pulse Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (9, 6, D:1) a stone (10, 6, D:1) a +0 dagger (11, 6, D:1) a +0 short sword 4 stones (13, 9, D:1) a +0 club (18, 13, D:1) a stone (-11, 14, D:1) a +0 robe (17, 15, D:1) a +0 club (1, 17, D:1) a +0 club (-13, 18, D:1) 20 stones (-14, 23, D:1) a +0 whip a kobold corpse (-8, 27, D:1) a +0 club (-7, 27, D:1) a stone (-23, 34, D:1) a bat corpse (-8, 43, D:1) 12 stones (17, 44, D:1) a quokka corpse (skeletalised by now) (41, 47, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) an uncursed ring of invisibility (-3, 14, D:2) a +0 leather armour (8, 18, D:2) a +0 short sword (7, 19, D:2) a throwing net