pulse Level 1 of the Dungeon (0, 0, D:1) a stone (14, 9, D:1) a +0 club (52, 9, D:1) a +0 club (18, 12, D:1) a stone (27, 12, D:1) a +0 mace (23, 15, D:1) a +0 animal skin (11, 16, D:1) a +0 hand axe (11, 21, D:1) a +0 club (38, 23, D:1) a +0 dagger (0, 24, D:1) 19 poisoned needles (1, 26, D:1) 17 bolts (41, 29, D:1) a +0 dagger 2 stones (37, 30, D:1) 2 stones (14, 35, D:1) a +0 whip (12, 39, D:1) 21 stones (24, 40, D:1) 16 arrows (38, 43, D:1) a +0 hunting sling (28, 46, D:1) a +0 dagger (22, 58, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (16, 3, D:2) 19 arrows (-6, 7, D:2) a +0 hand axe (18, 8, D:2) a +0 club (-15, 9, D:2) a +0 leather armour (9, 9, D:2) 27 sling bullets (25, 14, D:2) a +0 robe (3, 19, D:2) a +0 rapier (20, 19, D:2) a +0 dagger (-8, 29, D:2) a +0 ring mail (12, 29, D:2) a +0 leather armour (-1, 37, D:2) a +0 robe a +0 dagger (-22, 38, D:2) a stone (-21, 39, D:2) 4 stones Level 3 of the Dungeon (0, 4, D:3) a giant newt corpse (skeletalised by now) (7, 21, D:3) 28 stones (8, 21, D:3) a potion of poison (-29, 25, D:3) a +0 flail (-32, 26, D:3) a scroll of enchant armour Level 4 of the Dungeon (0, 0, D:4) a scroll of identify