puimuR Level 1 of the Dungeon (0, 0, D:1) 23 bolts Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 27, D:3) 19 arrows (6, 24, D:3) a +0 hunting sling 11 stones (7, 22, D:3) a stone (9, 26, D:3) 2 stones (10, 23, D:3) a stone (10, 28, D:3) a +0 robe (11, 23, D:3) 3 stones (11, 24, D:3) a stone (11, 27, D:3) a stone (21, 21, D:3) a +0 ring mail (25, -10, D:3) 12 sling bullets (29, -4, D:3) a +0 club (32, -3, D:3) a +0 mace Level 4 of the Dungeon (0, 27, D:4) a cursed -1 falchion (4, 8, D:4) a +0 leather armour (unseen) (4, 9, D:4) a +0 club (15, 29, D:4) a +0 flail (15, 32, D:4) 7 gold pieces Level 5 of the Dungeon (0, 0, D:5) 23 sling bullets (2, 33, D:5) a +0 leather armour a +0 whip (17, 33, D:5) a +0 rapier (19, 5, D:5) a bread ration Level 6 of the Dungeon (0, 0, D:6) a +0 flail (7, 38, D:6) 22 stones (33, 23, D:6) a +0 great sword (36, 18, D:6) a -3 ring of protection (39, 38, D:6) a +0 club Level 7 of the Dungeon [Shop] Fyiv's Antique Weapon Boutique the +6 halberd "Kanobrei" {elec, +Fly rF+ Dex+3} (1497 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It protects you from fire. It lets you fly. a +0 short sword (72 gold) a +0 long sword (84 gold) a +0 spear (72 gold) a +0 battleaxe (156 gold) the +6 dagger "Ymax" {flame, rF- rC+++ Str+3 Int+3} (1948 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+3). It makes you vulnerable to fire. It renders you almost immune to cold. a +0 flail (84 gold) a +0 morningstar (96 gold) a +0 mace (72 gold) (8, 11, D:7) a +0 robe (21, 14, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 12 sling bullets (6, 10, D:9) 20 bolts (7, -9, D:9) a cursed -1 dagger (unseen) (10, -19, D:9) a +0 mace (unseen) (11, -12, D:9) a tomahawk (36, -30, D:9) 11 gold pieces Level 10 of the Dungeon (0, 0, D:10) a scroll of identify (3, -9, D:10) a bread ration (8, -31, D:10) a potion of flight (13, 1, D:10) an iguana corpse (14, -25, D:10) a scroll of enchant weapon (21, -37, D:10) a +0 ring mail (21, -29, D:10) a bread ration (22, -14, D:10) the Guide on Supportive Poison Spells Type Level a - Sting Conjuration/Poison 1 b - Call Imp Summoning 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Recall Summoning/Translocation 3 e - Olgreb's Toxic Radiance Poison 4 f - Summon Hydra Summoning 7 (26, -20, D:10) 17 gold pieces (34, -26, D:10) a +0 giant club (37, -33, D:10) 19 arrows Level 12 of the Dungeon (0, 0, D:12) 12 gold pieces (0, 13, D:12) a +0 hand axe (12, -7, D:12) a +0 ring mail (12, 11, D:12) the +1 leather armour of Jeonuev {rN+ Stlth+} It protects you from negative energy. It makes you more stealthy. (14, 14, D:12) a +0 falchion (17, 15, D:12) a +0 mace (18, 14, D:12) a +0 ring mail (19, 12, D:12) a meat ration (24, 15, D:12) 15 gold pieces the Ecumenical Temple