Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 13432327258113575307 34 qazim7 the Slasher (level 3, 0/28 HPs) Began as a Demigod Wanderer on Apr 24, 2026. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (1516 turns). qazim7 the Slasher (Demigod Wanderer) Turns: 1516, Time: 00:01:57 Health: 0/28 AC: 3 Str: 10 XL: 3 Next: 1% Magic: 5/5 EV: 9 Int: 13 God: Gold: 68 SH: 0 Dex: 21 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 leather armour rPois . (100%) (helmet unavailable) rElec . (100%) c - melded +0 cloak rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn e - quill talisman %: no passive effects @: quill-form A: quills, high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) b - a +0 sling Armour c - a +0 cloak (melded) d - a +0 robe f - a +0 leather armour (worn) Talismans e - a quill talisman (worn) Scrolls c - a scroll of butterflies {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of blinking {unknown} l - a scroll of noise {unknown} Potions A - a potion of attraction d - a potion of moonshine {unknown} f - a potion of heal wounds {unknown} j - 2 potions of might {unknown} k - a potion of brilliance {unknown} n - a potion of curing {unknown} Skills: - Level 1.0 Fighting + Level 3.9 Long Blades - Level 1.7 Ranged Weapons - Level 1.7 Armour - Level 1.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 52% 2 Frozen Ramparts Ice 0% 1d1 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You see here 3 poisoned darts. g - 3 poisoned darts Unknown command. You encounter a goblin. It is wielding a +0 club. You encounter a goblin. It is wielding a +0 dagger. The goblin hits you with a +0 club. You slash the goblin! You kill the goblin! The goblin shouts! You have reached level 3! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x4 You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You slash the goblin! You kill the goblin! HP restored. Things that are here: a +0 dagger; a +0 club; a goblin corpse You encounter a gnoll. It is wielding a +0 flail. You throw a dart. The dart hits the gnoll. The gnoll is poisoned. The gnoll shouts! You hear a shout! x2 You throw a dart. The dart hits the gnoll. You encounter a gnoll. It is wielding a +0 spear. You throw a dart. The dart barely misses the gnoll. Nothing quivered! Unknown command. Things that are here: a +0 dagger; a +0 club; a goblin corpse The gnoll hits you with a +0 flail! The gnoll hits you from afar with a +0 spear. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... .......##. ## #############. ((....... .. .............. .#.#.... #. #........####. ......j##### #. #........# #. .....j...j.# #.###........# #. ......####j# #..##........# ## ...... #.# ##.##........# ...... #.# #............# #.?... #.#####@.##........# #..... #.)..jj...#........# #..... #######...#........# ###### ....#.######## .#.....# #.##.##.# # #.##.# #.##.. ..... You could see 2 gnolls. Vanquished Creatures 2 dart slugs (D:1) 4 hobgoblins (D:1) A quokka (D:1) 4 ball pythons 3 bats (D:1) 4 endoplasms 2 frilled lizards 10 goblins 5 kobolds (D:1) 3 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qazim7 the Demigod Wanderer began the quest for the Orb. 0 | D:1 | qazim7 set off with the following items: a +0 long sword, a | +0 sling, a +0 cloak, a +0 robe, a potion of attraction. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 61 | D:1 | Reached skill level 3 in Long Blades 230 | D:1 | Reached XP level 2. HP: 23/23 MP: 4/4 1466 | D:2 | Reached XP level 3. HP: 24/28 MP: 5/5 1516 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_loops_corners D:2: layout_basic, ebering_ecumenical_altar_rust, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.9 Fighting | | 1.0 Ranged Weapons | | 1.7 Armour | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 75 Melee: Long sword || 75 Throw: Dart || 3 Stab: Sleeping || 9 Armour: Robe || 43 Leather armour || 8 Dodge: Dodged || 34 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1533 | 1426 | 107 | 0 | 1058 | 2 | 766.5 | Dungeon | 1533 | 1426 | 107 | 0 | 1058 | 2 | 766.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1224 daAuts D:2: 308 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+