pulse Level 1 of the Dungeon (0, 0, D:1) a +0 club (-3, 1, D:1) a +0 short sword (-14, 2, D:1) a +0 club (-14, 3, D:1) a +0 dagger (-40, 5, D:1) 31 arrows (-7, 8, D:1) a +0 leather armour (-23, 11, D:1) a +0 dagger (10, 13, D:1) a +0 club (-3, 18, D:1) a +0 hand axe (-34, 25, D:1) a +0 club (-32, 25, D:1) a stone (-31, 25, D:1) a stone (-32, 27, D:1) a stone (-26, 29, D:1) 23 stones (-32, 31, D:1) 8 stones (-24, 31, D:1) 15 arrows (-38, 32, D:1) a +0 club (1, 33, D:1) a cursed +0 whip 4 stones (-9, 34, D:1) a +0 club (0, 39, D:1) 13 arrows (-39, 51, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (0, 1, D:2) a bat corpse (skeletalised by now) (-25, 7, D:2) a +0 short sword (unseen) (-24, 9, D:2) a +0 club (26, 20, D:2) a +0 great sword (20, 29, D:2) a +0 hunting sling of flaming 7 sling bullets (-2, 34, D:2) a rat corpse (skeletalised by now) (-32, 39, D:2) a +0 dagger (-13, 39, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 28 stones (9, 4, D:3) a scroll of noise (17, 4, D:3) 22 arrows (2, 7, D:3) a +0 robe (11, 8, D:3) 15 stones (12, 11, D:3) a +0 short sword (4, 12, D:3) a +0 club