pulse the Dungeon (0, 0, D) a stone (0, 5, D) 2 stones (0, 6, D) 2 stones (0, 8, D) a +0 club a +0 short sword (0, 41, D) 2 scrolls of amnesia (0, 42, D) an uncursed staff of energy (0, 43, D) a +4 quarterstaff of speed the +2 halberd "Duorph" {elec, rF+ Int+3 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from fire. a +2 dire flail of protection a +1 broad axe of freezing a +2 rapier of draining (0, 44, D) a +0 helmet (0, 45, D) a +0 helmet (0, 50, D) a +0 shortbow 17 arrows a +0 falchion