pulse Level 1 of the Dungeon (24, 5, D:1) a +0 whip (15, 8, D:1) a +0 robe (11, 9, D:1) a +0 club (24, 10, D:1) a stone (16, 11, D:1) a +0 club (23, 11, D:1) a +0 club (15, 13, D:1) 19 sling bullets (0, 19, D:1) a +0 short sword (4, 29, D:1) a +0 club (2, 30, D:1) 2 tomahawks (-9, 33, D:1) a +0 club (8, 36, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a rat skeleton 3 inedible chunks of flesh (-47, 1, D:2) a quokka corpse (-34, 1, D:2) a +0 club (-33, 1, D:2) a +0 dagger (-21, 1, D:2) 11 stones (-33, 2, D:2) a ball python corpse (-37, 3, D:2) a +0 leather armour (-26, 3, D:2) a worm corpse (-8, 7, D:2) a scroll of blinking (-4, 8, D:2) a giant newt corpse (skeletalised by now) (-40, 11, D:2) a scroll of teleportation (-27, 13, D:2) a jackal skeleton (-22, 13, D:2) a +0 club (-18, 14, D:2) a stone (-4, 14, D:2) a stone (-6, 26, D:2) a +0 spear (-4, 27, D:2) a +0 helmet (-1, 32, D:2) 18 bolts of flame (-4, 33, D:2) a giant gecko corpse (skeletalised by now) (-42, 34, D:2) a stone (-44, 35, D:2) a stone (-47, 36, D:2) a +0 short sword (-41, 39, D:2) a +0 club (-24, 49, D:2) 19 arrows