pulse Level 1 of the Dungeon (0, 0, D:1) 2 stones (2, 0, D:1) a stone (28, 5, D:1) a +0 club (26, 6, D:1) a +0 club (37, 6, D:1) a +0 leather armour (4, 7, D:1) a cursed -3 club a stone (10, 7, D:1) a cursed +0 dagger a goblin corpse (skeletalised by now) (13, 7, D:1) a +0 club (5, 9, D:1) a stone (46, 12, D:1) 4 stones (7, 39, D:1) a bat corpse (11, 43, D:1) 13 stones (27, 43, D:1) a +0 club a bread ration a goblin corpse (5, 45, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (3, 0, D:2) a jackal corpse a jackal corpse (9, 7, D:2) 17 stones