pulse Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 2, D:1) a +0 robe (47, 4, D:1) a +0 scale mail (49, 5, D:1) 30 stones (7, 9, D:1) a +0 dagger 3 stones (16, 9, D:1) a +0 robe (3, 10, D:1) 15 arrows (10, 10, D:1) a stone (53, 12, D:1) a +0 ring mail (17, 15, D:1) a +0 animal skin (22, 15, D:1) 22 stones Level 2 of the Dungeon (-11, 2, D:2) 14 poisoned needles (32, 4, D:2) a +0 dagger (15, 6, D:2) a +0 club (-13, 7, D:2) a +0 mace (-12, 10, D:2) a +0 club (29, 13, D:2) a hobgoblin corpse (12, 17, D:2) a stone (14, 20, D:2) 3 stones a cursed -1 short sword (14, 21, D:2) a +0 dagger (17, 21, D:2) a +0 mace (34, 21, D:2) 17 arrows (1, 22, D:2) a +3 whip (-4, 34, D:2) a +0 mace of protection (-9, 35, D:2) a +0 hand axe (15, 36, D:2) 5 poisoned arrows (16, 36, D:2) 16 stones (-7, 39, D:2) a +0 whip of electrocution a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +2 hat of spirit shield (-3, 3, D:3) a +0 club a goblin corpse (skeletalised by now) (-1, 3, D:3) a +0 short sword an orc corpse (skeletalised by now) (21, 3, D:3) a +0 mace (24, 6, D:3) a +0 halberd (5, 28, D:3) a rat corpse (skeletalised by now) (1, 30, D:3) a +0 dagger a cursed +0 chain mail a goblin corpse (2, 30, D:3) a +0 whip