pulse Level 1 of the Dungeon (1, 3, D:1) 4 needles of sleeping (8, 7, D:1) a +0 dagger (-20, 13, D:1) a +0 club (-10, 16, D:1) 4 stones (-10, 19, D:1) a stone (-17, 29, D:1) 17 stones (2, 30, D:1) a stone (7, 30, D:1) a stone (9, 30, D:1) 3 stones (9, 35, D:1) a +0 whip (9, 37, D:1) a stone (7, 38, D:1) a stone (8, 38, D:1) a stone (5, 39, D:1) a +0 dagger a stone (31, 39, D:1) a stone (28, 42, D:1) 3 stones (4, 50, D:1) a cursed -1 dagger (0, 56, D:1) a +1 dagger of flaming Level 2 of the Dungeon (31, 8, D:2) a rat corpse (33, 9, D:2) a +0 robe (30, 12, D:2) a +0 club (29, 13, D:2) a quokka corpse (35, 13, D:2) a +0 dagger a goblin corpse (6, 14, D:2) a +0 hunting sling (38, 15, D:2) 19 arrows (14, 20, D:2) a giant newt corpse (skeletalised by now) (23, 23, D:2) an adder skeleton (29, 24, D:2) 15 stones (34, 28, D:2) a +0 club (30, 29, D:2) a wand of digging (16) (32, 31, D:2) a scroll of recharging