pulse the Dungeon [Shop] Ifiorepi's Distillery a potion of lignification (39 gold) a potion of ambrosia (104 gold) a potion of poison (13 gold) a potion of poison (13 gold) [Shop] Riwurene's Book Shop a book of Callings (330 gold) a book of Ice (715 gold) a book of Flames (385 gold) a book of Battle (440 gold) a book of Cantrips (220 gold) the Almanac of Destructive Stones (512 gold) Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Passwall Transmutation/Earth 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Fireball Conjuration/Fire 5 Trog disapproves of the use of such an item. a book of Burglary (825 gold) a book of Envenomations (990 gold) a book of Dreams (825 gold) a book of the Dragon (990 gold) a Fen Folio (825 gold) a book of Air (385 gold) a book of Beasts (605 gold) Sif Muna's Disquisition on Dark Rituals and Confrontation (682 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Conjure Flame Conjuration/Fire 3 c - Vampiric Draining Necromancy 3 d - Simulacrum Ice/Necromancy 6 e - Death Channel Necromancy 6 Trog disapproves of the use of such an item. [Shop] Tyriz's Book Boutique a book of the Warp (1170 gold) a Fen Folio (975 gold) a book of Enchantments (650 gold) a book of Burglary (975 gold) a book of Conjurations (390 gold) a book of Dreams (975 gold) a book of Dreams (975 gold) a book of Frost (455 gold) a book of Callings (390 gold) a manual of Fighting (1435 gold) a book of the Sky (845 gold) a Grand Grimoire (1435 gold) [Shop] Pyduw's Assorted Antiques a +0 robe (13 gold) a +0 ring mail (76 gold) a scroll of remove curse (57 gold) a scroll of amnesia (66 gold) (0, 0, D) a +0 helmet (0, 1, D) a +0 helmet (-4, 2, D) a +6 antimagic lajatang (0, 2, D) a +0 helmet (-4, 3, D) a cursed -2 hand axe a +0 leather armour (0, 3, D) a +0 helmet (4, 3, D) a +1 chain mail (-4, 4, D) a cursed -1 dagger a +0 robe a +0 giant club (0, 7, D) a +0 chain mail (0, 9, D) a +0 animal skin a +0 short sword (4, 9, D) a +0 dagger a +0 robe a +0 dagger a +2 robe of the Archmagi (-4, 10, D) a +0 giant spiked club a +0 shortbow 16 arrows (4, 10, D) a +0 dagger a +0 robe (4, 11, D) a +0 dagger a +0 robe (-4, 12, D) an arrow (4, 12, D) a +1 dagger of venom a +0 robe (4, 13, D) a +3 battleaxe of chopping (8, 13, D) a +1 great sword of flaming a fire giant corpse (-4, 15, D) a +0 centaur barding (4, 16, D) a +0 dagger a +0 robe (8, 16, D) 3 large rocks a cyclops corpse (-4, 17, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of protection a +3 war axe of chopping a +2 rapier of electrocution (4, 17, D) a +0 dagger a +0 robe 100 gold pieces (8, 17, D) a giant frog corpse (4, 18, D) a +1 antimagic flail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe 100 gold pieces (8, 18, D) a +3 antimagic great mace (still there?) a +3 antimagic great mace (still there?) a +0 shortbow (still there?) 16 arrows (still there?) a vampire mosquito corpse (still there?) a centaur corpse (still there?) (-4, 19, D) 2 scrolls of amnesia (4, 19, D) a +0 dagger a +0 robe a +0 dagger of venom a +0 robe 50 gold pieces (4, 20, D) a +0 dagger (still there?) a +5 antimagic short sword (still there?) (2, 23, D) a +7 vampiric great sword (2, 24, D) a +0 dagger a +2 robe of magic resistance (0, 27, D) a +0 mace a +2 dire flail of protection (4, 28, D) a +0 war axe a +0 ring mail a +0 short sword a +0 leather armour a cursed +0 glaive a +0 plate armour (4, 29, D) a +0 dagger a +0 broad axe a +0 arbalest 19 bolts a +0 chain mail (8, 29, D) a +0 shadow dragon armour (4, 30, D) a +4 antimagic quarterstaff a +0 battleaxe a +0 plate armour a +0 war axe a +0 chain mail a +0 halberd a +0 plate armour (8, 30, D) a +0 helmet a +1 helmet (4, 31, D) a +0 flail of protection a +0 battleaxe a +0 chain mail a +0 mace 4 tomahawks (8, 31, D) a +1 ice dragon armour (4, 32, D) a +0 hand axe (8, 32, D) a +1 helmet (8, 33, D) the +2 plate armour of the Tick {*Corrode rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. It may corrode your equipment when you take damage. (8, 35, D) the cursed +0 robe of Ennui {*Corrode rF++ MP+9 Int+2} It affects your intelligence (+2). It greatly protects you from fire. It affects your magic capacity (+9). It may corrode your equipment when you take damage. It has a curse placed upon it. (8, 36, D) a +1 fire dragon armour (4, 37, D) a +0 dagger a +0 robe (0, 38, D) a +3 arbalest of evasion (4, 38, D) the +2 short sword of an ossuary {antimagic, rC- Int+3 Dex+5 Stlth+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+3). It affects your dexterity (+5). It makes you vulnerable to cold. It makes you more stealthy. a cursed -1 flail (8, 38, D) a +3 dire flail (4, 39, D) a +0 dagger a +0 robe (8, 39, D) a +1 double sword (4, 40, D) a +0 dagger a cursed +0 robe (8, 40, D) a +0 triple crossbow (4, 41, D) a +0 flail a +0 chain mail 3 large rocks (8, 41, D) a +4 dire flail of holy wrath (4, 42, D) a +0 trident (8, 42, D) a +1 great sword (4, 43, D) a +2 morningstar of protection a +0 club (8, 43, D) a +3 broad axe (4, 44, D) a +0 club a +0 flail a tomahawk a +0 leather armour (8, 44, D) a +3 broad axe (0, 45, D) an uncursed amulet of rage (4, 45, D) a +0 whip a cursed +0 scale mail (8, 45, D) a +4 flail of holy wrath (4, 46, D) a +2 antimagic hand axe (4, 47, D) a +0 dagger a +0 ring mail (8, 49, D) an uncursed amulet of resist corrosion (4, 51, D) a tomahawk (-4, 55, D) a +0 club