 iron rod (9/9) (-29, 13, Zot:2) a +0 cloak (-25, 15, Zot:2) a +0 robe Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 short sword of venom (-1, 1, Zot:3) a +0 trident (-4, 2, Zot:3) a +0 hand axe (-3, 2, Zot:3) a +0 club (-2, 2, Zot:3) a +0 cloak of poison resistance (-1, 2, Zot:3) a +2 battleaxe of chopping (-47, 14, Zot:3) 23 sling bullets (-52, 21, Zot:3) a wand of random effects (26) (-47, 21, Zot:3) a potion of poison (-52, 24, Zot:3) 18 arrows of frost (-53, 30, Zot:3) a +0 falchion Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 war axe (22, 2, Zot:4) 17 stones (44, 4, Zot:4) the +4 morningstar of the Egg {crush, rElec rPois rN+ Dex-5} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. It protects you from negative energy. a +1 cloak of invisibility (44, 5, Zot:4) a +0 cloak a +0 battleaxe a +0 scimitar (45, 6, Zot:4) a +0 flail (48, 6, Zot:4) a +0 cloak (unseen) (-1, 7, Zot:4) 24 stones (41, 8, Zot:4) 25 stones (10, 9, Zot:4) a +0 flail (6, 12, Zot:4) a +0 short sword (39, 15, Zot:4) a +0 dire flail (20, 19, Zot:4) a +0 mace (34, 20, Zot:4) a +0 dagger (29, 24, Zot:4) 19 sling bullets Level 5 of the Realm of Zot (0, 0, Zot:5) 16 stones (19, 1, Zot:5) the +1 hand axe "Rujigod" {holy, rElec rF+ Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It protects you from fire. It insulates you from electricity. (41, 5, Zot:5) a wand of fire (4) a wand of digging (16) a wand of fire (4) 2 potions of invisibility 2 scrolls of enchant weapon 3 scrolls of brand weapon 6 scrolls of enchant armour a wand of hasting (1) a wand of teleportation (4) an uncursed ring of teleportation (40, 7, Zot:5) 25 stones (49, 21, Zot:5) The Lost Papyrus of the Deep Elf Lorekeeper Spells Type Level a - Discord Hexes 8 (51, 23, Zot:5) 2 potions of ambrosia (9, 24, Zot:5) a meat ration (-3, 29, Zot:5) 21 gold pieces (-2, 29, Zot:5) 36 gold pieces (-2, 30, Zot:5) 39 gold pieces (-3, 31, Zot:5) 26 gold pieces (10, 34, Zot:5) a scroll of enchant armour (29, 39, Zot:5) 26 arrows Level 1 of the Depths (0, 0, Depths:1) a +0 chain mail (4, 1, Depths:1) 15 stones (-46, 5, Depths:1) 15 stones (-36, 6, Depths:1) a large rock (2, 7, Depths:1) a +0 hunting sling (-34, 9, Depths:1) 3 large rocks (-48, 10, Depths:1) a slice of pizza (-23, 10, Depths:1) 3 large rocks (-49, 11, Depths:1) 10 stones (-49, 13, Depths:1) the +10 great sword "Puoqugat" {slice, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (-47, 18, Depths:1) a scroll of amnesia (-46, 18, Depths:1) a +0 shortbow (-39, 18, Depths:1) 21 stones (-38, 18, Depths:1) 19 stones (-47, 19, Depths:1) 9 silver sling bullets (-48, 20, Depths:1) an uncursed ring of magical power {MP+9} (-41, 20, Depths:1) a +0 buckler (-47, 22, Depths:1) 16 stones (-48, 26, Depths:1) 17 stones (-4, 29, Depths:1) a +0 battleaxe of freezing (unseen) (-20, 33, Depths:1) 18 stones (-9, 35, Depths:1) a +0 war axe a +0 leather armour Level 2 of the Depths [Shop] Gunkud's Book Emporium a book of Geomancy (665 gold) a book of Geomancy (665 gold) a Grand Grimoire (2097 gold) a manual of Transmutations (2097 gold) a book of Minor Magic (380 gold) a book of Unlife (1235 gold) a book of Debilitation (760 gold) a book of the Dragon (1710 gold) the Grimoire of Bewitching Protection (779 gold) Spells Type Level a - Corona Hexes 1 b - Swiftness Charms/Air 2 c - Regeneration Charms/Necromancy 3 d - Spectral Weapon Hexes/Charms 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 a book of Flames (665 gold) a book of Callings (570 gold) a book of Necromancy (570 gold) a book of Changes (475 gold) (0, 0, Depths:2) a cursed -2 giant club (unseen) (25, 4, Depths:2) an arrow (30, 13, Depths:2) a large rock (29, 14, Depths:2) a large rock (-7, 18, Depths:2) a box of beasts (5, 18, Depths:2) a +0 ring mail (26, 20, Depths:2) 3 large rocks (-7, 21, Depths:2) a cursed +0 ring mail (-9, 22, Depths:2) 3 large rocks (-4, 23, Depths:2) a large rock (-30, 24, Depths:2) 6 large rocks (-7, 24, Depths:2) 6 large rocks (-12, 25, Depths:2) a large rock (-8, 25, Depths:2) 2 large rocks (-1, 26, Depths:2) a scroll of immolation (-3, 28, Depths:2) 29 stones (17, 30, Depths:2) a +0 war axe (18, 34, Depths:2) a +4 war axe a +0 ring mail a +0 shield Level 3 of the Depths [Shop] Zyg Wall's Gadget Shoppe a wand of lightning (5) (117 gold) a plain deck of changes (182 gold) a wand of hasting (4) (624 gold) a wand of cold (13) (442 gold) a crystal ball of energy (260 gold) a -2 rod of the swarm (11/11) (910 gold) a wand of polymorph (7) (117 gold) a +0 iron rod (14/14) (1235 gold) a wand of enslavement (11) (169 gold) a +2 rod of ignition (9/9) (1040 gold) a phantom mirror (390 gold) a wand of paralysis (10) (156 gold) (0, 0, Depths:3) a +2 leather armour of magic resistance a +0 shield of positive energy (-1, 1, Depths:3) a phantom mirror (0, 1, Depths:3) a book of Beasts a wand of disintegration (0) a book of Beasts (1, 2, Depths:3) a +2 shield a +0 buckler a +0 ring mail a +0 long sword (-25, 5, Depths:3) a +0 robe a +0 dagger (-47, 26, Depths:3) a wand of fire (0) (-29, 40, Depths:3) 17 stones (-32, 43, Depths:3) the amulet "Axonul" {Stasis rPois Str-5 SInv} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your strength (-5). It protects you from poison. It lets you see invisible. Level 4 of the Depths (1, 0, Depths:4) the +1 leather armour of the Komodo Dragon {rF+ Dex+2} It affects your dexterity (+2). It protects you from fire. (-7, 23, Depths:4) a large rock (-7, 27, Depths:4) 2 large rocks (-7, 28, Depths:4) a large rock (-8, 30, Depths:4) a large rock Level 5 of the Depths [Shop] Arigh's Armour Boutique a +0 scale mail (56 gold) the +1 chain mail "Edwipas" {rElec Int+5} (476 gold) It affects your intelligence (+5). It insulates you from electricity. a +0 gold dragon armour (1120 gold) the +1 leather armour of Lies {MP-9 Str+2 Int-5 Stlth+} (147 gold) It affects your strength (+2). It affects your intelligence (-5). It affects your magic capacity (-9). It makes you more stealthy. a +2 robe of resistance (527 gold) the cursed +0 plate armour "Byam" {+Inv rN+++ MR- Dex+4} (828 gold) It affects your dexterity (+4). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. a +0 robe (9 gold) a +0 ring mail (56 gold) a +1 scale mail of poison resistance (182 gold) a +0 chain mail (63 gold) (0, 0, Depths:5) a +0 arbalest 32 bolts (-26, 1, Depths:5) a +0 robe (15, 4, Depths:5) 26 stones (-29, 7, Depths:5) 22 bolts a +1 arbalest of evasion (-29, 8, Depths:5) 17 bolts a +0 arbalest (-28, 8, Depths:5) 3 bolts (-24, 8, Depths:5) a bolt (-27, 9, Depths:5) 3 bolts (-26, 9, Depths:5) 7 steel bolts a +0 arbalest (-29, 10, Depths:5) 15 bolts a +0 arbalest (-28, 10, Depths:5) a bolt (-27, 10, Depths:5) 17 steel bolts a +3 arbalest (-26, 10, Depths:5) 3 bolts (-25, 10, Depths:5) 3 bolts (-28, 11, Depths:5) a +1 great sword of flaming (-29, 24, Depths:5) 5 large rocks (6, 31, Depths:5) 2 large rocks (8, 31, Depths:5) a large rock (17, 33, Depths:5) a +2 great sword of flaming (-31, 41, Depths:5) 4 large rocks (-8, 43, Depths:5) 5 large rocks (9, 46, Depths:5) 20 stones (17, 61, Depths:5) a +1 great sword of flaming