pulse the Dungeon (0, 0, D) a porcupine corpse a giant frog corpse a river rat corpse (5, 0, D) a scorpion corpse (-17, 4, D) a +0 club (-12, 4, D) a +0 flail (still there?) a tomahawk (still there?) (-10, 4, D) 4 tomahawks (19, 4, D) 2 scrolls of amnesia (20, 4, D) an uncursed staff of energy (21, 4, D) a +0 war axe a +2 scimitar of flaming a +0 lajatang a +2 halberd of venom the +2 morningstar of Objectivity {venom, *Contam *Drain rElec Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It insulates you from electricity. It causes magical contamination when unequipped. It causes draining when unequipped. a +2 rapier of venom (28, 4, D) a +0 whip (30, 4, D) an arrow (35, 4, D) a cursed -2 shortbow 30 arrows a centaur corpse (skeletalised by now) (36, 4, D) a giant frog corpse (skeletalised by now) (37, 4, D) a +0 trident a +0 longbow 19 arrows a centaur corpse (skeletalised by now)