pulse Level 1 of the Dungeon (0, 0, D:1) a +0 club (-1, 1, D:1) a +0 dagger (4, 2, D:1) a +0 whip of venom (41, 4, D:1) a +0 club (5, 7, D:1) a +0 club (15, 16, D:1) a +0 short sword (14, 18, D:1) 14 stones (15, 30, D:1) a stone (20, 30, D:1) a +0 whip (29, 32, D:1) a stone (33, 32, D:1) a +0 dagger (28, 33, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a goblin corpse (-16, 2, D:2) a book of Conjurations (-25, 5, D:2) 26 arrows (-27, 10, D:2) a +0 dagger (-43, 12, D:2) a +0 club (8, 12, D:2) a +0 hunting sling 17 stones a goblin corpse (8, 13, D:2) a stone (-28, 14, D:2) 19 stones (8, 14, D:2) a stone (8, 17, D:2) a stone (8, 18, D:2) a stone (-14, 19, D:2) a cursed -1 dagger (-33, 24, D:2) a +0 dagger (-36, 34, D:2) 16 stones (-15, 34, D:2) 11 arrows (-28, 35, D:2) a +0 club (-3, 39, D:2) 18 stones (-37, 49, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (3, 0, D:3) a jackal corpse (0, 7, D:3) a stone (0, 8, D:3) a stone (-2, 9, D:3) a poisoned needle (-1, 9, D:3) a stone (-7, 10, D:3) a potion of heal wounds (-3, 10, D:3) 2 poisoned needles (-2, 10, D:3) 2 stones (-2, 11, D:3) a kobold corpse (-4, 16, D:3) a potion of lignification